Player Matchup

Sun Wukong
Sun Wukong
Azoth39
Sun Wukong
Level 25
God Stats
48W - 38L
1,553 SR
Queue Stats
72W - 77L
1,347 Elo+
Party 1
Hachiman
Hachiman
KillaCaines
Hachiman
Level 106
God Stats
32W - 29L
1,525 SR
Queue Stats
86W - 85L
1,427 Elo+
Party 1
Ah Puch
Ah Puch
PryingJ0ker
Ah Puch
Level 69
God Stats
13W - 11L
1,548 SR
Queue Stats
113W - 117L
1,426 Elo+
Party 1
Team Averages
Level 67
1,542 SR
1,400 Elo+

VS

Team Averages
Level 92
1,607 SR
1,308 Elo+
Ix Chel
Ix Chel
Ember197
Ix Chel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,058 Elo+
Party 2
Surtr
Surtr
McKindigo
Surtr
Level 105
God Stats
4W - 3L
1,693 SR
Queue Stats
73W - 78L
1,419 Elo+
Party 2
Ne Zha
Ne Zha
codycloverttv
Ne Zha
Level 128
God Stats
2W - 2L
1,627 SR
Queue Stats
32W - 35L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azoth39
Sun Wukong
14
1 / 0 / 9
8,625
719
6,852
16,930
20,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
KillaCaines
Hachiman
15
7 / 3 / 2
10,082
840
10,030
10,621
3,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
PryingJ0ker
Ah Puch
16
3 / 0 / 7
9,461
788
17,327
4,555
1,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ember197
Ix Chel
13
0 / 6 / 3
8,366
697
8,628
11,903
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
McKindigo
Surtr
12
2 / 4 / 0
8,120
677
7,541
19,599
16,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 1
7,550
629
3,570
9,434
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Azoth39
Sun Wukong
1
0
9
5.5
L
Ix Chel
Ember197
Ix Chel
0
6
3
0.25
W
Hachiman
KillaCaines
Hachiman
7
3
2
2.67
L
Surtr
McKindigo
Surtr
2
4
0
0.5
W
Ah Puch
PryingJ0ker
Ah Puch
3
0
7
6.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,209
Damage
19,739
32,106
Taken
40,936
25,910
Mitigated
29,935
10,465
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Azoth39
Sun Wukong
6,852
1,507
0
5,578
16,930
20,167
864
5,813
11,117
0
19,889
L
Ix Chel
Ember197
Ix Chel
8,628
881
1,092
935
11,903
4,864
0
5,139
6,764
36,863
0
W
Hachiman
KillaCaines
Hachiman
10,030
5,817
0
3,533
10,621
3,922
1,155
2,011
8,610
0
41,456
L
Surtr
McKindigo
Surtr
7,541
2,369
0
1,191
19,599
16,687
0
9,697
9,902
548
33,055
W
Ah Puch
PryingJ0ker
Ah Puch
17,327
203
721
633
4,555
1,821
696
974
3,581
57,079
0
L
3,570
125
0
3,133
9,434
8,384
0
2,617
6,817
0
11,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,168
Gold Earned
24,036
182
Minions Killed
132
0
Camps Cleared
0
692,991
Distance Traveled
611,968
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,625
719
33
3
0
240,088
0
L
Ix Chel
8,366
697
86
7
0
188,282
0
W
Hachiman
10,082
840
58
5
0
212,543
4
L
Surtr
8,120
677
36
3
0
205,252
0
W
Ah Puch
9,461
788
91
8
0
240,360
0
L
Ne Zha
7,550
629
10
1
0
218,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role