Player Matchup

Neith
Neith
BakedMonk007
Neith
Level 3
God Stats
1W - 2L
1,300 SR
Queue Stats
1W - 3L
1,247 Elo+
Party 1
Ratatoskr
Ratatoskr
Mist3750
Ratatoskr
Level 80
God Stats
13W - 7L
1,719 SR
Queue Stats
31W - 28L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
NFavMasterchief
Cthulhu
Level 101
God Stats
2W - 1L
1,201 SR
Queue Stats
51W - 42L
1,517 Elo+
Party 1
Merlin
Merlin
Soap03
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,432 Elo+
Party 1
Mulan
Mulan
buda5595
Mulan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 45L
1,491 Elo+
Party 1
Team Averages
Level 75
1,444 SR
1,449 Elo+

VS

Team Averages
Level 76
1,552 SR
1,528 Elo+
Tsukuyomi
Tsukuyomi
JumpSpark13
Tsukuyomi
Level 122
God Stats
2W - 0L
1,744 SR
Queue Stats
121W - 93L
1,568 Elo+
Party 2
Cabrakan
Cabrakan
MatthewIsFuego
Cabrakan
Level 115
God Stats
1W - 2L
1,184 SR
Queue Stats
164W - 128L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
PulseJackel
Kukulkan
Level 58
God Stats
33W - 22L
1,757 SR
Queue Stats
334W - 294L
1,551 Elo+
Solo
Horus
Horus
Snake30004
Horus
Level 48
God Stats
1W - 2L
1,482 SR
Queue Stats
57W - 44L
1,587 Elo+
Party 2
Neith
Neith
TheIndecent
Neith
Level 35
God Stats
27W - 24L
1,592 SR
Queue Stats
69W - 55L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,250
417
3,162
5,668
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Mist3750
Ratatoskr
12
4 / 7 / 2
7,471
498
5,870
13,167
4,893
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 2
6,486
432
5,979
12,478
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Soap03
Merlin
12
2 / 3 / 1
7,154
477
7,077
8,209
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
buda5595
Mulan
11
1 / 7 / 1
6,521
435
6,209
18,426
15,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JumpSpark13
Tsukuyomi
15
8 / 2 / 3
9,496
633
13,283
11,926
10,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
14
5 / 0 / 5
8,221
548
10,756
10,835
7,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
PulseJackel
Kukulkan
15
3 / 2 / 2
8,832
589
6,004
7,388
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
11
2 / 1 / 3
6,857
457
4,014
8,007
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 3 / 3
6,860
457
5,249
10,484
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
18
19
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Tsukuyomi
JumpSpark13
Tsukuyomi
8
2
3
4.75
W
Cabrakan
5
0
5
7.5
L
Ratatoskr
Mist3750
Ratatoskr
4
7
2
0.71
L
0
1
2
1
W
Kukulkan
PulseJackel
Kukulkan
3
2
2
2
W
Horus
2
1
3
3.5
L
Merlin
Soap03
Merlin
2
3
1
0.83
W
0
3
3
0.5
L
Mulan
buda5595
Mulan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,297
Damage
39,306
57,948
Taken
48,640
34,682
Mitigated
31,520
6,032
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,162
1,377
0
91
5,668
2,207
0
3,382
2,286
0
35,996
W
Tsukuyomi
JumpSpark13
Tsukuyomi
13,283
4,064
0
4,318
11,926
10,412
116
312
10,971
0
66,238
W
Cabrakan
10,756
1,454
0
2,711
10,835
7,602
372
3,396
7,356
56,111
0
L
Ratatoskr
Mist3750
Ratatoskr
5,870
1,147
0
2,329
13,167
4,893
0
4,532
8,540
0
43,280
L
5,979
338
5
1,340
12,478
9,477
25
1,745
10,731
30,089
0
W
Kukulkan
PulseJackel
Kukulkan
6,004
554
0
1,502
7,388
3,332
0
2,456
4,891
77,523
0
W
Horus
4,014
1,579
2,291
3,966
8,007
5,888
0
2,794
5,213
0
16,531
L
Merlin
Soap03
Merlin
7,077
521
0
463
8,209
3,009
0
3,323
4,790
50,228
0
W
5,249
1,978
0
2,898
10,484
4,286
0
4,098
6,342
0
47,069
L
Mulan
buda5595
Mulan
6,209
768
0
1,804
18,426
15,096
0
3,776
13,617
0
29,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
40,266
317
Minions Killed
410
0
Camps Cleared
0
1,419,509
Distance Traveled
1,438,119
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,250
417
69
5
0
243,128
0
W
Tsukuyomi
9,496
633
89
6
0
285,629
0
W
Cabrakan
8,221
548
84
6
0
299,516
0
L
Ratatoskr
7,471
498
68
5
0
346,415
0
L
Cthulhu
6,486
432
39
3
0
288,880
0
W
Kukulkan
8,832
589
142
9
0
277,686
0
W
Horus
6,857
457
19
1
0
312,967
0
L
Merlin
7,154
477
104
7
0
282,305
1
W
Neith
6,860
457
76
5
0
262,321
0
L
Mulan
6,521
435
37
2
0
258,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role