Player Matchup

Ganesha
Ganesha
IDidntKillMyWife
Ganesha
Level 102
God Stats
20W - 37L
1,293 SR
Queue Stats
57W - 85L
1,404 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ironcladpyro
Ah Muzen Cab
Level 89
God Stats
22W - 18L
1,558 SR
Queue Stats
55W - 74L
1,462 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JaredLemonSauce
Cu Chulainn
Level 147
God Stats
0W - 2L
1,318 SR
Queue Stats
78W - 106L
1,466 Elo+
Party 3
Ao Kuang
Ao Kuang
VegetaRules9001
Ao Kuang
Level 149
God Stats
1W - 2L
1,397 SR
Queue Stats
42W - 48L
1,442 Elo+
Solo
Chang'e
Chang'e
aldermach1
Chang'e
Level 129
God Stats
1W - 3L
1,457 SR
Queue Stats
110W - 122L
1,504 Elo+
Party 3
Team Averages
Level 123
1,405 SR
1,456 Elo+

VS

Team Averages
Level 142
1,617 SR
1,530 Elo+
Ishtar
Ishtar
AKIO-NOVA
Ishtar
Level 149
God Stats
17W - 21L
1,501 SR
Queue Stats
318W - 299L
1,501 Elo+
Party 2
Ratatoskr
Ratatoskr
LumpyGrandpa17
Ratatoskr
Level 138
God Stats
3W - 2L
1,839 SR
Queue Stats
152W - 153L
1,529 Elo+
Solo
Baba Yaga
Baba Yaga
OhSangwoosBat
Baba Yaga
Level 141
God Stats
10W - 6L
1,648 SR
Queue Stats
135W - 128L
1,563 Elo+
Party 1
Cerberus
Cerberus
fireeflower
Cerberus
Level 142
God Stats
7W - 3L
1,598 SR
Queue Stats
221W - 215L
1,510 Elo+
Party 2
Vamana
Vamana
iaintjoeyy
Vamana
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 144L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,213
481
3,742
8,232
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Ironcladpyro
Ah Muzen Cab
12
3 / 4 / 0
7,552
503
9,020
9,721
3,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
JaredLemonSauce
Cu Chulainn
14
0 / 2 / 0
8,523
568
6,192
12,388
10,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
11
0 / 4 / 1
6,894
460
4,591
15,098
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
aldermach1
Chang'e
14
1 / 1 / 0
7,836
522
4,902
9,251
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AKIO-NOVA
Ishtar
15
2 / 2 / 4
8,824
588
6,709
12,134
5,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
LumpyGrandpa17
Ratatoskr
15
8 / 0 / 4
9,194
613
8,628
10,175
4,459
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
OhSangwoosBat
Baba Yaga
14
2 / 1 / 3
9,180
612
9,637
5,981
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
fireeflower
Cerberus
12
1 / 1 / 4
7,595
506
4,587
12,626
10,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Vamana
iaintjoeyy
Vamana
15
0 / 0 / 3
8,442
563
5,968
11,208
9,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
13
13
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AKIO-NOVA
Ishtar
2
2
4
2
L
0
2
4
1
L
Ah Muzen Cab
Ironcladpyro
Ah Muzen Cab
3
4
0
0.75
L
Cu Chulainn
JaredLemonSauce
Cu Chulainn
0
2
0
0
W
Ratatoskr
LumpyGrandpa17
Ratatoskr
8
0
4
10
W
Baba Yaga
OhSangwoosBat
Baba Yaga
2
1
3
3.5
L
Ao Kuang
0
4
1
0.13
L
Chang'e
aldermach1
Chang'e
1
1
0
1
W
Cerberus
fireeflower
Cerberus
1
1
4
3
W
Vamana
iaintjoeyy
Vamana
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,447
Damage
35,529
54,690
Taken
52,124
30,289
Mitigated
33,138
11,271
Healing
19,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AKIO-NOVA
Ishtar
6,709
3,700
0
5,645
12,134
5,266
340
2,543
9,591
0
79,212
L
3,742
352
203
2,384
8,232
7,781
0
2,110
6,122
18,262
0
L
Ah Muzen Cab
Ironcladpyro
Ah Muzen Cab
9,020
4,998
0
1,453
9,721
3,425
378
1,895
7,826
0
57,735
L
Cu Chulainn
JaredLemonSauce
Cu Chulainn
6,192
699
0
1,639
12,388
10,526
0
2,722
9,666
5,184
76,314
W
Ratatoskr
LumpyGrandpa17
Ratatoskr
8,628
4,321
0
1,991
10,175
4,459
338
3,034
7,141
0
70,224
W
Baba Yaga
OhSangwoosBat
Baba Yaga
9,637
88
0
2,477
5,981
2,646
391
3,508
2,473
76,391
0
L
Ao Kuang
4,591
834
0
1,157
15,098
5,453
0
2,589
12,509
56,716
0
L
Chang'e
aldermach1
Chang'e
4,902
124
150
4,285
9,251
3,104
0
4,908
4,343
62,285
0
W
Cerberus
fireeflower
Cerberus
4,587
315
99
4,372
12,626
10,771
29
3,346
9,280
32,559
0
W
Vamana
iaintjoeyy
Vamana
5,968
2,606
0
5,236
11,208
9,996
112
1,859
9,349
0
77,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,018
Gold Earned
43,235
456
Minions Killed
591
0
Camps Cleared
0
1,538,561
Distance Traveled
1,590,318
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,824
588
141
9
0
274,125
3
L
Ganesha
7,213
481
1
0
0
297,966
1
L
Ah Muzen Cab
7,552
503
124
8
0
299,437
5
L
Cu Chulainn
8,523
568
129
9
0
265,461
2
W
Ratatoskr
9,194
613
94
6
0
354,365
3
W
Baba Yaga
9,180
612
133
9
0
324,068
4
L
Ao Kuang
6,894
460
78
5
0
336,107
0
L
Chang'e
7,836
522
124
8
0
339,590
4
W
Cerberus
7,595
506
95
6
0
306,329
2
W
Vamana
8,442
563
128
9
0
331,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role