Player Matchup

Hun Batz
Hun Batz
Pooman99
Hun Batz
Level 26
God Stats
10W - 11L
1,500 SR
Queue Stats
48W - 43L
1,496 Elo+
Party 2
Osiris
Osiris
RatherFresh
Osiris
Level 44
God Stats
37W - 35L
1,663 SR
Queue Stats
57W - 57L
1,521 Elo+
Party 2
Xing Tian
Xing Tian
WickedCarnival
Xing Tian
Level 25
God Stats
7W - 6L
1,816 SR
Queue Stats
187W - 156L
1,512 Elo+
Party 2
Hel
Hel
jillxneith
Hel
Level 88
God Stats
1W - 4L
1,483 SR
Queue Stats
55W - 67L
1,520 Elo+
Solo
Ishtar
Ishtar
rMicah
Ishtar
Level 50
God Stats
13W - 13L
1,630 SR
Queue Stats
150W - 138L
1,469 Elo+
Party 2
Team Averages
Level 47
1,618 SR
1,504 Elo+

VS

Team Averages
Level 93
1,372 SR
1,502 Elo+
Poseidon
Poseidon
Blkjezuz314
Poseidon
Level 25
God Stats
1W - 2L
1,293 SR
Queue Stats
8W - 9L
1,393 Elo+
Party 1
Chernobog
Chernobog
Klond1ike
Chernobog
Level 107
God Stats
1W - 2L
1,341 SR
Queue Stats
29W - 27L
1,651 Elo+
Solo
Chaac
Chaac
MaybeYahweh
Chaac
Level 128
God Stats
4W - 6L
1,454 SR
Queue Stats
88W - 81L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
iFlingPooAtu
Ne Zha
Level 136
God Stats
17W - 12L
1,272 SR
Queue Stats
181W - 162L
1,490 Elo+
Party 1
Khepri
Khepri
kingferrari77
Khepri
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
326W - 314L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Pooman99
Hun Batz
13
1 / 5 / 2
7,398
673
6,129
12,606
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
14
3 / 5 / 2
7,694
699
4,664
12,228
10,401
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
WickedCarnival
Xing Tian
15
3 / 1 / 2
7,946
722
9,702
12,895
12,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 0
7,947
722
8,300
10,971
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
rMicah
Ishtar
14
0 / 4 / 2
7,590
690
5,191
9,310
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Blkjezuz314
Poseidon
13
0 / 5 / 8
7,318
665
5,894
9,888
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Klond1ike
Chernobog
15
4 / 2 / 9
8,627
784
10,353
7,990
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 8
8,912
810
13,574
9,781
6,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
16
8 / 1 / 7
9,005
819
13,550
9,668
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
4 / 0 / 8
9,133
830
5,878
7,784
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
8
Kills
20
20
Deaths
8
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Blkjezuz314
Poseidon
0
5
8
0.8
W
Chernobog
Klond1ike
Chernobog
4
2
9
4.25
W
4
0
8
8
L
Hun Batz
Pooman99
Hun Batz
1
5
2
0.4
L
Osiris
3
5
2
0.8
L
Xing Tian
WickedCarnival
Xing Tian
3
1
2
4
W
Ne Zha
8
1
7
11.5
L
1
5
0
0.2
W
4
0
8
8
L
Ishtar
rMicah
Ishtar
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,986
Damage
49,249
58,010
Taken
45,111
37,954
Mitigated
28,819
7,186
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Blkjezuz314
Poseidon
5,894
1,163
0
0
9,888
3,790
0
3,399
6,281
21,025
0
W
Chernobog
Klond1ike
Chernobog
10,353
5,920
0
657
7,990
4,312
702
3,378
4,351
0
31,542
W
13,574
2,115
0
2,511
9,781
6,676
0
3,992
5,611
0
44,812
L
Hun Batz
Pooman99
Hun Batz
6,129
1,992
0
22
12,606
6,133
0
1,589
11,017
0
13,251
L
Osiris
4,664
1,241
303
344
12,228
10,401
100
3,260
8,968
0
11,948
L
Xing Tian
WickedCarnival
Xing Tian
9,702
365
0
520
12,895
12,272
0
4,113
8,782
19,882
0
W
Ne Zha
13,550
2,624
0
1,193
9,668
4,763
506
3,096
6,452
0
34,131
L
8,300
119
1,651
3,862
10,971
4,637
663
1,322
9,649
36,582
0
W
5,878
683
0
1,646
7,784
9,278
0
3,202
4,414
19,076
0
L
Ishtar
rMicah
Ishtar
5,191
2,742
0
484
9,310
4,511
1,134
1,488
7,822
0
31,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,575
Gold Earned
42,995
181
Minions Killed
232
0
Camps Cleared
0
1,104,478
Distance Traveled
1,174,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,318
665
24
2
0
190,009
0
W
Chernobog
8,627
784
58
5
0
210,739
0
W
Chaac
8,912
810
79
7
0
260,318
0
L
Hun Batz
7,398
673
19
2
0
231,415
0
L
Osiris
7,694
699
12
1
0
205,337
0
L
Xing Tian
7,946
722
17
2
0
251,486
0
W
Ne Zha
9,005
819
44
4
0
259,269
0
L
Hel
7,947
722
86
8
0
198,880
0
W
Khepri
9,133
830
27
2
0
254,314
0
L
Ishtar
7,590
690
47
4
0
217,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role