Player Matchup

Bacchus
Bacchus
GerContreras
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Serqet
Serqet
JeginPescado
Serqet
Level 55
God Stats
5W - 3L
1,876 SR
Queue Stats
90W - 81L
1,557 Elo+
Party 3
Martichoras
Martichoras
MasterjuIlo
Martichoras
Level 28
God Stats
18W - 8L
1,855 SR
Queue Stats
264W - 200L
1,547 Elo+
Party 3
Nox
Nox
Mrslibertyjester
Nox
Level 79
God Stats
12W - 26L
1,259 SR
Queue Stats
167W - 181L
1,426 Elo+
Party 1
Ix Chel
Ix Chel
libertyjester
Ix Chel
Level 110
God Stats
17W - 14L
1,616 SR
Queue Stats
182W - 193L
1,432 Elo+
Party 1
Team Averages
Level 55
1,621 SR
1,492 Elo+

VS

Team Averages
Level 87
1,450 SR
1,318 Elo+
Neith
Neith
ItsMicko19588
Neith
Level 135
God Stats
34W - 16L
1,544 SR
Queue Stats
381W - 370L
1,471 Elo+
Solo
Cthulhu
Cthulhu
SaggyChickens
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
967 Elo+
Solo
Mercury
Mercury
ThundaClappa639
Mercury
Level 139
God Stats
16W - 28L
1,511 SR
Queue Stats
498W - 490L
1,434 Elo+
Solo
Vamana
Vamana
TreyThaKid3
Vamana
Level 86
God Stats
1W - 4L
1,194 SR
Queue Stats
222W - 214L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
Xvalidbeast
Jing Wei
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 66L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GerContreras
Bacchus
6
1 / 0 / 2
4,364
546
854
4,340
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
8
0 / 1 / 4
4,716
590
1,813
5,286
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
MasterjuIlo
Martichoras
8
3 / 0 / 1
4,894
612
3,906
4,701
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 2 / 0
4,342
543
1,694
2,984
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ix Chel
8
1 / 1 / 0
5,117
640
3,571
4,556
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,108
389
0
584
118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
7
0 / 2 / 0
4,293
537
2,559
5,598
2,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 0 / 0
5,106
638
3,000
7,104
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
8
0 / 1 / 0
4,398
550
2,187
6,673
3,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Xvalidbeast
Jing Wei
7
0 / 2 / 0
3,757
470
1,634
4,320
1,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
3
4
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GerContreras
Bacchus
1
0
2
2
L
0
0
0
0
W
Serqet
0
1
4
2
W
Martichoras
MasterjuIlo
Martichoras
3
0
1
3.5
W
0
2
0
0
L
Cthulhu
0
2
0
0
L
3
0
0
3
L
Vamana
0
1
0
0
L
Jing Wei
Xvalidbeast
Jing Wei
0
2
0
0
W
Ix Chel
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,838
Damage
9,380
21,867
Taken
24,279
8,585
Mitigated
10,437
8,941
Healing
5,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GerContreras
Bacchus
854
277
0
1,354
4,340
2,713
122
1,235
3,105
2,476
0
L
0
0
0
200
584
118
0
0
584
0
1,703
W
Serqet
1,813
378
0
2,801
5,286
1,678
157
0
5,286
0
22,976
W
Martichoras
MasterjuIlo
Martichoras
3,906
1,482
0
2,281
4,701
1,642
0
1,324
3,377
0
40,284
W
1,694
309
0
618
2,984
1,081
0
0
2,984
20,323
0
L
Cthulhu
2,559
123
0
1,358
5,598
2,840
0
371
5,227
17,169
0
L
3,000
1,823
0
1,710
7,104
2,351
0
1,789
5,315
0
26,092
L
Vamana
2,187
1,299
0
1,025
6,673
3,920
0
3,476
3,197
0
25,530
L
Jing Wei
Xvalidbeast
Jing Wei
1,634
1,270
29
815
4,320
1,208
0
483
3,837
0
17,101
W
Ix Chel
3,571
441
83
1,804
4,556
1,471
0
0
4,556
29,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,433
Gold Earned
20,662
187
Minions Killed
146
0
Camps Cleared
0
764,396
Distance Traveled
642,272
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,364
546
3
0
0
129,602
0
L
Neith
3,108
389
2
0
0
24,789
0
W
Serqet
4,716
590
42
5
0
185,355
2
W
Martichoras
4,894
612
56
7
0
141,335
0
W
Nox
4,342
543
35
4
0
137,382
0
L
Cthulhu
4,293
537
16
2
0
160,328
3
L
Mercury
5,106
638
49
6
0
167,893
0
L
Vamana
4,398
550
41
5
0
150,915
2
L
Jing Wei
3,757
470
38
5
0
138,347
1
W
Ix Chel
5,117
640
51
6
0
170,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role