Player Matchup

Anubis
Anubis
Gold V
CarIucci
Anubis
Gold V
Level 105
God Stats
10W - 7L
1,776 SR
Queue Stats
21W - 16L
1,659 MMR
Party 1
Cabrakan
Cabrakan
Gold V
CensingCobra145
Cabrakan
Gold V
Level 128
God Stats
6W - 2L
1,952 SR
Queue Stats
24W - 16L
1,659 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Zelazarrr
Danzaburou
Gold V
Level 97
God Stats
2W - 1L
1,788 SR
Queue Stats
21W - 16L
1,606 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,839 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,589 SR
1,582 MMR
Shiva
Shiva
Gold I
Ghost_Faan_YT
Shiva
Gold I
Level 107
God Stats
28W - 23L
1,601 SR
Queue Stats
186W - 209L
1,594 MMR
Solo
Xbalanque
Xbalanque
Gold III
Hanetenshi
Xbalanque
Gold III
Level 159
God Stats
69W - 79L
1,606 SR
Queue Stats
671W - 774L
1,598 MMR
Solo
Agni
Agni
Gold II
trenchy617
Agni
Gold II
Level 186
God Stats
15W - 15L
1,559 SR
Queue Stats
624W - 651L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CarIucci
Anubis
19
10 / 1 / 3
12,856
857
14,866
11,744
8,174
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
17
0 / 0 / 13
10,768
718
7,571
17,619
27,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Zelazarrr
Danzaburou
16
4 / 3 / 7
11,202
747
15,349
16,281
8,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaAchillesNoxAphrodite

VS

Bans
MartichorasAo KuangThothJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 0
10,384
692
9,714
17,541
20,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Hanetenshi
Xbalanque
14
1 / 7 / 2
9,882
659
13,392
19,810
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 2
10,295
686
11,305
8,348
3,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
4
4
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
CarIucci
Anubis
10
1
3
11.5
W
Cabrakan
0
0
13
6.5
L
2
4
0
0.5
L
Xbalanque
Hanetenshi
Xbalanque
1
7
2
0.29
W
Danzaburou
Zelazarrr
Danzaburou
4
3
7
2.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,786
Damage
34,411
45,644
Taken
45,699
43,412
Mitigated
31,509
17,509
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CarIucci
Anubis
14,866
728
0
6,315
11,744
8,174
625
3,723
8,021
72,791
0
W
Cabrakan
7,571
1,760
372
7,212
17,619
27,145
647
3,332
14,287
18,542
0
L
9,714
2,215
0
3,250
17,541
20,581
0
6,245
11,296
0
27,555
L
Xbalanque
Hanetenshi
Xbalanque
13,392
5,826
0
3,567
19,810
7,214
0
10,176
9,634
0
52,344
W
Danzaburou
Zelazarrr
Danzaburou
15,349
6,862
0
3,610
16,281
8,093
2,522
4,272
12,009
0
70,807
L
11,305
231
0
408
8,348
3,714
39
6,055
2,293
52,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,826
Gold Earned
30,561
212
Minions Killed
192
0
Camps Cleared
0
861,618
Distance Traveled
836,532
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,856
857
121
8
0
285,150
0
W
Cabrakan
10,768
718
13
1
0
309,949
2
L
Shiva
10,384
692
34
2
0
311,602
1
L
Xbalanque
9,882
659
72
5
0
257,675
3
W
Danzaburou
11,202
747
78
5
0
266,519
1
L
Agni
10,295
686
86
6
0
267,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role