Player Matchup

Jormungandr
Jormungandr
Giraffaery
Jormungandr
Level 75
God Stats
1W - 1L
1,796 SR
Queue Stats
61W - 62L
1,501 Elo+
Solo
Izanami
Izanami
King_Jexdy
Izanami
Level 54
God Stats
1W - 2L
1,417 SR
Queue Stats
192W - 174L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
SephtisXVII
Tsukuyomi
Level 37
God Stats
0W - 3L
1,279 SR
Queue Stats
3W - 8L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
elmus3
Cthulhu
Level 19
God Stats
2W - 2L
1,452 SR
Queue Stats
2W - 7L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
skrwdUP88
Baron Samedi
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 132L
1,410 Elo+
Solo
Team Averages
Level 67
1,489 SR
1,417 Elo+

VS

Team Averages
Level 75
1,614 SR
1,514 Elo+
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GangShyt
Sun Wukong
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Serqet
Serqet
JeginPescado
Serqet
Level 55
God Stats
5W - 3L
1,751 SR
Queue Stats
90W - 81L
1,534 Elo+
Party 2
Martichoras
Martichoras
MasterjuIlo
Martichoras
Level 28
God Stats
18W - 8L
1,830 SR
Queue Stats
264W - 200L
1,518 Elo+
Party 2
Olorun
Olorun
SirRocko90
Olorun
Level 95
God Stats
17W - 20L
1,487 SR
Queue Stats
261W - 255L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Giraffaery
Jormungandr
11
0 / 6 / 0
7,769
409
7,851
18,518
20,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
King_Jexdy
Izanami
14
0 / 3 / 1
8,556
450
10,477
10,799
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SephtisXVII
Tsukuyomi
12
4 / 9 / 2
8,562
451
11,848
16,460
6,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
elmus3
Cthulhu
14
3 / 3 / 2
9,124
480
8,922
17,503
15,523
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
skrwdUP88
Baron Samedi
14
2 / 4 / 3
8,863
466
15,945
14,503
7,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 1 / 10
8,891
468
4,592
21,164
17,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
GangShyt
Sun Wukong
16
6 / 2 / 11
10,237
539
7,872
17,056
15,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Serqet
15
10 / 3 / 7
10,628
559
12,621
16,790
8,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Martichoras
MasterjuIlo
Martichoras
16
4 / 2 / 12
10,219
538
16,869
16,405
7,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
SirRocko90
Olorun
16
4 / 2 / 8
10,103
532
13,593
13,893
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
9
Kills
25
25
Deaths
10
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
10
6
W
Sun Wukong
GangShyt
Sun Wukong
6
2
11
5.75
L
Jormungandr
Giraffaery
Jormungandr
0
6
0
0
W
Serqet
10
3
7
4.5
L
Izanami
King_Jexdy
Izanami
0
3
1
0.17
W
Martichoras
MasterjuIlo
Martichoras
4
2
12
5
L
Tsukuyomi
SephtisXVII
Tsukuyomi
4
9
2
0.56
W
Olorun
SirRocko90
Olorun
4
2
8
4
L
Cthulhu
elmus3
Cthulhu
3
3
2
1.33
L
Baron Samedi
skrwdUP88
Baron Samedi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,043
Damage
55,547
77,783
Taken
85,308
54,881
Mitigated
54,458
12,356
Healing
33,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,592
1,069
5,109
5,678
21,164
17,099
383
7,416
13,619
23,661
0
W
Sun Wukong
GangShyt
Sun Wukong
7,872
1,334
0
4,973
17,056
15,073
1,146
6,348
10,287
0
72,453
L
Jormungandr
Giraffaery
Jormungandr
7,851
1,973
0
2,303
18,518
20,387
0
2,730
15,392
43,060
0
W
Serqet
12,621
4,867
0
6,863
16,790
8,184
868
4,064
12,629
0
64,065
L
Izanami
King_Jexdy
Izanami
10,477
5,741
0
1,274
10,799
4,491
115
2,962
7,837
0
80,102
W
Martichoras
MasterjuIlo
Martichoras
16,869
10,298
0
7,790
16,405
7,905
1,177
6,604
9,738
0
82,033
L
Tsukuyomi
SephtisXVII
Tsukuyomi
11,848
2,971
0
1,568
16,460
6,669
0
2,238
14,060
0
42,932
W
Olorun
SirRocko90
Olorun
13,593
5,464
299
3,037
13,893
6,197
4,042
7,564
6,160
69,518
0
L
Cthulhu
elmus3
Cthulhu
8,922
1,057
87
1,314
17,503
15,523
0
4,397
12,921
42,440
571
L
Baron Samedi
skrwdUP88
Baron Samedi
15,945
823
919
4,891
14,503
7,811
0
5,858
8,185
73,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,874
Gold Earned
50,078
409
Minions Killed
436
0
Camps Cleared
0
1,719,652
Distance Traveled
1,831,383
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,891
468
17
1
0
361,119
4
W
Sun Wukong
10,237
539
109
6
0
350,997
2
L
Jormungandr
7,769
409
58
3
0
348,919
6
W
Serqet
10,628
559
76
4
0
430,168
0
L
Izanami
8,556
450
134
7
0
341,195
4
W
Martichoras
10,219
538
114
6
0
336,360
0
L
Tsukuyomi
8,562
451
45
2
0
320,934
0
W
Olorun
10,103
532
120
6
0
352,739
3
L
Cthulhu
9,124
480
52
3
0
342,219
0
L
Baron Samedi
8,863
466
120
6
0
366,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role