Player Matchup

Ah Puch
Ah Puch
Aventador317
Ah Puch
Level 146
God Stats
0W - 1L
1,767 SR
Queue Stats
22W - 30L
1,280 Elo+
Party 1
Arachne
Arachne
GOD_D_USOPP02
Arachne
Level 62
God Stats
0W - 1L
1,519 SR
Queue Stats
15W - 26L
1,292 Elo+
Party 1
King Arthur
King Arthur
GenTheClean
King Arthur
Level 111
God Stats
8W - 7L
1,513 SR
Queue Stats
93W - 84L
1,472 Elo+
Party 2
Cabrakan
Cabrakan
Paulie_WaInuts
Cabrakan
Level 111
God Stats
2W - 5L
1,691 SR
Queue Stats
120W - 113L
1,475 Elo+
Party 2
Charybdis
Charybdis
darkmare89_ttv
Charybdis
Level 157
God Stats
4W - 3L
1,502 SR
Queue Stats
635W - 591L
1,435 Elo+
Party 2
Team Averages
Level 117
1,598 SR
1,391 Elo+

VS

Team Averages
Level 78
1,702 SR
1,516 Elo+
Skadi
Skadi
IdOzie
Skadi
Level 78
God Stats
2W - 0L
1,722 SR
Queue Stats
2W - 0L
1,683 Elo+
Solo
Sun Wukong
Sun Wukong
RaginRedThong
Sun Wukong
Level 62
God Stats
6W - 1L
1,683 SR
Queue Stats
9W - 9L
1,346 Elo+
Party 3
Sol
Sol
Ventus124
Sol
Level 85
God Stats
2W - 1L
1,664 SR
Queue Stats
36W - 30L
1,523 Elo+
Party 3
Jormungandr
Jormungandr
austinvg
Jormungandr
Level 69
God Stats
4W - 3L
1,824 SR
Queue Stats
15W - 12L
1,550 Elo+
Party 3
Tsukuyomi
Tsukuyomi
jakethetank420
Tsukuyomi
Level 97
God Stats
19W - 15L
1,619 SR
Queue Stats
38W - 35L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aventador317
Ah Puch
15
4 / 6 / 1
9,522
595
13,303
10,940
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
11
2 / 6 / 2
7,702
481
5,417
17,364
6,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GenTheClean
King Arthur
11
0 / 3 / 1
7,231
452
4,765
13,272
11,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
10
0 / 3 / 3
6,726
420
3,295
16,600
17,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
darkmare89_ttv
Charybdis
11
1 / 5 / 1
6,624
414
4,987
11,420
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
IdOzie
Skadi
13
2 / 0 / 10
8,059
504
14,839
7,220
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
RaginRedThong
Sun Wukong
14
1 / 0 / 1
8,286
518
1,941
7,381
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
11 / 5 / 2
9,904
619
12,733
13,253
5,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
austinvg
Jormungandr
12
1 / 3 / 7
7,894
493
4,917
12,126
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
jakethetank420
Tsukuyomi
16
8 / 0 / 8
9,638
602
14,095
12,834
5,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
23
23
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Aventador317
Ah Puch
4
6
1
0.75
L
Arachne
2
6
2
0.5
L
King Arthur
GenTheClean
King Arthur
0
3
1
0.17
W
Skadi
IdOzie
Skadi
2
0
10
7
L
Cabrakan
0
3
3
0.5
W
Sun Wukong
RaginRedThong
Sun Wukong
1
0
1
1.5
W
11
5
2
2.4
W
Jormungandr
austinvg
Jormungandr
1
3
7
1.5
L
Charybdis
darkmare89_ttv
Charybdis
1
5
1
0.3
W
Tsukuyomi
jakethetank420
Tsukuyomi
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,767
Damage
48,525
69,596
Taken
52,814
45,106
Mitigated
28,458
11,658
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Aventador317
Ah Puch
13,303
110
0
2,054
10,940
4,282
922
6,008
4,932
80,744
0
L
Arachne
5,417
3,299
0
4,330
17,364
6,926
525
2,585
14,779
0
54,378
L
King Arthur
GenTheClean
King Arthur
4,765
462
0
775
13,272
11,216
212
2,305
10,967
0
42,035
W
Skadi
IdOzie
Skadi
14,839
7,813
0
500
7,220
2,830
2,557
1,032
6,188
0
65,087
L
Cabrakan
3,295
586
189
2,763
16,600
17,332
0
3,985
12,615
15,064
0
W
Sun Wukong
RaginRedThong
Sun Wukong
1,941
240
0
1,847
7,381
3,950
243
2,039
5,342
0
46,554
W
12,733
3,743
0
5,317
13,253
5,190
4,538
8,767
4,486
67,253
0
W
Jormungandr
austinvg
Jormungandr
4,917
1,549
450
4,340
12,126
10,545
650
1,603
10,523
30,554
0
L
Charybdis
darkmare89_ttv
Charybdis
4,987
2,464
0
1,547
11,420
5,350
0
2,767
8,653
0
48,399
W
Tsukuyomi
jakethetank420
Tsukuyomi
14,095
4,075
0
3,148
12,834
5,943
139
3,157
9,677
0
70,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
43,781
384
Minions Killed
447
0
Camps Cleared
0
1,399,253
Distance Traveled
1,420,655
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,522
595
123
8
0
254,607
0
L
Arachne
7,702
481
90
6
0
278,707
0
L
King Arthur
7,231
452
62
4
0
301,468
0
W
Skadi
8,059
504
90
6
0
269,013
0
L
Cabrakan
6,726
420
34
2
0
296,057
1
W
Sun Wukong
8,286
518
97
6
0
229,164
0
W
Sol
9,904
619
114
7
0
275,288
2
W
Jormungandr
7,894
493
41
3
0
288,236
2
L
Charybdis
6,624
414
75
5
0
268,414
2
W
Tsukuyomi
9,638
602
105
7
0
358,954
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role