Player Matchup

Terra
Terra
DoansaI
Terra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,551 Elo+
Party 2
Merlin
Merlin
ExplosiveMango
Merlin
Level 104
God Stats
3W - 4L
1,343 SR
Queue Stats
76W - 79L
1,572 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hircine01001
Tsukuyomi
Level 63
God Stats
1W - 0L
1,297 SR
Queue Stats
145W - 145L
1,400 Elo+
Solo
Nemesis
Nemesis
stevan2503gamer
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,546 Elo+
Solo
Neith
Neith
ぇえまあんご
Neith
Level 43
God Stats
3W - 4L
1,512 SR
Queue Stats
69W - 76L
1,505 Elo+
Party 2
Team Averages
Level 85
1,430 SR
1,515 Elo+

VS

Team Averages
Level 83
1,502 SR
1,430 Elo+
Charybdis
Charybdis
AuntRuckus
Charybdis
Level 103
God Stats
26W - 31L
1,373 SR
Queue Stats
83W - 110L
1,351 Elo+
Party 1
Ix Chel
Ix Chel
BlueRavinofÓðinn
Ix Chel
Level 109
God Stats
1W - 3L
1,342 SR
Queue Stats
35W - 43L
1,421 Elo+
Party 1
Khepri
Khepri
Coffeeez4closers
Khepri
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 153L
1,399 Elo+
Party 1
Chang'e
Chang'e
MarkiTheSharkiii
Chang'e
Level 47
God Stats
5W - 3L
1,814 SR
Queue Stats
317W - 282L
1,575 Elo+
Solo
Ratatoskr
Ratatoskr
Whiteflame3091
Ratatoskr
Level 79
God Stats
54W - 61L
1,479 SR
Queue Stats
124W - 151L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DoansaI
Terra
12
2 / 0 / 12
8,328
555
4,831
11,809
9,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 5
9,065
604
7,066
7,778
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Hircine01001
Tsukuyomi
12
1 / 2 / 2
7,555
504
4,760
11,201
5,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 2 / 6
8,020
535
5,600
8,153
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
11 / 0 / 4
9,683
646
17,574
8,661
4,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AuntRuckus
Charybdis
10
0 / 6 / 0
6,691
446
5,441
11,540
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 3 / 0
7,541
503
5,240
9,868
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
0 / 5 / 1
7,141
476
2,524
13,272
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 1
8,861
591
9,805
9,989
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Whiteflame3091
Ratatoskr
10
0 / 4 / 0
6,573
438
3,804
8,699
3,817
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
19
Kills
4
4
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AuntRuckus
Charybdis
0
6
0
0
L
2
3
0
0.67
L
0
5
1
0.1
W
Terra
DoansaI
Terra
2
0
12
8
W
2
0
5
4.5
W
Tsukuyomi
Hircine01001
Tsukuyomi
1
2
2
1
L
2
1
1
2.5
L
Ratatoskr
Whiteflame3091
Ratatoskr
0
4
0
0
W
3
2
6
3
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,831
Damage
26,814
47,602
Taken
53,368
26,451
Mitigated
26,523
17,294
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AuntRuckus
Charybdis
5,441
2,587
82
2,496
11,540
4,286
63
2,027
9,513
0
49,536
L
5,240
806
914
3,709
9,868
3,637
0
3,458
6,410
50,190
0
L
2,524
351
0
1,113
13,272
11,221
303
2,513
10,759
18,283
0
W
Terra
DoansaI
Terra
4,831
607
2,561
4,479
11,809
9,719
87
4,240
7,499
22,265
0
W
7,066
339
0
1,561
7,778
3,956
0
2,546
5,214
83,862
0
W
Tsukuyomi
Hircine01001
Tsukuyomi
4,760
1,990
0
3,308
11,201
5,089
0
6,970
3,862
0
47,056
L
9,805
959
416
6,722
9,989
3,562
0
1,058
8,931
67,139
0
L
Ratatoskr
Whiteflame3091
Ratatoskr
3,804
1,139
0
879
8,699
3,817
0
2,841
5,858
0
40,377
W
5,600
1,736
0
375
8,153
3,246
0
2,333
5,788
0
62,773
W
17,574
10,220
0
5,010
8,661
4,441
1,184
1,493
7,168
0
87,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,651
Gold Earned
36,807
468
Minions Killed
375
0
Camps Cleared
0
1,580,281
Distance Traveled
1,436,312
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,691
446
84
6
0
244,735
5
L
Ix Chel
7,541
503
75
5
0
299,075
0
L
Khepri
7,141
476
26
2
0
264,636
6
W
Terra
8,328
555
25
2
0
343,915
3
W
Merlin
9,065
604
140
9
0
310,415
0
W
Tsukuyomi
7,555
504
75
5
0
292,868
2
L
Chang'e
8,861
591
129
9
0
295,372
0
L
Ratatoskr
6,573
438
61
4
0
332,494
0
W
Nemesis
8,020
535
85
6
0
353,077
0
W
Neith
9,683
646
143
10
0
280,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role