Player Matchup

Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Mango HabaneDro
Geb
Level 129
God Stats
3W - 8L
1,299 SR
Queue Stats
334W - 330L
1,461 Elo+
Party 3
Scylla
Scylla
MissPoutine1131
Scylla
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 43L
1,342 Elo+
Solo
Mulan
Mulan
TX BamBam18
Mulan
Level 123
God Stats
8W - 18L
1,322 SR
Queue Stats
509W - 523L
1,495 Elo+
Party 3
Ravana
Ravana
TanemfVanGore
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,536 Elo+
Party 2
Team Averages
Level 101
1,424 SR
1,467 Elo+

VS

Team Averages
Level 105
1,455 SR
1,489 Elo+
Zhong Kui
Zhong Kui
Call_Me_Gapped
Zhong Kui
Level 94
God Stats
3W - 2L
1,458 SR
Queue Stats
89W - 106L
1,582 Elo+
Party 4
Sol
Sol
TheKingLeo25
Sol
Level 107
God Stats
5W - 1L
1,825 SR
Queue Stats
102W - 107L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
Wolfferz
Hun Batz
Level 128
God Stats
2W - 3L
1,419 SR
Queue Stats
187W - 193L
1,489 Elo+
Party 1
Da Ji
Da Ji
Yung_PoeJerez
Da Ji
Level 62
God Stats
1W - 0L
1,337 SR
Queue Stats
56W - 72L
1,459 Elo+
Party 4
Tiamat
Tiamat
amazingpuddles
Tiamat
Level 136
God Stats
1W - 1L
1,238 SR
Queue Stats
63W - 79L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 3 / 3
6,545
935
4,627
6,668
2,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 1 / 5
6,078
868
4,742
7,925
4,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 2 / 2
5,742
820
3,534
3,658
1,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 2
7,062
1,009
5,741
9,164
9,577
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 4 / 4
5,804
829
2,508
5,707
2,341
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Call_Me_Gapped
Zhong Kui
14
4 / 1 / 8
7,343
1,049
9,370
7,069
8,204
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 8
6,971
996
3,978
6,414
2,894
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
Wolfferz
Hun Batz
12
3 / 3 / 8
7,094
1,013
8,921
7,397
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 2 / 5
6,848
978
2,142
6,654
6,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 7
7,057
1,008
4,754
5,517
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
9
Kills
14
14
Deaths
10
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
3
3
1.5
W
Zhong Kui
Call_Me_Gapped
Zhong Kui
4
1
8
8
L
0
1
5
2.5
L
1
2
2
1
L
4
4
2
1.25
L
1
4
4
0.75
W
1
3
8
1.67
W
Hun Batz
Wolfferz
Hun Batz
3
3
8
2.33
W
2
2
5
2.25
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,152
Damage
29,165
33,122
Taken
33,051
20,301
Mitigated
27,622
8,006
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,627
422
0
759
6,668
2,845
0
3,845
2,823
0
14,118
W
Zhong Kui
Call_Me_Gapped
Zhong Kui
9,370
991
391
2,601
7,069
8,204
1,373
1,979
5,090
15,152
0
L
4,742
256
0
2,696
7,925
4,260
0
5,122
2,803
12,524
0
L
3,534
0
987
546
3,658
1,278
0
1,949
1,709
9,266
0
L
5,741
468
333
601
9,164
9,577
0
4,210
4,954
0
9,361
L
2,508
523
1,585
499
5,707
2,341
0
2,976
2,731
0
3,056
W
3,978
856
291
731
6,414
2,894
1,404
1,241
5,173
14,833
0
W
Hun Batz
Wolfferz
Hun Batz
8,921
1,805
1,162
826
7,397
3,949
0
2,029
5,368
0
16,232
W
2,142
460
30
494
6,654
6,021
130
1,426
5,228
0
7,887
W
4,754
381
627
1,214
5,517
6,554
364
1,601
3,916
10,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,231
Gold Earned
35,313
69
Minions Killed
81
0
Camps Cleared
0
673,928
Distance Traveled
688,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,545
935
27
4
0
137,083
0
W
Zhong Kui
7,343
1,049
17
2
0
115,473
0
L
Geb
6,078
868
9
1
0
153,834
0
L
Scylla
5,742
820
15
2
0
111,269
0
L
Mulan
7,062
1,009
17
2
0
129,538
0
L
Ravana
5,804
829
1
0
0
142,204
0
W
Sol
6,971
996
16
2
0
126,428
0
W
Hun Batz
7,094
1,013
15
2
0
150,223
0
W
Da Ji
6,848
978
17
2
0
154,940
0
W
Tiamat
7,057
1,008
16
2
0
141,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role