Player Matchup

Bellona
Bellona
Flabongo
Bellona
Level 22
God Stats
2W - 5L
1,358 SR
Queue Stats
158W - 134L
1,436 Elo+
Party 2
Bacchus
Bacchus
MoistLlama666
Bacchus
Level 103
God Stats
6W - 4L
1,610 SR
Queue Stats
185W - 152L
1,593 Elo+
Party 2
Kukulkan
Kukulkan
SchnozGod
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,378 Elo+
Party 2
Thanatos
Thanatos
SquishyYeti
Thanatos
Level 125
God Stats
8W - 7L
1,500 SR
Queue Stats
304W - 259L
1,586 Elo+
Party 2
Neith
Neith
TwoDollaTuesday
Neith
Level 7
God Stats
12W - 14L
1,411 SR
Queue Stats
36W - 31L
1,371 Elo+
Party 2
Team Averages
Level 54
1,476 SR
1,473 Elo+

VS

Team Averages
Level 28
1,577 SR
1,652 Elo+
Ix Chel
Ix Chel
AnonymousCactus
Ix Chel
Level 27
God Stats
5W - 2L
1,645 SR
Queue Stats
157W - 145L
1,671 Elo+
Party 1
Ganesha
Ganesha
DraconicEnvy
Ganesha
Level 28
God Stats
7W - 0L
1,810 SR
Queue Stats
43W - 45L
1,607 Elo+
Party 1
Hou Yi
Hou Yi
MexicanPrince
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,799 Elo+
Party 1
Atlas
Atlas
ReyIsTheBestJedi
Atlas
Level 25
God Stats
1W - 0L
1,290 SR
Queue Stats
21W - 16L
1,554 Elo+
Party 1
Mulan
Mulan
SakurasCream
Mulan
Level 30
God Stats
6W - 2L
1,639 SR
Queue Stats
41W - 26L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flabongo
Bellona
10
0 / 2 / 0
6,317
421
852
7,193
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
10
0 / 3 / 1
6,744
450
6,015
16,639
17,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
SchnozGod
Kukulkan
11
0 / 6 / 6
7,190
479
4,293
9,580
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SquishyYeti
Thanatos
13
5 / 7 / 0
8,117
541
7,845
16,049
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 0
6,872
458
1,569
5,197
1,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
10,243
683
11,299
6,716
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
DraconicEnvy
Ganesha
13
0 / 1 / 8
8,725
582
5,793
10,172
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
1 / 0 / 0
9,629
642
4,640
5,749
2,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 3 / 7
9,020
601
8,456
11,602
5,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 1 / 4
10,158
677
10,549
13,129
7,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
18
18
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Ganesha
DraconicEnvy
Ganesha
0
1
8
4
L
Bellona
Flabongo
Bellona
0
2
0
0
W
1
0
0
1
L
Bacchus
0
3
1
0.17
W
5
3
7
2.83
W
7
1
4
9
L
Kukulkan
SchnozGod
Kukulkan
0
6
6
0.5
L
Thanatos
SquishyYeti
Thanatos
5
7
0
0.71
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,574
Damage
40,737
54,658
Taken
47,368
34,391
Mitigated
24,904
16,457
Healing
22,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,299
1,255
1,615
2,421
6,716
4,230
159
908
5,808
68,273
0
W
Ganesha
DraconicEnvy
Ganesha
5,793
488
0
5,168
10,172
5,945
148
4,944
5,228
33,693
0
L
Bellona
Flabongo
Bellona
852
100
0
800
7,193
3,943
0
5,514
1,421
0
20,033
W
4,640
3,422
0
4,180
5,749
2,509
1,001
1,479
4,270
0
96,919
L
Bacchus
6,015
814
0
3,984
16,639
17,995
0
7,341
9,015
19,842
0
W
8,456
1,642
0
2,729
11,602
5,144
0
3,410
8,192
36,367
0
W
10,549
2,031
0
6,515
13,129
7,076
0
1,830
11,299
0
105,556
L
Kukulkan
SchnozGod
Kukulkan
4,293
146
0
496
9,580
4,003
0
4,845
4,209
43,449
0
L
Thanatos
SquishyYeti
Thanatos
7,845
1,399
0
8,770
16,049
6,736
0
5,590
10,050
0
60,722
L
1,569
946
0
2,407
5,197
1,714
0
782
4,415
0
41,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
47,775
316
Minions Killed
530
0
Camps Cleared
0
1,516,472
Distance Traveled
1,623,798
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,243
683
133
9
0
334,921
0
W
Ganesha
8,725
582
0
0
0
336,206
5
L
Bellona
6,317
421
31
2
0
341,849
0
W
Hou Yi
9,629
642
168
11
0
294,154
3
L
Bacchus
6,744
450
17
1
0
301,234
2
W
Atlas
9,020
601
80
5
0
321,000
1
W
Mulan
10,158
677
149
10
0
337,517
1
L
Kukulkan
7,190
479
84
6
0
279,506
0
L
Thanatos
8,117
541
102
7
0
328,636
2
L
Neith
6,872
458
82
5
0
265,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role