Player Matchup

Sun Wukong
Sun Wukong
BoneJackKelly
Sun Wukong
Level 87
God Stats
1W - 1L
1,846 SR
Queue Stats
23W - 18L
1,632 Elo+
Solo
Artio
Artio
MysteriousPanda
Artio
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,412 Elo+
Party 2
Ah Puch
Ah Puch
SaberPlush
Ah Puch
Level 89
God Stats
4W - 3L
1,783 SR
Queue Stats
466W - 398L
1,595 Elo+
Solo
Izanami
Izanami
Sr_monster16
Izanami
Level 140
God Stats
19W - 17L
1,904 SR
Queue Stats
624W - 576L
1,635 Elo+
Solo
Ix Chel
Ix Chel
ZuesIsGood786
Ix Chel
Level 15
God Stats
2W - 1L
1,608 SR
Queue Stats
11W - 13L
1,609 Elo+
Party 2
Team Averages
Level 98
1,728 SR
1,577 Elo+

VS

Team Averages
Level 122
1,625 SR
1,562 Elo+
Mulan
Mulan
JACKIEMOONIKOV
Mulan
Level 109
God Stats
17W - 16L
1,600 SR
Queue Stats
123W - 102L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
YolkyMantis98
Danzaburou
Level 119
God Stats
4W - 1L
1,497 SR
Queue Stats
110W - 90L
1,526 Elo+
Party 1
Ganesha
Ganesha
bensdad12
Ganesha
Level 75
God Stats
16W - 9L
1,967 SR
Queue Stats
504W - 466L
1,599 Elo+
Party 1
Serqet
Serqet
illegalPete
Serqet
Level 149
God Stats
24W - 15L
1,522 SR
Queue Stats
424W - 363L
1,582 Elo+
Party 1
Discordia
Discordia
trillie
Discordia
Level 158
God Stats
36W - 36L
1,537 SR
Queue Stats
274W - 265L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoneJackKelly
Sun Wukong
15
3 / 0 / 1
8,355
760
11,432
13,191
11,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 3
7,458
678
4,994
13,914
13,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
SaberPlush
Ah Puch
14
0 / 6 / 3
7,754
705
7,605
13,256
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Sr_monster16
Izanami
15
1 / 3 / 1
8,344
759
9,979
12,007
5,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
14
0 / 1 / 2
7,698
700
8,309
9,092
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
8,063
733
8,514
13,193
12,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
YolkyMantis98
Danzaburou
17
7 / 0 / 3
9,994
909
16,787
9,057
4,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ganesha
bensdad12
Ganesha
14
0 / 0 / 9
8,789
799
6,754
13,640
11,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
16
6 / 1 / 7
9,356
851
14,391
8,997
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
trillie
Discordia
16
0 / 0 / 5
8,942
813
8,818
6,697
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
4
Kills
14
14
Deaths
4
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BoneJackKelly
Sun Wukong
3
0
1
3.5
W
1
3
6
1.33
L
0
4
3
0.38
L
Ah Puch
SaberPlush
Ah Puch
0
6
3
0.25
L
Izanami
Sr_monster16
Izanami
1
3
1
0.5
W
Danzaburou
YolkyMantis98
Danzaburou
7
0
3
8.5
L
Ix Chel
0
1
2
1
W
Ganesha
bensdad12
Ganesha
0
0
9
4.5
W
Serqet
6
1
7
9.5
W
Discordia
trillie
Discordia
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,319
Damage
55,264
61,460
Taken
51,584
39,147
Mitigated
37,336
11,805
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BoneJackKelly
Sun Wukong
11,432
1,026
0
2,200
13,191
11,020
0
2,630
10,148
0
22,191
W
8,514
1,279
0
1,631
13,193
12,800
236
4,482
8,414
0
24,422
L
4,994
349
560
2,125
13,914
13,172
0
2,425
10,874
15,521
0
L
Ah Puch
SaberPlush
Ah Puch
7,605
744
0
1,598
13,256
5,140
0
1,180
11,443
28,704
0
L
Izanami
Sr_monster16
Izanami
9,979
6,882
0
2,402
12,007
5,592
0
4,295
7,712
0
47,242
W
Danzaburou
YolkyMantis98
Danzaburou
16,787
10,111
0
5,594
9,057
4,144
2,726
3,930
4,984
0
57,743
L
Ix Chel
8,309
759
846
2,074
9,092
4,223
0
4,849
4,207
24,665
0
W
Ganesha
bensdad12
Ganesha
6,754
587
1,974
1,580
13,640
11,953
0
5,418
7,782
10,856
0
W
Serqet
14,391
3,025
0
82
8,997
5,736
494
3,486
5,419
0
29,356
W
Discordia
trillie
Discordia
8,818
201
0
218
6,697
2,703
1,521
2,847
3,850
43,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,609
Gold Earned
45,144
240
Minions Killed
266
0
Camps Cleared
0
1,153,254
Distance Traveled
1,297,309
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,355
760
38
3
0
279,417
0
W
Mulan
8,063
733
42
4
0
237,070
0
L
Artio
7,458
678
18
2
0
225,877
0
L
Ah Puch
7,754
705
60
5
0
205,847
0
L
Izanami
8,344
759
77
7
0
215,653
0
W
Danzaburou
9,994
909
95
9
0
250,322
0
L
Ix Chel
7,698
700
47
4
0
226,460
0
W
Ganesha
8,789
799
1
0
0
269,916
0
W
Serqet
9,356
851
34
3
0
286,769
0
W
Discordia
8,942
813
94
9
0
253,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role