Player Matchup

Xbalanque
Xbalanque
Platinum II
Arena
Xbalanque
Platinum II
Level 39
God Stats
3W - 1L
1,800 SR
Queue Stats
15W - 3L
2,257 MMR
Party 1
Atlas
Atlas
Diamond IV
Dlizard72
Atlas
Diamond IV
Level 158
God Stats
4W - 1L
1,818 SR
Queue Stats
36W - 18L
2,603 MMR
Party 1
Hercules
Hercules
Diamond V
Geisser
Hercules
Diamond V
Level 145
God Stats
14W - 8L
1,636 SR
Queue Stats
70W - 37L
2,511 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,751 SR
2,457 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,595 SR
2,325 MMR
Jing Wei
Jing Wei
Diamond IV
Lakahuna
Jing Wei
Diamond IV
Level 125
God Stats
2W - 2L
1,466 SR
Queue Stats
135W - 135L
2,187 MMR
Party 2
Ares
Ares
Diamond IV
Sаne
Ares
Diamond IV
Level 158
God Stats
16W - 16L
1,680 SR
Queue Stats
197W - 208L
2,245 MMR
Solo
Anubis
Anubis
Masters
TTVGiftedtrys
Anubis
Masters
Level 154
God Stats
0W - 2L
1,637 SR
Queue Stats
166W - 163L
2,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arena
Xbalanque
19
4 / 2 / 6
12,945
761
18,220
15,683
8,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Dlizard72
Atlas
17
3 / 4 / 6
11,805
694
8,908
23,992
34,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Geisser
Hercules
17
3 / 2 / 5
11,767
692
9,362
19,438
30,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ne ZhaAphroditeAchillesVamanaHorus

VS

Bans
Ao KuangMartichorasAgniGuan YuThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lakahuna
Jing Wei
17
3 / 3 / 5
11,476
675
18,968
10,924
6,009
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Sаne
Ares
15
0 / 3 / 5
11,155
656
11,557
19,792
27,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 4 / 3
11,427
672
17,305
11,158
7,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
10
Kills
8
8
Deaths
10
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Arena
Xbalanque
4
2
6
3.5
W
Atlas
Dlizard72
Atlas
3
4
6
1.5
W
Hercules
Geisser
Hercules
3
2
5
2.75
L
Jing Wei
Lakahuna
Jing Wei
3
3
5
1.83
L
Ares
Sаne
Ares
0
3
5
0.83
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,490
Damage
47,830
59,113
Taken
41,874
73,004
Mitigated
40,599
17,049
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Arena
Xbalanque
18,220
13,428
0
3,207
15,683
8,151
3,416
9,164
6,519
0
110,671
W
Atlas
Dlizard72
Atlas
8,908
2,520
0
4,165
23,992
34,531
0
10,860
13,132
28,105
0
W
Hercules
Geisser
Hercules
9,362
1,693
0
9,677
19,438
30,322
209
8,913
10,525
0
28,484
L
Jing Wei
Lakahuna
Jing Wei
18,968
12,868
0
1,250
10,924
6,009
743
3,177
7,564
0
48,647
L
Ares
Sаne
Ares
11,557
963
0
2,104
19,792
27,042
68
3,664
15,290
20,717
0
L
17,305
566
0
2,499
11,158
7,548
256
2,097
8,796
81,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,517
Gold Earned
34,058
214
Minions Killed
180
0
Camps Cleared
0
997,003
Distance Traveled
944,031
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,945
761
141
8
0
310,657
0
W
Atlas
11,805
694
28
2
0
323,467
4
W
Hercules
11,767
692
45
3
0
362,879
4
L
Jing Wei
11,476
675
59
3
0
349,869
0
L
Ares
11,155
656
7
0
0
321,675
2
L
Anubis
11,427
672
114
7
0
272,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role