Player Matchup

Anubis
Anubis
Silver I
CarIucci
Anubis
Silver I
Level 105
God Stats
10W - 7L
1,748 SR
Queue Stats
21W - 16L
1,625 MMR
Party 2
Cabrakan
Cabrakan
Silver I
CensingCobra145
Cabrakan
Silver I
Level 128
God Stats
6W - 2L
1,933 SR
Queue Stats
24W - 16L
1,625 MMR
Party 2
Danzaburou
Danzaburou
Silver II
Zelazarrr
Danzaburou
Silver II
Level 97
God Stats
2W - 1L
1,714 SR
Queue Stats
21W - 16L
1,573 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,799 SR
1,608 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,456 SR
1,496 MMR
Hercules
Hercules
Silver I
Artoriasjlv
Hercules
Silver I
Level 88
God Stats
0W - 2L
1,244 SR
Queue Stats
43W - 47L
1,429 MMR
Solo
Thoth
Thoth
Gold I
JDavid136
Thoth
Gold I
Level 149
God Stats
1W - 3L
1,465 SR
Queue Stats
73W - 79L
1,511 MMR
Party 1
Fenrir
Fenrir
Gold II
witty15
Fenrir
Gold II
Level 135
God Stats
10W - 9L
1,659 SR
Queue Stats
64W - 68L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CarIucci
Anubis
16
8 / 0 / 5
10,942
842
12,763
7,567
4,211
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
16
0 / 0 / 12
9,341
719
4,956
8,804
11,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Zelazarrr
Danzaburou
16
5 / 1 / 8
10,327
794
11,874
7,419
3,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ScyllaSurtrNoxAtlasMartichoras

VS

Bans
Baron SamediSkadiAchillesSylvanusHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Artoriasjlv
Hercules
10
0 / 7 / 0
7,890
607
2,696
17,172
12,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thoth
JDavid136
Thoth
15
0 / 3 / 1
9,310
716
9,909
7,740
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
witty15
Fenrir
15
1 / 3 / 0
9,811
755
2,771
9,060
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
Artoriasjlv
Hercules
0
7
0
0
W
Anubis
CarIucci
Anubis
8
0
5
10.5
W
Cabrakan
0
0
12
6
L
Thoth
JDavid136
Thoth
0
3
1
0.17
W
Danzaburou
Zelazarrr
Danzaburou
5
1
8
9
L
Fenrir
witty15
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,593
Damage
15,376
23,790
Taken
33,972
19,291
Mitigated
20,234
9,614
Healing
5,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Artoriasjlv
Hercules
2,696
605
383
2,699
17,172
12,776
0
9,708
7,464
0
14,622
W
Anubis
CarIucci
Anubis
12,763
431
0
5,375
7,567
4,211
729
3,835
3,732
60,193
0
W
Cabrakan
4,956
1,260
0
1,839
8,804
11,878
265
2,283
6,521
15,568
0
L
Thoth
JDavid136
Thoth
9,909
224
0
750
7,740
3,142
0
3,346
4,394
57,919
0
W
Danzaburou
Zelazarrr
Danzaburou
11,874
4,985
0
2,400
7,419
3,202
2,082
3,809
3,610
0
60,962
L
Fenrir
witty15
Fenrir
2,771
379
0
1,428
9,060
4,316
0
4,723
4,337
0
21,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,610
Gold Earned
27,011
195
Minions Killed
168
0
Camps Cleared
0
756,119
Distance Traveled
689,412
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,890
607
20
2
0
201,573
0
W
Anubis
10,942
842
99
8
0
241,424
0
W
Cabrakan
9,341
719
17
1
0
276,716
2
L
Thoth
9,310
716
116
9
0
260,319
0
W
Danzaburou
10,327
794
79
6
0
237,979
0
L
Fenrir
9,811
755
32
2
0
227,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role