Player Matchup

Osiris
Osiris
AndoIsBack
Osiris
Level 109
God Stats
3W - 5L
1,385 SR
Queue Stats
267W - 298L
1,420 Elo+
Party 2
Arachne
Arachne
BewareDaLilman
Arachne
Level 79
God Stats
34W - 59L
1,340 SR
Queue Stats
188W - 235L
1,413 Elo+
Party 2
Terra
Terra
Eggsalad361
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,649 Elo+
Solo
Team Averages
Level 92
1,408 SR
1,494 Elo+

VS

Team Averages
Level 74
1,577 SR
1,486 Elo+
Neith
Neith
BluesTanker74
Neith
Level 46
God Stats
5W - 7L
1,439 SR
Queue Stats
5W - 7L
1,371 Elo+
Party 1
Nemesis
Nemesis
XXLTrojanx
Nemesis
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,665 Elo+
Solo
Janus
Janus
Zxenkk
Janus
Level 121
God Stats
2W - 0L
1,791 SR
Queue Stats
17W - 19L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AndoIsBack
Osiris
13
4 / 5 / 2
8,218
685
9,091
13,810
15,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 4 / 3
7,813
651
7,050
13,185
6,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 6
8,840
737
6,431
15,698
17,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 6
7,543
629
7,764
9,127
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
XXLTrojanx
Nemesis
15
4 / 2 / 5
9,294
775
8,110
11,417
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Zxenkk
Janus
16
7 / 3 / 5
10,359
863
18,881
8,744
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
11
12
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
AndoIsBack
Osiris
4
5
2
1
L
3
4
3
1.13
W
0
4
6
0.75
L
1
3
6
1.33
W
Nemesis
XXLTrojanx
Nemesis
4
2
5
3.25
W
Janus
Zxenkk
Janus
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,572
Damage
34,755
42,693
Taken
29,288
40,340
Mitigated
13,695
10,350
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AndoIsBack
Osiris
9,091
1,804
872
3,253
13,810
15,858
0
6,011
7,454
721
18,158
L
7,050
5,674
0
2,192
13,185
6,989
0
6,917
6,005
0
22,355
W
7,764
2,615
0
460
9,127
3,249
856
2,088
6,729
0
23,112
L
6,431
1,188
712
3,321
15,698
17,493
0
6,007
9,314
23,998
0
W
Nemesis
XXLTrojanx
Nemesis
8,110
2,754
0
1,728
11,417
7,017
531
2,499
8,640
0
30,275
W
Janus
Zxenkk
Janus
18,881
1,120
85
1,765
8,744
3,429
89
2,598
5,659
50,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,871
Gold Earned
27,196
76
Minions Killed
172
0
Camps Cleared
0
629,296
Distance Traveled
625,676
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,218
685
16
1
0
213,815
0
L
Arachne
7,813
651
29
2
0
208,942
0
W
Neith
7,543
629
38
3
0
180,795
0
L
Terra
8,840
737
31
3
0
206,539
1
W
Nemesis
9,294
775
43
4
0
239,191
0
W
Janus
10,359
863
91
8
0
205,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role