Player Matchup

Sobek
Sobek
GerridNilam89
Sobek
Level 148
God Stats
4W - 5L
1,312 SR
Queue Stats
139W - 137L
1,620 Elo+
Party 2
Ne Zha
Ne Zha
Jeacs
Ne Zha
Level 142
God Stats
5W - 2L
1,705 SR
Queue Stats
230W - 222L
1,591 Elo+
Party 2
Anubis
Anubis
Jellolard
Anubis
Level 109
God Stats
4W - 1L
1,762 SR
Queue Stats
100W - 80L
1,580 Elo+
Party 1
Nike
Nike
Jokertegn
Nike
Level 148
God Stats
15W - 9L
1,541 SR
Queue Stats
173W - 156L
1,588 Elo+
Party 1
Artemis
Artemis
katzpowa
Artemis
Level 139
God Stats
6W - 6L
1,533 SR
Queue Stats
266W - 249L
1,583 Elo+
Party 2
Team Averages
Level 137
1,571 SR
1,592 Elo+

VS

Team Averages
Level 109
1,573 SR
1,588 Elo+
Cupid
Cupid
Egardb
Cupid
Level 103
God Stats
7W - 3L
1,725 SR
Queue Stats
446W - 378L
1,618 Elo+
Solo
Maui
Maui
FatMuscles
Maui
Level 106
God Stats
5W - 6L
1,307 SR
Queue Stats
339W - 299L
1,577 Elo+
Solo
Ix Chel
Ix Chel
MElement1914
Ix Chel
Level 128
God Stats
6W - 9L
1,613 SR
Queue Stats
159W - 144L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
RIBBED4chef
Sun Wukong
Level 105
God Stats
19W - 12L
1,588 SR
Queue Stats
154W - 140L
1,607 Elo+
Solo
Pele
Pele
frogpickle
Pele
Level 104
God Stats
16W - 13L
1,633 SR
Queue Stats
178W - 152L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,351
597
6,414
12,170
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
Jeacs
Ne Zha
14
4 / 1 / 6
8,411
601
7,870
11,127
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Jellolard
Anubis
14
6 / 1 / 5
8,895
635
11,979
8,743
4,449
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
14
1 / 0 / 1
8,772
627
12,084
10,232
12,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
katzpowa
Artemis
14
2 / 2 / 4
8,181
584
9,606
9,292
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Egardb
Cupid
13
1 / 2 / 2
7,353
525
6,470
11,092
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 2
6,500
464
3,854
16,055
11,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
MElement1914
Ix Chel
12
0 / 5 / 2
7,007
501
7,145
10,943
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
RIBBED4chef
Sun Wukong
12
0 / 2 / 0
7,100
507
6,533
16,602
13,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 3 / 1
7,783
556
7,294
12,541
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
5
5
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
Egardb
Cupid
1
2
2
1
L
0
4
2
0.25
W
3
1
8
7
W
Ne Zha
Jeacs
Ne Zha
4
1
6
7
W
Anubis
Jellolard
Anubis
6
1
5
8.5
W
Nike
1
0
1
1.5
L
Ix Chel
MElement1914
Ix Chel
0
5
2
0.2
L
Sun Wukong
RIBBED4chef
Sun Wukong
0
2
0
0
L
4
3
1
1.5
W
Artemis
katzpowa
Artemis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,953
Damage
31,296
51,564
Taken
67,233
37,895
Mitigated
37,375
17,131
Healing
16,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Egardb
Cupid
6,470
3,994
28
3,949
11,092
4,471
0
4,219
6,873
0
53,170
L
3,854
1,422
1,862
4,246
16,055
11,504
0
4,659
11,396
16,240
0
W
6,414
987
0
4,065
12,170
12,299
0
1,589
10,581
20,098
0
W
Ne Zha
Jeacs
Ne Zha
7,870
1,819
0
4,580
11,127
5,220
37
2,502
8,625
0
61,285
W
Anubis
Jellolard
Anubis
11,979
376
0
2,875
8,743
4,449
769
5,074
3,669
73,126
0
W
Nike
12,084
1,666
0
2,777
10,232
12,333
30
0
10,232
538
76,749
L
Ix Chel
MElement1914
Ix Chel
7,145
407
119
1,446
10,943
3,036
0
5,060
5,883
56,986
0
L
Sun Wukong
RIBBED4chef
Sun Wukong
6,533
1,460
0
3,342
16,602
13,902
0
175
14,984
0
58,260
L
7,294
1,347
0
1,791
12,541
4,462
0
4,455
8,086
0
61,859
W
Artemis
katzpowa
Artemis
9,606
4,082
0
2,834
9,292
3,594
748
1,834
7,458
0
58,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,610
Gold Earned
35,743
464
Minions Killed
438
0
Camps Cleared
0
1,406,009
Distance Traveled
1,412,939
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,353
525
106
8
0
265,141
2
L
Maui
6,500
464
14
1
0
285,214
0
W
Sobek
8,351
597
23
2
0
310,492
5
W
Ne Zha
8,411
601
93
7
0
327,425
6
W
Anubis
8,895
635
117
8
0
263,949
4
W
Nike
8,772
627
135
10
0
241,697
0
L
Ix Chel
7,007
501
99
7
0
254,924
5
L
Sun Wukong
7,100
507
113
8
0
300,708
1
L
Pele
7,783
556
106
8
0
306,952
0
W
Artemis
8,181
584
96
7
0
262,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role