Player Matchup

Thoth
Thoth
LoRdDeViL1997
Thoth
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 34L
1,534 Elo+
Party 1
Sobek
Sobek
Onnach
Sobek
Level 26
God Stats
6W - 3L
1,284 SR
Queue Stats
35W - 37L
1,445 Elo+
Party 1
Anhur
Anhur
Sacred
Anhur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,535 Elo+
Party 1
Tyr
Tyr
SpartanHAT
Tyr
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 35L
1,659 Elo+
Party 1
Bakasura
Bakasura
bigdubs
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,506 Elo+
Party 1
Team Averages
Level 74
1,457 SR
1,536 Elo+

VS

Team Averages
Level 116
1,608 SR
1,505 Elo+
Ix Chel
Ix Chel
CaironyxHD
Ix Chel
Level 77
God Stats
3W - 9L
1,415 SR
Queue Stats
193W - 186L
1,489 Elo+
Solo
Fafnir
Fafnir
Roffstaff
Fafnir
Level 104
God Stats
221W - 179L
1,539 SR
Queue Stats
280W - 243L
1,552 Elo+
Solo
Anhur
Anhur
Shootheduck
Anhur
Level 176
God Stats
0W - 1L
1,513 SR
Queue Stats
39W - 32L
1,518 Elo+
Solo
Pele
Pele
bølty
Pele
Level 186
God Stats
3W - 2L
1,850 SR
Queue Stats
132W - 134L
1,552 Elo+
Solo
Cliodhna
Cliodhna
respondtothing
Cliodhna
Level 38
God Stats
4W - 2L
1,721 SR
Queue Stats
60W - 67L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
7,542
686
8,749
5,173
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Onnach
Sobek
9
1 / 0 / 2
5,813
528
2,076
7,186
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Sacred
Anhur
10
0 / 0 / 1
5,504
500
3,842
5,325
1,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
6,478
589
4,881
11,704
5,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
bigdubs
Bakasura
13
6 / 0 / 2
7,683
698
4,725
9,156
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CaironyxHD
Ix Chel
10
0 / 5 / 0
5,616
511
3,735
8,081
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Roffstaff
Fafnir
7
0 / 3 / 0
5,106
464
1,875
6,858
5,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 0
5,774
525
2,292
7,342
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
bølty
Pele
12
2 / 1 / 0
7,171
652
8,734
9,222
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
9
0 / 4 / 0
5,507
501
2,575
10,130
3,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
14
Kills
2
2
Deaths
14
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CaironyxHD
Ix Chel
0
5
0
0
W
7
0
2
8
W
Sobek
Onnach
Sobek
1
0
2
2
L
Fafnir
Roffstaff
Fafnir
0
3
0
0
W
Anhur
Sacred
Anhur
0
0
1
0.5
L
0
1
0
0
W
0
2
0
0
W
Bakasura
bigdubs
Bakasura
6
0
2
7
L
Pele
bølty
Pele
2
1
0
2
L
Cliodhna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,273
Damage
19,211
38,544
Taken
41,633
17,871
Mitigated
18,029
14,475
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CaironyxHD
Ix Chel
3,735
618
150
1,115
8,081
2,167
0
3,842
3,717
35,440
0
W
8,749
257
0
444
5,173
1,600
0
1,155
4,018
44,224
0
W
Sobek
Onnach
Sobek
2,076
328
0
3,667
7,186
5,676
92
2,181
5,005
11,642
0
L
Fafnir
Roffstaff
Fafnir
1,875
523
0
1,574
6,858
5,983
0
2,708
3,958
9,017
0
W
Anhur
Sacred
Anhur
3,842
3,026
0
2,846
5,325
1,639
0
1,307
4,018
0
42,559
L
2,292
1,516
0
3,362
7,342
1,679
196
1,771
5,481
0
43,635
W
4,881
546
0
4,887
11,704
5,406
0
0
11,704
0
54,082
W
Bakasura
bigdubs
Bakasura
4,725
3,343
0
2,631
9,156
3,550
728
967
8,189
0
55,946
L
Pele
bølty
Pele
8,734
2,751
0
2,999
9,222
5,005
0
962
8,139
0
64,174
L
Cliodhna
2,575
392
0
1,246
10,130
3,195
0
1,032
8,623
0
47,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
29,174
375
Minions Killed
351
0
Camps Cleared
0
1,273,637
Distance Traveled
1,084,418
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,616
511
69
6
0
204,113
1
W
Thoth
7,542
686
85
8
0
262,096
0
W
Sobek
5,813
528
11
1
0
235,981
0
L
Fafnir
5,106
464
13
1
0
190,982
4
W
Anhur
5,504
500
86
8
0
198,234
0
L
Anhur
5,774
525
79
7
0
188,750
2
W
Tyr
6,478
589
85
8
0
280,108
0
W
Bakasura
7,683
698
108
10
0
297,218
0
L
Pele
7,171
652
111
10
0
233,682
0
L
Cliodhna
5,507
501
79
7
0
266,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role