Player Matchup

Chaac
Chaac
FakeBmiles
Chaac
Level 87
God Stats
12W - 4L
1,741 SR
Queue Stats
360W - 348L
1,421 Elo+
Party 1
Surtr
Surtr
IxXmulanXxI
Surtr
Level 55
God Stats
11W - 10L
1,540 SR
Queue Stats
247W - 241L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
StankFlipper
Baron Samedi
Level 106
God Stats
70W - 45L
1,559 SR
Queue Stats
158W - 151L
1,418 Elo+
Solo
Ra
Ra
YoungJ4Life
Ra
Level 119
God Stats
6W - 2L
1,776 SR
Queue Stats
235W - 205L
1,504 Elo+
Party 1
Izanami
Izanami
volslaarum
Izanami
Level 75
God Stats
3W - 5L
1,295 SR
Queue Stats
105W - 100L
1,390 Elo+
Party 1
Team Averages
Level 88
1,582 SR
1,445 Elo+

VS

Team Averages
Level 110
1,484 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
Pop fitt
Morgan Le Fay
Level 82
God Stats
16W - 8L
1,702 SR
Queue Stats
50W - 49L
1,454 Elo+
Party 2
Loki
Loki
YVNG-Shooter316
Loki
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
45W - 39L
1,432 Elo+
Solo
Lancelot
Lancelot
blackmafiaboi
Lancelot
Level 116
God Stats
7W - 13L
1,389 SR
Queue Stats
716W - 701L
1,432 Elo+
Solo
Ullr
Ullr
o S E V 3 N o
Ullr
Level 127
God Stats
21W - 39L
1,377 SR
Queue Stats
122W - 126L
1,481 Elo+
Party 2
Cerberus
Cerberus
thebuilderofbob
Cerberus
Level 118
God Stats
3W - 3L
1,451 SR
Queue Stats
122W - 125L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 1 / 4
9,285
619
8,863
8,104
5,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
10 / 1 / 6
9,355
624
12,960
12,832
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
StankFlipper
Baron Samedi
13
2 / 2 / 6
7,967
531
6,898
9,977
4,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 3
9,297
620
6,851
8,414
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
volslaarum
Izanami
13
2 / 0 / 7
7,977
532
9,380
6,155
2,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Pop fitt
Morgan Le Fay
13
0 / 3 / 3
7,217
481
6,334
9,903
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 2
7,293
486
6,768
15,467
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
blackmafiaboi
Lancelot
11
0 / 2 / 2
6,543
436
2,560
10,347
6,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 4 / 2
6,616
441
5,146
10,689
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
12
2 / 4 / 1
7,327
488
3,958
13,701
6,424
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
6
6
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
4
5
W
10
1
6
13
L
Morgan Le Fay
Pop fitt
Morgan Le Fay
0
3
3
0.5
W
Baron Samedi
StankFlipper
Baron Samedi
2
2
6
2.5
L
2
7
2
0.43
W
3
2
3
2.25
L
Lancelot
blackmafiaboi
Lancelot
0
2
2
0.5
L
2
4
2
0.75
L
Cerberus
2
4
1
0.63
W
Izanami
volslaarum
Izanami
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,952
Damage
24,766
45,482
Taken
60,107
22,849
Mitigated
27,823
13,497
Healing
14,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,863
1,513
0
2,781
8,104
5,535
244
0
8,104
0
63,409
W
12,960
6,265
0
1,009
12,832
6,531
138
2,043
10,789
555
61,395
L
Morgan Le Fay
Pop fitt
Morgan Le Fay
6,334
384
0
2,124
9,903
4,230
0
4,252
5,121
60,298
0
W
Baron Samedi
StankFlipper
Baron Samedi
6,898
949
513
3,096
9,977
4,903
697
3,397
6,580
36,686
0
L
6,768
1,787
0
2,708
15,467
6,340
0
2,229
12,990
0
44,398
W
6,851
236
304
3,261
8,414
3,568
248
3,767
4,647
67,161
0
L
Lancelot
blackmafiaboi
Lancelot
2,560
840
0
3,008
10,347
6,122
0
37
10,279
0
35,665
L
5,146
2,327
0
2,791
10,689
4,707
0
2,982
7,707
0
36,143
L
Cerberus
3,958
154
219
3,808
13,701
6,424
596
3,633
10,008
37,707
0
W
Izanami
volslaarum
Izanami
9,380
7,095
0
2,533
6,155
2,312
2,815
1,085
5,070
0
62,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
34,996
467
Minions Killed
415
0
Camps Cleared
0
1,496,726
Distance Traveled
1,402,241
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,285
619
107
7
0
276,473
0
W
Surtr
9,355
624
103
7
0
341,866
0
L
Morgan Le Fay
7,217
481
99
7
0
304,214
0
W
Baron Samedi
7,967
531
42
3
0
261,322
0
L
Loki
7,293
486
68
5
0
297,966
0
W
Ra
9,297
620
117
8
0
334,365
2
L
Lancelot
6,543
436
69
5
0
297,240
2
L
Ullr
6,616
441
49
3
0
234,505
1
L
Cerberus
7,327
488
130
9
0
268,316
0
W
Izanami
7,977
532
98
7
0
282,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role