Player Matchup

Janus
Janus
Br0tagonist
Janus
Level 140
God Stats
2W - 2L
1,292 SR
Queue Stats
204W - 210L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
EPICxPurpple
Ne Zha
Level 6
God Stats
2W - 1L
1,693 SR
Queue Stats
6W - 5L
1,470 Elo+
Party 1
Ymir
Ymir
MeaTrain
Ymir
Level 25
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1
Team Averages
Level 57
1,559 SR
1,501 Elo+

VS

Team Averages
Level 40
1,541 SR
1,701 Elo+
Ao Kuang
Ao Kuang
Artsug
Ao Kuang
Level 31
God Stats
1W - 1L
1,622 SR
Queue Stats
14W - 8L
1,777 Elo+
Solo
Cthulhu
Cthulhu
Potato113
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,723 Elo+
Party 2
Hou Yi
Hou Yi
Ryano128f
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
9,529
681
10,245
11,090
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
13
2 / 4 / 2
8,948
639
12,071
18,339
15,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ymir
14
1 / 3 / 4
10,123
723
6,507
17,204
23,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Artsug
Ao Kuang
17
7 / 1 / 4
11,039
789
16,862
15,102
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Potato113
Cthulhu
16
2 / 1 / 8
10,127
723
13,479
15,835
19,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Ryano128f
Hou Yi
16
3 / 3 / 5
10,024
716
8,696
9,780
3,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
12
12
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Artsug
Ao Kuang
7
1
4
9
L
2
5
2
0.6
L
Ne Zha
2
4
2
0.75
L
Ymir
1
3
4
1
W
Cthulhu
Potato113
Cthulhu
2
1
8
6
W
Hou Yi
Ryano128f
Hou Yi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,823
Damage
39,037
46,633
Taken
40,717
43,420
Mitigated
33,492
9,066
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Artsug
Ao Kuang
16,862
3,234
0
6,477
15,102
10,239
691
6,161
8,941
49,317
0
L
10,245
445
0
1,340
11,090
4,900
430
8,442
1,901
38,660
0
L
Ne Zha
12,071
1,878
0
2,973
18,339
15,458
0
8,973
8,502
0
35,617
L
Ymir
6,507
2,124
1,912
2,841
17,204
23,062
209
9,182
7,160
18,121
0
W
Cthulhu
Potato113
Cthulhu
13,479
808
102
2,053
15,835
19,393
0
8,244
7,591
34,776
1,279
W
Hou Yi
Ryano128f
Hou Yi
8,696
4,277
0
622
9,780
3,860
2,397
2,747
7,033
0
45,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,600
Gold Earned
31,190
140
Minions Killed
162
0
Camps Cleared
0
738,487
Distance Traveled
735,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,039
789
48
3
0
253,897
0
L
Janus
9,529
681
71
5
0
235,365
0
L
Ne Zha
8,948
639
35
3
0
267,657
0
L
Ymir
10,123
723
34
2
0
235,465
0
W
Cthulhu
10,127
723
33
2
0
266,583
0
W
Hou Yi
10,024
716
81
6
0
215,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role