Player Matchup

Aphrodite
Aphrodite
MairmanChao
Aphrodite
Level 16
God Stats
11W - 12L
1,641 SR
Queue Stats
13W - 19L
1,440 Elo+
Party 2
Shiva
Shiva
NinjaGuava
Shiva
Level 108
God Stats
8W - 8L
1,482 SR
Queue Stats
126W - 122L
1,486 Elo+
Party 2
Izanami
Izanami
sharkmonkeyb
Izanami
Level 12
God Stats
2W - 6L
1,412 SR
Queue Stats
38W - 45L
1,432 Elo+
Party 2
Team Averages
Level 45
1,512 SR
1,452 Elo+

VS

Team Averages
Level 54
1,658 SR
1,454 Elo+
Surtr
Surtr
DaddyDank42
Surtr
Level 27
God Stats
3W - 2L
1,707 SR
Queue Stats
24W - 25L
1,443 Elo+
Party 1
Agni
Agni
Toka420
Agni
Level 28
God Stats
2W - 0L
1,768 SR
Queue Stats
27W - 22L
1,515 Elo+
Party 1
Bakasura
Bakasura
iASTRO-_-MANIAC
Bakasura
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 252L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MairmanChao
Aphrodite
14
0 / 4 / 3
8,383
645
5,863
13,423
7,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
15
3 / 3 / 0
9,350
719
15,481
18,476
15,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
sharkmonkeyb
Izanami
12
0 / 4 / 1
7,911
609
6,725
13,094
5,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
9,604
739
11,764
15,658
14,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
Toka420
Agni
16
3 / 3 / 8
10,023
771
14,493
10,264
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
16
6 / 0 / 5
10,688
822
10,567
12,084
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
11
11
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Aphrodite
MairmanChao
Aphrodite
0
4
3
0.38
L
Shiva
3
3
0
1
W
Agni
Toka420
Agni
3
3
8
2.33
W
Bakasura
6
0
5
8.5
L
Izanami
sharkmonkeyb
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,069
Damage
36,824
44,993
Taken
38,006
28,382
Mitigated
26,029
12,257
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,764
4,550
279
2,978
15,658
14,438
679
3,127
12,103
679
29,268
L
Aphrodite
MairmanChao
Aphrodite
5,863
427
3,599
3,820
13,423
7,823
38
5,294
7,702
30,889
0
L
Shiva
15,481
3,560
298
3,799
18,476
15,188
0
4,117
13,543
0
51,002
W
Agni
Toka420
Agni
14,493
1,011
0
2,032
10,264
4,186
478
1,229
8,606
54,384
0
W
Bakasura
10,567
7,687
0
3,668
12,084
7,405
2,078
1,883
9,804
0
38,517
L
Izanami
sharkmonkeyb
Izanami
6,725
5,638
0
741
13,094
5,371
53
5,530
7,259
0
33,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,644
Gold Earned
30,315
203
Minions Killed
181
0
Camps Cleared
0
766,913
Distance Traveled
818,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,604
739
22
2
0
275,259
0
L
Aphrodite
8,383
645
51
4
0
256,868
0
L
Shiva
9,350
719
86
7
0
267,462
0
W
Agni
10,023
771
83
6
0
246,122
0
W
Bakasura
10,688
822
76
6
0
297,329
0
L
Izanami
7,911
609
66
5
0
242,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role