Player Matchup

Medusa
Medusa
AssassinX800X
Medusa
Level 135
God Stats
6W - 5L
1,552 SR
Queue Stats
139W - 134L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
Wacko75
Sylvanus
Level 118
God Stats
11W - 12L
1,309 SR
Queue Stats
119W - 112L
1,453 Elo+
Party 2
Amaterasu
Amaterasu
YingTheBoy
Amaterasu
Level 135
God Stats
1W - 2L
1,352 SR
Queue Stats
48W - 47L
1,457 Elo+
Solo
Kukulkan
Kukulkan
crab badger101
Kukulkan
Level 27
God Stats
6W - 3L
1,396 SR
Queue Stats
93W - 109L
1,332 Elo+
Party 3
Erlang Shen
Erlang Shen
rebel9031
Erlang Shen
Level 46
God Stats
3W - 1L
1,677 SR
Queue Stats
81W - 93L
1,332 Elo+
Party 3
Team Averages
Level 92
1,457 SR
1,403 Elo+

VS

Team Averages
Level 108
1,524 SR
1,474 Elo+
Sobek
Sobek
GeoRgEe___99
Sobek
Level 134
God Stats
7W - 2L
1,848 SR
Queue Stats
566W - 524L
1,531 Elo+
Party 1
Charybdis
Charybdis
LemonShaq
Charybdis
Level 142
God Stats
63W - 68L
1,494 SR
Queue Stats
589W - 561L
1,551 Elo+
Solo
Amaterasu
Amaterasu
Sigtre_
Amaterasu
Level 106
God Stats
1W - 2L
1,305 SR
Queue Stats
224W - 207L
1,460 Elo+
Party 1
Vamana
Vamana
SleepyLion_11
Vamana
Level 31
God Stats
1W - 4L
1,569 SR
Queue Stats
153W - 164L
1,366 Elo+
Solo
Ix Chel
Ix Chel
facio_02
Ix Chel
Level 128
God Stats
4W - 5L
1,402 SR
Queue Stats
328W - 303L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,977
452
7,781
6,740
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Wacko75
Sylvanus
8
2 / 1 / 1
5,766
524
3,919
8,517
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amaterasu
YingTheBoy
Amaterasu
11
3 / 1 / 0
7,184
653
6,832
11,157
6,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
11
0 / 1 / 3
6,279
571
3,806
4,674
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
rebel9031
Erlang Shen
13
7 / 0 / 1
7,329
666
5,190
8,001
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,484
499
4,394
11,969
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
LemonShaq
Charybdis
10
1 / 1 / 2
5,662
515
3,658
7,005
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Sigtre_
Amaterasu
10
1 / 4 / 0
5,942
540
6,053
9,294
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 2
6,090
554
2,983
7,353
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
facio_02
Ix Chel
10
1 / 5 / 0
5,782
526
4,393
8,243
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
12
Kills
5
5
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
2
2
1
1.25
L
Charybdis
LemonShaq
Charybdis
1
1
2
2
L
Amaterasu
Sigtre_
Amaterasu
1
4
0
0.25
L
0
0
2
1
W
Sylvanus
Wacko75
Sylvanus
2
1
1
2.5
W
Amaterasu
YingTheBoy
Amaterasu
3
1
0
3
W
Kukulkan
0
1
3
1.5
L
Ix Chel
facio_02
Ix Chel
1
5
0
0.2
W
Erlang Shen
rebel9031
Erlang Shen
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,528
Damage
21,481
39,089
Taken
43,864
19,766
Mitigated
21,548
15,360
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,781
3,634
229
1,850
6,740
2,306
417
1,831
4,909
0
35,968
L
4,394
568
111
3,802
11,969
9,075
0
1,955
10,014
17,197
0
L
Charybdis
LemonShaq
Charybdis
3,658
1,760
0
3,339
7,005
2,187
0
1,852
5,153
0
39,185
L
Amaterasu
Sigtre_
Amaterasu
6,053
3,522
0
3,037
9,294
4,053
0
0
9,294
0
40,011
L
2,983
1,506
0
960
7,353
3,125
0
790
6,563
0
53,931
W
Sylvanus
Wacko75
Sylvanus
3,919
1,425
782
3,605
8,517
5,149
334
2,358
6,159
22,034
0
W
Amaterasu
YingTheBoy
Amaterasu
6,832
3,814
0
5,587
11,157
6,908
0
0
11,157
0
51,334
W
Kukulkan
3,806
298
0
1,500
4,674
1,778
0
3,692
982
48,470
0
L
Ix Chel
facio_02
Ix Chel
4,393
368
50
1,557
8,243
3,108
0
3,128
5,115
40,530
0
W
Erlang Shen
rebel9031
Erlang Shen
5,190
3,236
0
1,807
8,001
3,625
0
906
7,095
0
54,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,535
Gold Earned
28,960
342
Minions Killed
330
0
Camps Cleared
0
1,080,281
Distance Traveled
1,081,738
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,977
452
44
4
0
194,854
0
L
Sobek
5,484
499
21
2
0
222,837
3
L
Charybdis
5,662
515
82
7
0
200,640
0
L
Amaterasu
5,942
540
62
6
0
220,400
0
L
Vamana
6,090
554
99
9
0
256,904
0
W
Sylvanus
5,766
524
32
3
0
184,956
2
W
Amaterasu
7,184
653
104
9
0
241,586
2
W
Kukulkan
6,279
571
79
7
0
195,338
0
L
Ix Chel
5,782
526
66
6
0
180,957
0
W
Erlang Shen
7,329
666
83
8
0
263,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role