Player Matchup

Medusa
Medusa
 
Medusa
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bigtigblack109
Danzaburou
Level 176
God Stats
10W - 1L
1,946 SR
Queue Stats
756W - 803L
1,398 Elo+
Party 2
Thor
Thor
Bombproof77
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,178 Elo+
Solo
Rama
Rama
Holy Vulco
Rama
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,328 Elo+
Solo
Hades
Hades
King_Leon626
Hades
Level 102
God Stats
17W - 14L
1,143 SR
Queue Stats
438W - 464L
1,375 Elo+
Party 2
Team Averages
Level 80
1,518 SR
1,356 Elo+

VS

Team Averages
Level 100
1,361 SR
1,446 Elo+
Odin
Odin
KayEllBxNYC
Odin
Level 196
God Stats
5W - 6L
1,233 SR
Queue Stats
271W - 285L
1,456 Elo+
Solo
Ah Puch
Ah Puch
Lawless4209918
Ah Puch
Level 102
God Stats
14W - 6L
1,583 SR
Queue Stats
222W - 351L
1,398 Elo+
Party 1
Khepri
Khepri
Rgiii559
Khepri
Level 26
God Stats
7W - 9L
1,544 SR
Queue Stats
341W - 317L
1,574 Elo+
Solo
Ravana
Ravana
Vexer85
Ravana
Level 106
God Stats
0W - 2L
1,267 SR
Queue Stats
506W - 511L
1,407 Elo+
Solo
Tiamat
Tiamat
cleowolf78
Tiamat
Level 69
God Stats
0W - 3L
1,177 SR
Queue Stats
154W - 304L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 2 / 12
10,174
925
12,928
12,614
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Bigtigblack109
Danzaburou
16
3 / 5 / 14
9,911
901
19,357
10,002
3,895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 3 / 14
10,078
916
9,678
10,399
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 1 / 20
9,676
880
8,687
8,861
3,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 3 / 15
9,961
906
15,118
12,978
6,622
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
8,248
750
5,130
12,999
17,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 7 / 5
7,891
717
15,319
14,842
7,418
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Khepri
Rgiii559
Khepri
15
3 / 6 / 6
8,647
786
5,788
22,881
29,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Vexer85
Ravana
13
1 / 5 / 3
7,045
640
6,407
10,691
7,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
cleowolf78
Tiamat
16
4 / 4 / 3
8,424
766
6,743
8,981
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
37
24
Kills
14
14
Deaths
24
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
12
6
W
Danzaburou
Bigtigblack109
Danzaburou
3
5
14
2
W
7
3
14
4.67
W
2
1
20
12
L
3
2
6
3
W
6
3
15
4.5
L
3
7
5
0.79
L
Khepri
Rgiii559
Khepri
3
6
6
1
L
Ravana
Vexer85
Ravana
1
5
3
0.5
L
Tiamat
cleowolf78
Tiamat
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,768
Damage
39,387
54,854
Taken
70,394
23,500
Mitigated
67,289
22,557
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,928
7,161
3,081
5,397
12,614
5,342
2,545
5,911
6,435
0
27,100
W
Danzaburou
Bigtigblack109
Danzaburou
19,357
10,800
70
682
10,002
3,895
1,931
3,933
6,015
0
30,982
W
9,678
2,443
1,007
606
10,399
4,152
546
5,995
4,163
0
22,970
W
8,687
7,908
567
2,714
8,861
3,489
2,179
6,083
2,530
0
20,079
L
5,130
1,134
349
1,171
12,999
17,901
0
2,284
10,715
1,193
8,549
W
15,118
1,871
2,716
5,717
12,978
6,622
928
5,909
6,828
31,418
0
L
15,319
1,484
576
146
14,842
7,418
0
4,585
10,257
26,131
0
L
Khepri
Rgiii559
Khepri
5,788
746
1,993
4,416
22,881
29,490
0
2,601
20,280
10,014
0
L
Ravana
Vexer85
Ravana
6,407
1,138
217
993
10,691
7,071
0
3,637
7,054
0
13,922
L
Tiamat
cleowolf78
Tiamat
6,743
924
977
1,433
8,981
5,409
0
2,011
6,970
11,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,800
Gold Earned
40,255
188
Minions Killed
75
0
Camps Cleared
0
1,057,583
Distance Traveled
921,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,174
925
60
5
0
224,911
0
W
Danzaburou
9,911
901
36
3
0
181,101
0
W
Thor
10,078
916
23
2
0
233,930
0
W
Rama
9,676
880
29
3
0
223,902
0
L
Odin
8,248
750
13
1
0
221,892
0
W
Hades
9,961
906
40
4
0
193,739
0
L
Ah Puch
7,891
717
18
2
0
173,068
0
L
Khepri
8,647
786
7
1
0
176,999
0
L
Ravana
7,045
640
17
2
0
193,476
0
L
Tiamat
8,424
766
20
2
0
155,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role