Player Matchup

Hachiman
Hachiman
Silver II
ASHLOW
Hachiman
Silver II
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,452 MMR
Solo
Cliodhna
Cliodhna
Bronze V
BrvtaI
Cliodhna
Bronze V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,479 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Fuzzy3399
Morgan Le Fay
Gold V
Level 145
God Stats
5W - 1L
1,881 SR
Queue Stats
89W - 90L
1,431 MMR
Solo
Atlas
Atlas
Gold III
I HOT N BEEFY I
Atlas
Gold III
Level 155
God Stats
9W - 4L
1,664 SR
Queue Stats
233W - 227L
1,448 MMR
Solo
Ravana
Ravana
Bronze V
zLoudd
Ravana
Bronze V
Level 111
God Stats
17W - 7L
1,858 SR
Queue Stats
142W - 123L
1,454 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,680 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,465 SR
1,434 MMR
Pele
Pele
Silver I
 
Pele
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver III
CuaspaD
Danzaburou
Silver III
Level 147
God Stats
9W - 18L
1,413 SR
Queue Stats
162W - 175L
1,331 MMR
Party 2
Janus
Janus
Gold IV
IIJJBIl
Janus
Gold IV
Level 85
God Stats
9W - 8L
1,585 SR
Queue Stats
306W - 305L
1,475 MMR
Solo
Yemoja
Yemoja
Gold IV
MissSageykins
Yemoja
Gold IV
Level 159
God Stats
0W - 2L
1,266 SR
Queue Stats
25W - 27L
1,436 MMR
Solo
King Arthur
King Arthur
Silver I
Todrickbeast5
King Arthur
Silver I
Level 103
God Stats
4W - 6L
1,562 SR
Queue Stats
163W - 175L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ASHLOW
Hachiman
15
3 / 0 / 3
10,062
559
15,304
12,849
4,835
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
BrvtaI
Cliodhna
19
5 / 1 / 3
12,146
675
13,212
16,313
7,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Fuzzy3399
Morgan Le Fay
16
2 / 2 / 8
10,079
560
15,165
11,882
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 9
9,474
526
7,657
20,544
20,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
zLoudd
Ravana
18
12 / 0 / 6
11,333
630
15,225
8,132
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangSkadiBakasura

VS

Bans
MartichorasAphroditeVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 3 / 0
8,560
476
7,385
17,489
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
CuaspaD
Danzaburou
13
0 / 4 / 1
8,090
449
5,169
13,429
4,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
IIJJBIl
Janus
13
0 / 4 / 1
8,038
447
9,544
8,960
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 8 / 3
7,451
414
3,988
23,363
19,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Todrickbeast5
King Arthur
15
2 / 4 / 0
8,996
500
10,968
23,535
25,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
23
Kills
5
5
Deaths
23
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
0
0.67
W
Hachiman
ASHLOW
Hachiman
3
0
3
4.5
W
Cliodhna
BrvtaI
Cliodhna
5
1
3
6.5
L
Danzaburou
CuaspaD
Danzaburou
0
4
1
0.13
W
Morgan Le Fay
Fuzzy3399
Morgan Le Fay
2
2
8
3
W
1
2
9
2.75
L
Janus
IIJJBIl
Janus
0
4
1
0.13
L
1
8
3
0.31
L
King Arthur
Todrickbeast5
King Arthur
2
4
0
0.5
W
Ravana
zLoudd
Ravana
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,563
Damage
37,054
69,720
Taken
86,776
41,107
Mitigated
59,581
23,647
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,385
1,108
0
4,377
17,489
6,319
0
5,074
12,415
0
72,971
W
Hachiman
ASHLOW
Hachiman
15,304
13,307
0
6,786
12,849
4,835
3,055
1,498
11,269
0
85,779
W
Cliodhna
BrvtaI
Cliodhna
13,212
2,722
0
8,062
16,313
7,534
282
1,786
14,491
0
118,521
L
Danzaburou
CuaspaD
Danzaburou
5,169
2,653
0
3,432
13,429
4,722
0
2,156
11,273
0
70,430
W
Morgan Le Fay
Fuzzy3399
Morgan Le Fay
15,165
1,583
0
1,304
11,882
5,083
481
3,480
8,212
96,483
0
W
7,657
2,820
0
5,154
20,544
20,095
28
5,755
14,545
34,980
0
L
Janus
IIJJBIl
Janus
9,544
122
0
683
8,960
3,113
0
4,330
4,630
66,154
0
L
3,988
1,200
1,978
2,277
23,363
19,804
0
7,042
16,321
17,226
0
L
King Arthur
Todrickbeast5
King Arthur
10,968
819
0
2,864
23,535
25,623
0
4,220
19,315
0
70,922
W
Ravana
zLoudd
Ravana
15,225
4,641
0
2,341
8,132
3,560
0
1,927
6,035
0
99,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,094
Gold Earned
41,135
622
Minions Killed
467
0
Camps Cleared
0
1,860,179
Distance Traveled
1,696,151
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,560
476
104
6
0
415,864
1
W
Hachiman
10,062
559
136
8
0
325,091
0
W
Cliodhna
12,146
675
190
11
0
381,988
6
L
Danzaburou
8,090
449
111
6
0
347,597
1
W
Morgan Le Fay
10,079
560
141
8
0
366,345
1
W
Atlas
9,474
526
26
1
0
346,067
0
L
Janus
8,038
447
114
6
0
335,444
2
L
Yemoja
7,451
414
21
1
0
299,296
1
L
King Arthur
8,996
500
117
7
0
297,950
3
W
Ravana
11,333
630
129
7
0
440,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role