Player Matchup

Anubis
Anubis
Tek-_Fabi
Anubis
Level 42
God Stats
17W - 15L
1,533 SR
Queue Stats
35W - 58L
1,342 Elo+
Solo
Surtr
Surtr
Teslas Will
Surtr
Level 64
God Stats
2W - 4L
1,393 SR
Queue Stats
45W - 45L
1,423 Elo+
Party 3
Susano
Susano
UrbaneHarpy114
Susano
Level 49
God Stats
1W - 0L
1,142 SR
Queue Stats
35W - 39L
1,400 Elo+
Party 3
Athena
Athena
fatobesemonkey09
Athena
Level 16
God Stats
4W - 4L
1,297 SR
Queue Stats
46W - 61L
1,396 Elo+
Party 1
Skadi
Skadi
vnkxt
Skadi
Level 68
God Stats
18W - 19L
1,490 SR
Queue Stats
180W - 175L
1,496 Elo+
Party 1
Team Averages
Level 48
1,371 SR
1,411 Elo+

VS

Team Averages
Level 32
1,356 SR
1,121 Elo+
Nike
Nike
Cosmic_Fenrir23
Nike
Level 29
God Stats
1W - 8L
1,191 SR
Queue Stats
26W - 50L
1,013 Elo+
Party 2
Zhong Kui
Zhong Kui
Dumlek
Zhong Kui
Level 45
God Stats
0W - 1L
1,709 SR
Queue Stats
82W - 74L
1,514 Elo+
Solo
Freya
Freya
Zabel_Zarock45
Freya
Level 27
God Stats
0W - 2L
1,226 SR
Queue Stats
11W - 35L
1,032 Elo+
Party 2
Heimdallr
Heimdallr
jstpxl
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 150L
1,032 Elo+
Party 2
Pele
Pele
yungwaterbott113
Pele
Level 32
God Stats
4W - 17L
1,155 SR
Queue Stats
114W - 148L
1,013 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Tek-_Fabi
Anubis
17
13 / 0 / 4
10,723
631
17,121
11,050
5,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 1
9,892
582
13,738
16,653
14,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 11
9,532
561
9,380
13,445
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 1 / 6
7,152
421
1,180
8,745
6,838
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
vnkxt
Skadi
14
3 / 0 / 1
8,569
504
6,265
8,685
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,021
413
4,954
14,673
8,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Dumlek
Zhong Kui
11
0 / 3 / 2
7,418
436
7,555
9,191
11,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 8 / 0
7,173
422
3,446
13,886
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
jstpxl
Heimdallr
11
1 / 4 / 1
7,177
422
7,048
9,052
3,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 8 / 1
8,075
475
9,164
17,195
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
26
Kills
3
3
Deaths
26
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Zhong Kui
Dumlek
Zhong Kui
0
3
2
0.33
W
Anubis
Tek-_Fabi
Anubis
13
0
4
15
W
4
1
1
4.5
W
6
1
11
11.5
L
0
8
0
0
W
0
1
6
3
L
Heimdallr
jstpxl
Heimdallr
1
4
1
0.38
W
Skadi
vnkxt
Skadi
3
0
1
3.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,684
Damage
32,167
58,578
Taken
63,997
37,057
Mitigated
32,540
21,691
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,954
1,063
0
2,773
14,673
8,659
0
284
14,389
0
40,178
L
Zhong Kui
Dumlek
Zhong Kui
7,555
897
220
1,637
9,191
11,301
0
2,572
6,619
38,265
0
W
Anubis
Tek-_Fabi
Anubis
17,121
133
0
6,419
11,050
5,920
309
3,845
7,003
80,181
0
W
13,738
5,391
0
7,290
16,653
14,845
1,299
553
16,068
1,057
79,533
W
9,380
1,944
0
1,597
13,445
5,151
0
2,109
11,262
0
64,035
L
3,446
751
0
1,782
13,886
3,593
0
8,623
5,263
42,417
0
W
1,180
239
0
2,005
8,745
6,838
480
2,604
6,123
19,965
0
L
Heimdallr
jstpxl
Heimdallr
7,048
2,564
0
1,944
9,052
3,624
871
1,057
7,995
0
39,115
W
Skadi
vnkxt
Skadi
6,265
3,299
0
4,380
8,685
4,303
2,244
2,331
6,354
0
84,022
L
9,164
2,587
0
1,901
17,195
5,363
285
6,105
11,090
0
59,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,868
Gold Earned
36,864
466
Minions Killed
365
0
Camps Cleared
0
1,664,483
Distance Traveled
1,407,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,021
413
62
4
0
312,549
0
L
Zhong Kui
7,418
436
60
4
0
238,339
0
W
Anubis
10,723
631
127
7
0
273,811
0
W
Surtr
9,892
582
104
6
0
318,916
0
W
Susano
9,532
561
74
4
0
410,788
0
L
Freya
7,173
422
83
5
0
274,825
0
W
Athena
7,152
421
34
2
0
365,127
0
L
Heimdallr
7,177
422
66
4
0
258,450
0
W
Skadi
8,569
504
127
7
0
295,841
0
L
Pele
8,075
475
94
6
0
323,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role