Player Matchup

Ix Chel
Ix Chel
AnonymousCactus
Ix Chel
Level 27
God Stats
5W - 2L
1,591 SR
Queue Stats
157W - 145L
1,657 Elo+
Party 1
Cerberus
Cerberus
IIZekII
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,721 Elo+
Party 1
Eset
Eset
MexicanPrince
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,721 Elo+
Party 1
Mercury
Mercury
ReyIsTheBestJedi
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,539 Elo+
Party 1
Mulan
Mulan
SakurasCream
Mulan
Level 30
God Stats
6W - 2L
1,595 SR
Queue Stats
41W - 26L
1,623 Elo+
Party 1
Team Averages
Level 25
1,537 SR
1,652 Elo+

VS

Team Averages
Level 54
1,396 SR
1,500 Elo+
Bellona
Bellona
Flabongo
Bellona
Level 21
God Stats
2W - 5L
1,412 SR
Queue Stats
158W - 134L
1,455 Elo+
Party 2
Janus
Janus
MoistLlama666
Janus
Level 103
God Stats
10W - 10L
1,068 SR
Queue Stats
185W - 152L
1,601 Elo+
Party 2
Atlas
Atlas
SchnozGod
Atlas
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,443 Elo+
Party 2
Vulcan
Vulcan
SquishyYeti
Vulcan
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
304W - 259L
1,595 Elo+
Party 2
Ishtar
Ishtar
TwoDollaTuesday
Ishtar
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,896
627
7,220
4,964
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
IIZekII
Cerberus
10
0 / 0 / 3
6,212
565
2,686
5,617
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 2 / 1
7,350
668
5,463
6,020
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 0 / 0
6,407
582
2,566
6,186
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 2
7,087
644
5,430
10,151
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flabongo
Bellona
7
0 / 2 / 0
4,579
416
437
6,634
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
1 / 4 / 2
5,710
519
5,441
8,557
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
SchnozGod
Atlas
7
0 / 3 / 1
4,767
433
1,967
6,628
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
11
2 / 2 / 1
6,239
567
5,795
5,857
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 1 / 0
4,723
429
2,166
4,455
1,160
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
3
3
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Bellona
Flabongo
Bellona
0
2
0
0
W
Cerberus
IIZekII
Cerberus
0
0
3
1.5
W
3
2
1
1.75
L
1
4
2
0.5
W
3
0
0
3
W
3
1
2
4
L
Atlas
SchnozGod
Atlas
0
3
1
0.17
L
Vulcan
2
2
1
1.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
15,806
32,938
Taken
32,131
14,848
Mitigated
13,400
11,404
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,220
430
331
1,676
4,964
1,700
351
1,426
3,538
43,092
0
L
Bellona
Flabongo
Bellona
437
59
0
1,385
6,634
3,395
0
4,356
1,914
0
14,431
W
Cerberus
IIZekII
Cerberus
2,686
320
0
2,181
5,617
4,222
0
1,923
3,694
22,735
0
W
5,463
188
92
1,238
6,020
2,317
315
4,232
1,788
53,739
0
L
5,441
960
0
2,178
8,557
2,981
0
4,562
3,897
37,714
0
W
2,566
1,495
0
1,572
6,186
2,160
0
1,790
4,396
0
35,617
W
5,430
863
0
4,314
10,151
4,449
231
4,245
5,906
0
53,392
L
Atlas
SchnozGod
Atlas
1,967
870
0
868
6,628
3,806
0
2,462
4,166
12,016
0
L
Vulcan
5,795
1,676
0
1,000
5,857
2,058
0
2,526
3,281
43,623
0
L
2,166
1,880
0
1,855
4,455
1,160
0
951
3,504
0
18,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,952
Gold Earned
26,018
378
Minions Killed
218
0
Camps Cleared
0
1,163,629
Distance Traveled
1,106,364
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,896
627
70
6
0
237,100
2
L
Bellona
4,579
416
20
2
0
238,236
0
W
Cerberus
6,212
565
29
3
0
235,268
0
W
Eset
7,350
668
114
10
0
206,406
2
L
Janus
5,710
519
64
6
0
238,131
0
W
Mercury
6,407
582
73
7
0
233,113
2
W
Mulan
7,087
644
92
8
0
251,742
0
L
Atlas
4,767
433
16
1
0
210,189
0
L
Vulcan
6,239
567
89
8
0
249,047
4
L
Ishtar
4,723
429
29
3
0
170,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role