Player Matchup

Ix Chel
Ix Chel
BourgeiBabo
Ix Chel
Level 154
God Stats
3W - 7L
1,446 SR
Queue Stats
144W - 138L
1,487 Elo+
Party 4
Discordia
Discordia
DarkFluffyDragon
Discordia
Level 156
God Stats
14W - 20L
1,424 SR
Queue Stats
462W - 485L
1,441 Elo+
Party 3
Hachiman
Hachiman
codhisattva93
Hachiman
Level 64
God Stats
4W - 4L
1,730 SR
Queue Stats
142W - 134L
1,445 Elo+
Party 4
Bacchus
Bacchus
gabee1433
Bacchus
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 55L
1,398 Elo+
Party 3
Serqet
Serqet
zunn23
Serqet
Level 97
God Stats
9W - 12L
1,500 SR
Queue Stats
311W - 301L
1,502 Elo+
Solo
Team Averages
Level 123
1,520 SR
1,455 Elo+

VS

Team Averages
Level 87
1,456 SR
1,443 Elo+
Cthulhu
Cthulhu
AbsoluteFox7127
Cthulhu
Level 107
God Stats
1W - 0L
1,255 SR
Queue Stats
319W - 306L
1,434 Elo+
Solo
Cliodhna
Cliodhna
EloKiller
Cliodhna
Level 129
God Stats
3W - 4L
1,286 SR
Queue Stats
100W - 112L
1,527 Elo+
Party 1
Janus
Janus
Fogell Kirk
Janus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 113L
1,450 Elo+
Party 2
Chaac
Chaac
iBigNose
Chaac
Level 18
God Stats
6W - 2L
1,616 SR
Queue Stats
33W - 34L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
shewasntssimon
Danzaburou
Level 87
God Stats
7W - 5L
1,620 SR
Queue Stats
15W - 17L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BourgeiBabo
Ix Chel
14
5 / 2 / 2
9,937
523
6,664
12,393
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
17
5 / 5 / 2
10,499
553
10,674
13,102
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
codhisattva93
Hachiman
15
4 / 4 / 7
9,535
502
7,725
14,483
6,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
gabee1433
Bacchus
15
2 / 4 / 0
9,131
481
12,389
17,325
22,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
zunn23
Serqet
10
0 / 4 / 2
7,419
390
2,043
9,713
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 0
8,354
440
4,846
21,970
15,054
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cliodhna
EloKiller
Cliodhna
19
10 / 2 / 4
11,747
618
18,566
18,167
7,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 0 / 3
10,412
548
3,811
7,247
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
iBigNose
Chaac
16
3 / 3 / 2
9,918
522
10,909
17,350
14,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
shewasntssimon
Danzaburou
15
2 / 2 / 2
9,450
497
7,129
10,619
4,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
16
Kills
19
19
Deaths
18
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
11
0
0.18
L
Ix Chel
BourgeiBabo
Ix Chel
5
2
2
3
L
Discordia
5
5
2
1.2
W
Cliodhna
EloKiller
Cliodhna
10
2
4
6
W
2
0
3
3.5
L
Hachiman
codhisattva93
Hachiman
4
4
7
1.88
L
Bacchus
gabee1433
Bacchus
2
4
0
0.5
W
Chaac
iBigNose
Chaac
3
3
2
1.33
W
Danzaburou
shewasntssimon
Danzaburou
2
2
2
1.5
L
Serqet
zunn23
Serqet
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,495
Damage
45,261
67,016
Taken
75,353
46,289
Mitigated
44,917
19,000
Healing
21,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,846
614
0
1,762
21,970
15,054
97
4,278
17,692
50,509
0
L
Ix Chel
BourgeiBabo
Ix Chel
6,664
907
1,955
4,087
12,393
9,263
863
1,839
10,526
47,561
0
L
Discordia
10,674
374
0
2,715
13,102
4,554
1,261
952
12,066
88,626
0
W
Cliodhna
EloKiller
Cliodhna
18,566
4,003
0
11,175
18,167
7,412
227
7,234
10,675
0
106,389
W
3,811
334
127
1,977
7,247
2,840
385
3,347
3,762
81,930
0
L
Hachiman
codhisattva93
Hachiman
7,725
5,799
0
3,639
14,483
6,055
3,521
2,727
11,716
0
53,384
L
Bacchus
gabee1433
Bacchus
12,389
2,514
0
3,739
17,325
22,919
0
1,160
16,104
60,545
0
W
Chaac
iBigNose
Chaac
10,909
2,554
0
2,571
17,350
14,977
0
11,030
5,603
0
67,757
W
Danzaburou
shewasntssimon
Danzaburou
7,129
2,478
0
4,077
10,619
4,634
1,241
3,091
7,528
0
69,641
L
Serqet
zunn23
Serqet
2,043
227
0
2,865
9,713
3,498
0
1,688
7,947
0
29,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,521
Gold Earned
49,881
430
Minions Killed
566
0
Camps Cleared
0
1,673,796
Distance Traveled
1,864,205
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,354
440
65
3
0
314,789
0
L
Ix Chel
9,937
523
45
2
0
351,679
4
L
Discordia
10,499
553
147
8
0
366,377
0
W
Cliodhna
11,747
618
132
7
0
467,606
4
W
Janus
10,412
548
156
8
0
373,073
6
L
Hachiman
9,535
502
96
5
0
369,299
1
L
Bacchus
9,131
481
86
5
0
338,637
0
W
Chaac
9,918
522
98
5
0
328,868
8
W
Danzaburou
9,450
497
115
6
0
379,869
3
L
Serqet
7,419
390
56
3
0
247,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role