Player Matchup

Fafnir
Fafnir
Aseers
Fafnir
Level 21
God Stats
1W - 0L
1,319 SR
Queue Stats
2W - 3L
1,342 Elo+
Party 2
Ix Chel
Ix Chel
Blackasoarus
Ix Chel
Level 89
God Stats
12W - 14L
1,550 SR
Queue Stats
34W - 28L
1,463 Elo+
Solo
Charybdis
Charybdis
FlyingMelons
Charybdis
Level 86
God Stats
1W - 0L
1,716 SR
Queue Stats
2W - 3L
1,342 Elo+
Party 2
Surtr
Surtr
FlyingTongue
Surtr
Level 68
God Stats
2W - 1L
1,397 SR
Queue Stats
5W - 6L
1,411 Elo+
Party 2
Ra
Ra
FrodoShagginss
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,481 Elo+
Party 2
Team Averages
Level 55
1,496 SR
1,408 Elo+

VS

Team Averages
Level 113
1,517 SR
1,448 Elo+
Aphrodite
Aphrodite
AbominationAngel
Aphrodite
Level 145
God Stats
33W - 35L
1,538 SR
Queue Stats
110W - 104L
1,521 Elo+
Solo
Hachiman
Hachiman
CaptainRambo97
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,361 Elo+
Party 1
Thor
Thor
FR3SC0
Thor
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 70L
1,497 Elo+
Solo
Thanatos
Thanatos
GuardianDown7
Thanatos
Level 101
God Stats
2W - 3L
1,286 SR
Queue Stats
18W - 19L
1,439 Elo+
Party 1
Scylla
Scylla
I DirtyJ I
Scylla
Level 88
God Stats
0W - 2L
1,759 SR
Queue Stats
28W - 41L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aseers
Fafnir
14
3 / 2 / 9
8,529
853
7,522
12,821
17,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Blackasoarus
Ix Chel
14
0 / 2 / 10
7,699
770
6,994
9,057
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
FlyingMelons
Charybdis
16
6 / 1 / 9
9,187
919
12,477
8,700
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 0 / 7
8,685
869
8,417
9,766
8,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 5 / 11
7,782
778
8,106
7,080
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
13
0 / 2 / 5
7,396
740
4,764
10,013
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
13
2 / 5 / 3
7,169
717
6,668
14,032
6,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
FR3SC0
Thor
14
4 / 4 / 3
8,057
806
7,073
11,424
7,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
GuardianDown7
Thanatos
12
1 / 6 / 4
6,819
682
6,267
10,194
4,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
I DirtyJ I
Scylla
14
3 / 2 / 2
7,733
773
7,421
5,230
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
19
Kills
10
10
Deaths
19
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
0
2
5
1.25
W
Fafnir
Aseers
Fafnir
3
2
9
3.75
W
Ix Chel
Blackasoarus
Ix Chel
0
2
10
2.5
L
Hachiman
2
5
3
0.7
L
Thor
FR3SC0
Thor
4
4
3
1.38
W
Charybdis
FlyingMelons
Charybdis
6
1
9
10.5
W
7
0
7
10.5
W
3
5
11
1.7
L
Thanatos
GuardianDown7
Thanatos
1
6
4
0.5
L
Scylla
I DirtyJ I
Scylla
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,516
Damage
32,193
47,424
Taken
50,893
36,664
Mitigated
28,775
11,938
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
4,764
601
5,322
4,716
10,013
8,447
0
6,397
3,462
16,727
0
W
Fafnir
Aseers
Fafnir
7,522
1,913
1,350
1,948
12,821
17,038
320
2,886
9,935
11,981
0
W
Ix Chel
Blackasoarus
Ix Chel
6,994
954
1,369
2,395
9,057
3,826
840
3,604
5,453
21,157
0
L
Hachiman
6,668
4,551
211
1,951
14,032
6,419
0
6,723
7,309
0
15,531
L
Thor
FR3SC0
Thor
7,073
998
0
1,353
11,424
7,085
0
2,254
9,170
0
30,477
W
Charybdis
FlyingMelons
Charybdis
12,477
6,214
0
1,441
8,700
4,288
2,460
2,198
6,502
0
31,512
W
8,417
2,889
0
1,487
9,766
8,763
322
1,940
7,826
1,025
26,019
W
8,106
1,813
1,239
709
7,080
2,749
118
1,557
5,523
22,791
0
L
Thanatos
GuardianDown7
Thanatos
6,267
822
512
2,689
10,194
4,479
0
4,763
5,431
0
13,198
L
Scylla
I DirtyJ I
Scylla
7,421
410
0
469
5,230
2,345
443
2,625
2,605
31,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
37,174
173
Minions Killed
181
0
Camps Cleared
0
1,049,484
Distance Traveled
933,642
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,396
740
24
2
0
200,249
0
W
Fafnir
8,529
853
7
1
0
219,135
0
W
Ix Chel
7,699
770
43
4
0
214,300
0
L
Hachiman
7,169
717
23
2
0
200,267
0
L
Thor
8,057
806
58
6
0
185,205
0
W
Charybdis
9,187
919
51
5
0
209,188
0
W
Surtr
8,685
869
43
4
0
217,896
1
W
Ra
7,782
778
29
3
0
188,965
0
L
Thanatos
6,819
682
16
2
0
192,899
2
L
Scylla
7,733
773
60
6
0
155,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role