Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
VIOLETTA16RS
Vulcan
Level 101
God Stats
5W - 0L
1,878 SR
Queue Stats
233W - 224L
1,503 Elo+
Party 2
Bastet
Bastet
anewlevel97
Bastet
Level 103
God Stats
6W - 6L
1,629 SR
Queue Stats
285W - 274L
1,439 Elo+
Party 1
Thor
Thor
tInAtIoNaL_kIlLa
Thor
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 160L
1,395 Elo+
Party 1
Team Averages
Level 129
1,601 SR
1,467 Elo+

VS

Team Averages
Level 44
1,447 SR
1,465 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Avenged
Hachiman
Level 25
God Stats
0W - 1L
1,311 SR
Queue Stats
3W - 9L
1,442 Elo+
Party 3
Bellona
Bellona
Magmatex
Bellona
Level 40
God Stats
1W - 1L
1,420 SR
Queue Stats
16W - 23L
1,441 Elo+
Solo
Raijin
Raijin
issa-_-vibe9
Raijin
Level 56
God Stats
6W - 5L
1,502 SR
Queue Stats
716W - 732L
1,519 Elo+
Solo
He Bo
He Bo
lishummm
He Bo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
5 / 2 / 12
7,995
1,142
7,715
5,994
2,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
 
Cabrakan
12
5 / 2 / 13
7,885
1,126
4,061
9,286
13,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
13
3 / 1 / 12
7,615
1,088
4,166
4,015
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
4 / 3 / 15
7,799
1,114
6,076
7,032
3,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 14
8,011
1,144
7,239
7,323
3,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
0 / 2 / 1
4,927
704
1,440
2,613
778
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Avenged
Hachiman
10
0 / 4 / 3
6,122
875
2,546
6,038
1,990
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Magmatex
Bellona
10
2 / 5 / 0
5,922
846
5,252
8,914
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
12
3 / 5 / 1
6,772
967
6,425
7,065
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
lishummm
He Bo
12
2 / 7 / 3
6,774
968
6,686
8,694
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
15
23
Kills
7
10
Deaths
23
66
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
2
12
5.5
W
Cabrakan
 
Cabrakan
5
2
13
5.75
L
Cernunnos
 
Cernunnos
0
2
1
0.25
L
Hachiman
Avenged
Hachiman
0
4
3
0.38
L
Bellona
Magmatex
Bellona
2
5
0
0.4
W
Vulcan
3
1
12
9
W
Bastet
4
3
15
3.83
L
Raijin
3
5
1
0.7
L
He Bo
lishummm
He Bo
2
7
3
0.5
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,257
Damage
22,349
33,650
Taken
33,324
24,760
Mitigated
17,479
10,856
Healing
2,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,715
3,552
820
1,853
5,994
2,813
3,341
3,475
2,397
0
18,083
W
Cabrakan
 
Cabrakan
4,061
720
352
819
9,286
13,170
381
4,168
4,912
6,772
0
L
Cernunnos
 
Cernunnos
1,440
694
0
29
2,613
778
0
490
2,123
0
3,636
L
Hachiman
Avenged
Hachiman
2,546
1,958
212
423
6,038
1,990
0
1,531
4,507
0
8,427
L
Bellona
Magmatex
Bellona
5,252
916
338
635
8,914
8,966
0
2,628
6,286
243
8,708
W
Vulcan
4,166
1,576
889
370
4,015
2,027
1,098
1,487
2,487
11,849
0
W
Bastet
6,076
1,920
1,954
1,698
7,032
3,173
1,668
984
5,934
0
11,445
L
Raijin
6,425
721
0
299
7,065
2,777
0
1,833
5,232
12,108
0
L
He Bo
lishummm
He Bo
6,686
1,108
0
279
8,694
2,968
0
1,745
6,949
13,842
0
W
7,239
1,294
1,400
701
7,323
3,577
1,510
3,216
4,029
0
11,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,305
Gold Earned
30,517
73
Minions Killed
62
0
Camps Cleared
0
691,462
Distance Traveled
457,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,995
1,142
22
3
0
125,133
0
W
Cabrakan
7,885
1,126
4
1
0
119,275
0
L
Cernunnos
4,927
704
9
1
0
41,302
0
L
Hachiman
6,122
875
17
2
0
97,447
0
L
Bellona
5,922
846
7
1
0
116,465
0
W
Vulcan
7,615
1,088
29
4
0
146,260
0
W
Bastet
7,799
1,114
8
1
0
161,607
0
L
Raijin
6,772
967
13
2
0
99,874
0
L
He Bo
6,774
968
16
2
0
102,515
0
W
Thor
8,011
1,144
10
1
0
139,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role