Player Matchup

Geb
Geb
Darkmimic1505
Geb
Level 37
God Stats
4W - 5L
1,363 SR
Queue Stats
13W - 34L
1,063 Elo+
Solo
Mercury
Mercury
Ghostofwar11
Mercury
Level 60
God Stats
4W - 8L
1,468 SR
Queue Stats
86W - 84L
1,367 Elo+
Party 4
Chang'e
Chang'e
ImDaddyKix
Chang'e
Level 4
God Stats
1W - 1L
1,297 SR
Queue Stats
2W - 1L
1,222 Elo+
Party 3
Izanami
Izanami
MortalGun117
Izanami
Level 58
God Stats
18W - 9L
1,522 SR
Queue Stats
95W - 94L
1,369 Elo+
Party 4
Anubis
Anubis
Zrathi
Anubis
Level 128
God Stats
5W - 1L
1,519 SR
Queue Stats
126W - 193L
1,443 Elo+
Party 3
Team Averages
Level 57
1,434 SR
1,293 Elo+

VS

Team Averages
Level 72
1,542 SR
1,437 Elo+
Surtr
Surtr
 
Surtr
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AsereKbola
Anubis
Level 103
God Stats
139W - 97L
1,551 SR
Queue Stats
478W - 458L
1,486 Elo+
Party 2
Hel
Hel
Nacho-2931
Hel
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 167L
1,388 Elo+
Party 1
Thanatos
Thanatos
RoninLu
Thanatos
Level 64
God Stats
103W - 99L
1,536 SR
Queue Stats
119W - 114L
1,448 Elo+
Party 2
Jing Wei
Jing Wei
rondrid66
Jing Wei
Level 70
God Stats
8W - 8L
1,623 SR
Queue Stats
166W - 179L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,868
204
0
0
0
Mercury
Ghostofwar11
Mercury
18
2 / 4 / 12
10,398
547
8,659
15,673
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ImDaddyKix
Chang'e
18
10 / 5 / 6
11,265
593
18,024
19,080
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
MortalGun117
Izanami
18
3 / 0 / 3
10,540
555
9,943
8,520
3,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Zrathi
Anubis
18
18 / 8 / 6
12,423
654
26,363
18,426
7,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 6 / 3
9,426
496
12,490
22,243
20,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
AsereKbola
Anubis
15
6 / 10 / 4
9,941
523
10,827
18,033
9,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 2
8,612
453
4,137
13,942
10,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RoninLu
Thanatos
16
6 / 8 / 5
10,826
570
9,691
17,355
7,102
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
rondrid66
Jing Wei
14
2 / 3 / 0
8,711
458
6,166
15,544
5,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
33
Kills
17
17
Deaths
33
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
6
3
0.75
L
Anubis
AsereKbola
Anubis
6
10
4
0.8
W
0
0
0
0
W
Mercury
Ghostofwar11
Mercury
2
4
12
2
W
Chang'e
ImDaddyKix
Chang'e
10
5
6
2.6
W
Izanami
MortalGun117
Izanami
3
0
3
4.5
L
0
6
2
0.17
L
Thanatos
RoninLu
Thanatos
6
8
5
1.06
W
Anubis
Zrathi
Anubis
18
8
6
2.63
L
Jing Wei
rondrid66
Jing Wei
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,989
Damage
43,311
61,699
Taken
87,117
24,214
Mitigated
53,017
24,033
Healing
21,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
12,490
3,726
0
4,594
22,243
20,226
304
12,785
9,458
704
65,366
L
Anubis
AsereKbola
Anubis
10,827
580
0
2,836
18,033
9,015
528
14,024
4,009
57,828
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Ghostofwar11
Mercury
8,659
4,126
0
3,038
15,673
5,904
0
3,130
12,543
0
92,641
W
Chang'e
ImDaddyKix
Chang'e
18,024
1,012
1,075
10,175
19,080
6,863
835
4,017
15,063
85,698
0
W
Izanami
MortalGun117
Izanami
9,943
7,162
0
3,135
8,520
3,753
921
1,295
7,225
0
101,375
L
4,137
381
1,624
2,507
13,942
10,875
280
4,561
9,381
43,454
0
L
Thanatos
RoninLu
Thanatos
9,691
4,159
0
6,754
17,355
7,102
217
6,891
10,464
0
57,653
W
Anubis
Zrathi
Anubis
26,363
648
0
6,610
18,426
7,694
931
6,850
11,576
84,625
0
L
Jing Wei
rondrid66
Jing Wei
6,166
4,296
0
3,663
15,544
5,799
897
6,126
9,418
0
61,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,494
Gold Earned
47,516
540
Minions Killed
377
0
Camps Cleared
0
1,497,830
Distance Traveled
1,614,014
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,426
496
74
4
0
313,654
0
L
Anubis
9,941
523
94
5
0
304,057
0
W
Geb
3,868
204
0
0
0
0
0
W
Mercury
10,398
547
139
7
0
455,487
0
W
Chang'e
11,265
593
134
7
0
349,350
2
W
Izanami
10,540
555
152
8
0
359,660
0
L
Hel
8,612
453
55
3
0
294,007
0
L
Thanatos
10,826
570
72
4
0
377,185
0
W
Anubis
12,423
654
115
6
0
333,333
0
L
Jing Wei
8,711
458
82
4
0
325,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role