Player Matchup

Xing Tian
Xing Tian
Gold V
Bigfatsharp
Xing Tian
Gold V
Level 178
God Stats
9W - 5L
1,706 SR
Queue Stats
200W - 202L
1,279 MMR
Party 2
Serqet
Serqet
Silver III
Zexegon
Serqet
Silver III
Level 159
God Stats
1W - 0L
1,806 SR
Queue Stats
12W - 16L
1,472 MMR
Solo
Yemoja
Yemoja
Platinum V
lldommii
Yemoja
Platinum V
Level 182
God Stats
10W - 9L
1,655 SR
Queue Stats
213W - 208L
1,664 MMR
Party 2
Poseidon
Poseidon
Gold III
miguelescamilla3
Poseidon
Gold III
Level 144
God Stats
14W - 17L
1,503 SR
Queue Stats
217W - 217L
1,464 MMR
Party 3
Danzaburou
Danzaburou
Silver I
xl-BoSniAn-StaR-
Danzaburou
Silver I
Level 88
God Stats
3W - 4L
1,377 SR
Queue Stats
15W - 13L
1,531 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,609 SR
1,482 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,622 SR
1,482 MMR
Merlin
Merlin
Gold IV
MC_Orland_M
Merlin
Gold IV
Level 146
God Stats
9W - 12L
1,610 SR
Queue Stats
161W - 163L
1,284 MMR
Party 1
Ishtar
Ishtar
Gold IV
Metztlí
Ishtar
Gold IV
Level 156
God Stats
6W - 5L
1,699 SR
Queue Stats
180W - 176L
1,488 MMR
Solo
Arachne
Arachne
Gold IV
NinthGryphon475
Arachne
Gold IV
Level 125
God Stats
101W - 100L
1,588 SR
Queue Stats
197W - 212L
1,471 MMR
Solo
Ymir
Ymir
Bronze III
grieverstone
Ymir
Bronze III
Level 174
God Stats
7W - 6L
1,598 SR
Queue Stats
9W - 8L
1,485 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
juvenal189
Kuzenbo
Platinum III
Level 143
God Stats
37W - 32L
1,612 SR
Queue Stats
211W - 190L
1,682 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bigfatsharp
Xing Tian
13
2 / 1 / 5
7,943
496
5,533
13,804
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Zexegon
Serqet
15
3 / 0 / 6
8,981
561
9,021
9,425
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
lldommii
Yemoja
14
6 / 0 / 2
9,410
588
9,756
11,730
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 1 / 4
9,264
579
6,324
7,291
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xl-BoSniAn-StaR-
Danzaburou
16
3 / 1 / 3
9,415
588
7,719
9,841
4,307
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BakasuraAo KuangKing ArthurVamana

VS

Bans
ThanatosThorMartichorasMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 4 / 1
7,764
485
6,574
8,758
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Metztlí
Ishtar
15
0 / 1 / 1
8,307
519
3,846
8,671
3,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 0
7,479
467
3,664
9,851
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 0
8,166
510
5,673
13,583
8,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
juvenal189
Kuzenbo
11
0 / 4 / 1
7,271
454
6,252
18,441
18,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
3
3
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bigfatsharp
Xing Tian
2
1
5
4.5
L
Merlin
0
4
1
0.13
L
Ishtar
Metztlí
Ishtar
0
1
1
0.5
L
3
2
0
1.5
W
Serqet
Zexegon
Serqet
3
0
6
6
L
0
5
0
0
L
Kuzenbo
juvenal189
Kuzenbo
0
4
1
0.13
W
Yemoja
lldommii
Yemoja
6
0
2
7
W
2
1
4
4
W
Danzaburou
xl-BoSniAn-StaR-
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,353
Damage
26,009
52,091
Taken
59,304
31,735
Mitigated
37,460
16,653
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bigfatsharp
Xing Tian
5,533
261
0
2,724
13,804
11,450
38
5,062
8,742
23,683
0
L
Merlin
6,574
100
0
625
8,758
3,492
0
4,400
3,992
72,764
0
L
Ishtar
Metztlí
Ishtar
3,846
2,371
0
5,257
8,671
3,711
0
840
7,721
0
86,342
L
3,664
2,524
0
2,548
9,851
3,748
0
2,792
6,831
0
50,843
W
Serqet
Zexegon
Serqet
9,021
2,807
0
732
9,425
3,887
0
2,194
7,231
0
72,213
L
5,673
1,683
0
2,760
13,583
8,337
0
7,474
6,109
62,506
0
L
Kuzenbo
juvenal189
Kuzenbo
6,252
1,708
0
4,156
18,441
18,172
155
5,464
12,272
26,771
0
W
Yemoja
lldommii
Yemoja
9,756
1,652
1,095
4,277
11,730
9,386
451
5,949
5,781
57,287
0
W
6,324
645
0
1,441
7,291
2,705
39
3,564
3,727
90,854
0
W
Danzaburou
xl-BoSniAn-StaR-
Danzaburou
7,719
3,476
0
6,384
9,841
4,307
653
2,160
7,681
0
90,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,013
Gold Earned
38,987
518
Minions Killed
509
0
Camps Cleared
0
1,638,737
Distance Traveled
1,556,358
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,943
496
35
2
0
334,157
6
L
Merlin
7,764
485
145
9
0
297,927
3
L
Ishtar
8,307
519
146
9
0
290,310
0
L
Arachne
7,479
467
75
5
0
356,673
0
W
Serqet
8,981
561
111
7
0
404,742
2
L
Ymir
8,166
510
112
7
0
284,263
5
L
Kuzenbo
7,271
454
31
2
0
327,185
0
W
Yemoja
9,410
588
70
4
0
252,543
0
W
Poseidon
9,264
579
169
11
0
360,329
7
W
Danzaburou
9,415
588
133
8
0
286,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role