Player Matchup

Nike
Nike
Arronex
Nike
Level 123
God Stats
4W - 6L
1,500 SR
Queue Stats
690W - 668L
1,473 Elo+
Solo
Cernunnos
Cernunnos
MagicalPlayer46
Cernunnos
Level 58
God Stats
6W - 2L
1,582 SR
Queue Stats
32W - 26L
1,786 Elo+
Party 1
Olorun
Olorun
Sertag
Olorun
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,500 Elo+
Party 1
Janus
Janus
SilverHammer99
Janus
Level 110
God Stats
13W - 10L
1,796 SR
Queue Stats
42W - 36L
1,558 Elo+
Party 1
Atlas
Atlas
Slyzer92
Atlas
Level 89
God Stats
4W - 3L
2,031 SR
Queue Stats
36W - 19L
1,775 Elo+
Party 1
Team Averages
Level 94
1,682 SR
1,618 Elo+

VS

Team Averages
Level 84
1,309 SR
1,375 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CasketCrew77
Bacchus
Level 59
God Stats
1W - 3L
1,236 SR
Queue Stats
10W - 20L
1,162 Elo+
Party 2
Danzaburou
Danzaburou
Daddy_Dmc13
Danzaburou
Level 28
God Stats
0W - 2L
1,186 SR
Queue Stats
2W - 12L
1,216 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ElvisCochon
Morgan Le Fay
Level 117
God Stats
0W - 4L
1,391 SR
Queue Stats
222W - 197L
1,543 Elo+
Solo
Serqet
Serqet
ISwearImLagging
Serqet
Level 87
God Stats
3W - 4L
1,232 SR
Queue Stats
49W - 37L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Arronex
Nike
13
3 / 0 / 0
7,877
656
5,420
7,286
5,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
MagicalPlayer46
Cernunnos
10
3 / 0 / 2
6,059
505
4,792
5,553
2,080
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Sertag
Olorun
11
0 / 0 / 1
6,291
524
1,811
4,870
2,006
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 1 / 2
7,153
596
5,135
5,784
2,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Slyzer92
Atlas
10
1 / 2 / 4
6,583
549
5,108
9,589
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 0 / 0
5,377
448
3,084
6,790
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
CasketCrew77
Bacchus
9
0 / 4 / 2
5,671
473
3,883
9,135
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Daddy_Dmc13
Danzaburou
9
2 / 2 / 0
5,449
454
5,268
7,587
3,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ElvisCochon
Morgan Le Fay
12
0 / 1 / 0
6,625
552
4,385
5,442
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 2 / 0
5,762
480
1,351
7,411
3,257
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Nike
Arronex
Nike
3
0
0
3
L
Bacchus
CasketCrew77
Bacchus
0
4
2
0.25
L
Danzaburou
Daddy_Dmc13
Danzaburou
2
2
0
1
L
Morgan Le Fay
ElvisCochon
Morgan Le Fay
0
1
0
0
L
1
2
0
0.5
W
Cernunnos
MagicalPlayer46
Cernunnos
3
0
2
4
W
Olorun
Sertag
Olorun
0
0
1
0.5
W
2
1
2
3
W
Atlas
Slyzer92
Atlas
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,266
Damage
17,971
33,082
Taken
36,365
18,764
Mitigated
21,287
9,478
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,084
1,247
0
2,494
6,790
4,019
14
1,255
5,535
30,318
0
W
Nike
Arronex
Nike
5,420
390
0
3,530
7,286
5,792
323
1,681
5,505
0
58,945
L
Bacchus
CasketCrew77
Bacchus
3,883
251
0
2,042
9,135
8,671
0
3,263
5,872
19,822
0
L
Danzaburou
Daddy_Dmc13
Danzaburou
5,268
2,136
0
2,685
7,587
3,073
0
4,261
3,326
0
29,887
L
Morgan Le Fay
ElvisCochon
Morgan Le Fay
4,385
322
0
2,072
5,442
2,267
0
2,905
2,537
59,186
0
L
1,351
582
0
926
7,411
3,257
0
370
7,041
0
26,511
W
Cernunnos
MagicalPlayer46
Cernunnos
4,792
2,661
0
1,016
5,553
2,080
1,270
1,938
3,615
0
38,869
W
Olorun
Sertag
Olorun
1,811
1,174
0
1,420
4,870
2,006
0
3,841
1,029
41,485
0
W
5,135
822
0
530
5,784
2,012
0
1,679
3,912
60,158
0
W
Atlas
Slyzer92
Atlas
5,108
1,561
0
2,982
9,589
6,874
207
2,213
7,376
22,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,963
Gold Earned
28,884
371
Minions Killed
276
0
Camps Cleared
0
1,192,759
Distance Traveled
1,195,451
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,377
448
48
4
0
270,968
0
W
Nike
7,877
656
101
8
0
235,064
1
L
Bacchus
5,671
473
19
2
0
234,835
0
L
Danzaburou
5,449
454
47
4
0
224,785
0
L
Morgan Le Fay
6,625
552
108
9
0
225,459
2
L
Serqet
5,762
480
54
5
0
239,404
0
W
Cernunnos
6,059
505
69
6
0
228,060
0
W
Olorun
6,291
524
69
6
0
224,234
5
W
Janus
7,153
596
100
8
0
269,675
1
W
Atlas
6,583
549
32
3
0
235,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role