Player Matchup

Olorun
Olorun
Poder27
Olorun
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 96L
1,672 Elo+
Solo
Khepri
Khepri
ScarletAngel273
Khepri
Level 81
God Stats
1W - 0L
1,758 SR
Queue Stats
3W - 1L
1,600 Elo+
Solo
Achilles
Achilles
SmiteDevsRtrash
Achilles
Level 40
God Stats
1W - 0L
1,661 SR
Queue Stats
10W - 6L
1,571 Elo+
Solo
Bakasura
Bakasura
THAT1guyinmyCAR
Bakasura
Level 133
God Stats
2W - 2L
1,366 SR
Queue Stats
174W - 145L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joshbkillin23
Morgan Le Fay
Level 149
God Stats
3W - 3L
1,522 SR
Queue Stats
330W - 312L
1,467 Elo+
Solo
Team Averages
Level 109
1,561 SR
1,567 Elo+

VS

Team Averages
Level 118
1,549 SR
1,601 Elo+
Olorun
Olorun
AMadGummyFish
Olorun
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 55L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
CorLeonas
Gilgamesh
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,536 Elo+
Party 1
Chiron
Chiron
KYKindly
Chiron
Level 106
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TH3G4M3 S4SUK3
Sun Wukong
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,799 Elo+
Solo
Artemis
Artemis
xAmbitiousLIONx
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Poder27
Olorun
16
6 / 4 / 15
10,234
853
18,291
13,282
10,783
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 3 / 20
8,991
749
4,868
12,684
16,932
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
17
12 / 3 / 13
11,127
927
21,235
17,392
32,000
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
15
5 / 5 / 16
10,284
857
9,114
14,537
16,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
joshbkillin23
Morgan Le Fay
17
2 / 1 / 16
10,115
843
13,966
7,116
6,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 5
10,440
870
14,875
10,981
5,546
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
CorLeonas
Gilgamesh
11
0 / 8 / 8
7,184
599
8,015
18,224
14,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
KYKindly
Chiron
13
0 / 6 / 7
7,511
626
8,784
13,141
5,454
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TH3G4M3 S4SUK3
Sun Wukong
16
3 / 3 / 9
9,197
766
9,838
20,417
14,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 10
8,275
690
11,690
11,252
4,846
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
54
25
Kills
15
16
Deaths
25
80
Assists
39
Player
Kills
Deaths
Assists
KDA
L
10
3
5
4.17
L
Gilgamesh
CorLeonas
Gilgamesh
0
8
8
0.5
L
Chiron
KYKindly
Chiron
0
6
7
0.58
W
Olorun
Poder27
Olorun
6
4
15
3.38
W
0
3
20
3.33
W
Achilles
12
3
13
6.17
L
Sun Wukong
TH3G4M3 S4SUK3
Sun Wukong
3
3
9
2.5
W
Bakasura
5
5
16
2.6
W
Morgan Le Fay
joshbkillin23
Morgan Le Fay
2
1
16
10
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,474
Damage
53,202
65,011
Taken
74,015
82,634
Mitigated
44,995
21,829
Healing
20,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,875
6,655
1,518
4,316
10,981
5,546
0
3,535
7,041
29,806
0
L
Gilgamesh
CorLeonas
Gilgamesh
8,015
1,451
684
1,139
18,224
14,954
0
12,172
5,322
0
11,774
L
Chiron
KYKindly
Chiron
8,784
3,709
487
1,354
13,141
5,454
0
5,226
7,598
0
19,705
W
Olorun
Poder27
Olorun
18,291
7,472
2,845
4,144
13,282
10,783
3,716
3,034
9,989
38,941
0
W
4,868
304
831
1,356
12,684
16,932
722
2,089
10,460
10,063
0
W
Achilles
21,235
1,951
537
3,958
17,392
32,000
1,084
4,873
12,214
0
26,413
L
Sun Wukong
TH3G4M3 S4SUK3
Sun Wukong
9,838
563
1,879
7,786
20,417
14,195
0
12,128
7,958
0
20,725
W
Bakasura
9,114
6,988
2,113
3,954
14,537
16,396
1,586
4,079
10,299
0
11,598
W
Morgan Le Fay
joshbkillin23
Morgan Le Fay
13,966
459
1,159
932
7,116
6,523
825
800
6,316
41,464
0
L
11,690
6,338
754
839
11,252
4,846
0
4,064
6,860
0
25,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,751
Gold Earned
42,607
136
Minions Killed
116
0
Camps Cleared
0
1,124,133
Distance Traveled
1,021,747
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,440
870
47
4
0
203,586
0
L
Gilgamesh
7,184
599
3
0
0
188,829
0
L
Chiron
7,511
626
27
2
0
189,128
0
W
Olorun
10,234
853
40
3
0
183,351
0
W
Khepri
8,991
749
15
1
0
225,374
0
W
Achilles
11,127
927
7
1
0
264,203
0
L
Sun Wukong
9,197
766
19
2
0
245,011
0
W
Bakasura
10,284
857
22
2
0
231,406
0
W
Morgan Le Fay
10,115
843
52
4
0
219,799
5
L
Artemis
8,275
690
20
2
0
195,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role