Player Matchup

Achilles
Achilles
DeoDeStick
Achilles
Level 62
God Stats
35W - 33L
1,463 SR
Queue Stats
191W - 205L
1,529 Elo+
Party 2
Maui
Maui
EROS-JD0910
Maui
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,468 Elo+
Solo
Neith
Neith
GallarLuis6408
Neith
Level 98
God Stats
32W - 33L
1,469 SR
Queue Stats
102W - 107L
1,437 Elo+
Solo
Da Ji
Da Ji
JutheGoat2233
Da Ji
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 66L
1,412 Elo+
Solo
Anubis
Anubis
Sammyman83
Anubis
Level 60
God Stats
35W - 14L
1,531 SR
Queue Stats
367W - 358L
1,490 Elo+
Party 2
Team Averages
Level 90
1,493 SR
1,467 Elo+

VS

Team Averages
Level 49
1,495 SR
1,431 Elo+
Serqet
Serqet
Ironswordsss
Serqet
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,466 Elo+
Solo
Yemoja
Yemoja
iDontLoveU-
Yemoja
Level 64
God Stats
1W - 5L
1,297 SR
Queue Stats
89W - 85L
1,450 Elo+
Party 1
Jing Wei
Jing Wei
robsicko
Jing Wei
Level 42
God Stats
3W - 3L
1,686 SR
Queue Stats
130W - 124L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
turtamonkey
Gilgamesh
Level 40
God Stats
15W - 23L
1,165 SR
Queue Stats
80W - 94L
1,326 Elo+
Solo
Baba Yaga
Baba Yaga
urmom003
Baba Yaga
Level 68
God Stats
1W - 1L
1,825 SR
Queue Stats
105W - 94L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeoDeStick
Achilles
11
2 / 0 / 3
6,827
621
3,731
6,797
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 0 / 2
5,864
533
2,399
8,278
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 2
5,401
491
5,330
7,456
2,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 4
6,166
561
5,703
8,967
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Sammyman83
Anubis
12
4 / 2 / 1
7,481
680
5,446
9,152
4,088
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
1 / 4 / 1
5,466
497
3,478
8,644
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
7
0 / 0 / 2
5,568
506
2,199
7,105
4,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jing Wei
robsicko
Jing Wei
10
3 / 1 / 0
5,871
534
6,562
7,921
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
turtamonkey
Gilgamesh
7
0 / 3 / 1
4,720
429
3,901
8,333
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
urmom003
Baba Yaga
11
2 / 2 / 1
6,165
560
7,159
6,514
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
6
6
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
DeoDeStick
Achilles
2
0
3
3.5
W
1
0
2
2
W
1
2
2
1
L
Serqet
1
4
1
0.38
W
2
2
4
2
W
Anubis
Sammyman83
Anubis
4
2
1
2.25
L
Yemoja
0
0
2
1
L
Jing Wei
robsicko
Jing Wei
3
1
0
3
L
Gilgamesh
turtamonkey
Gilgamesh
0
3
1
0.17
L
Baba Yaga
urmom003
Baba Yaga
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,609
Damage
23,299
40,650
Taken
38,517
21,747
Mitigated
14,895
11,882
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DeoDeStick
Achilles
3,731
967
0
1,794
6,797
5,769
642
943
5,854
0
34,789
W
2,399
811
0
2,111
8,278
5,820
0
1,109
7,169
10,854
0
W
5,330
1,439
245
2,779
7,456
2,695
0
471
6,985
0
32,502
L
Serqet
3,478
1,403
0
719
8,644
2,756
0
1,281
7,328
0
31,974
W
5,703
1,238
0
939
8,967
3,375
0
1,629
7,338
0
36,384
W
Anubis
Sammyman83
Anubis
5,446
161
0
4,014
9,152
4,088
181
5,206
3,784
59,641
0
L
Yemoja
2,199
1,079
2,210
2,116
7,105
4,318
0
1,325
5,689
11,641
0
L
Jing Wei
robsicko
Jing Wei
6,562
5,123
0
1,810
7,921
2,642
0
1,098
6,823
0
32,622
L
Gilgamesh
turtamonkey
Gilgamesh
3,901
1,109
0
1,060
8,333
3,054
0
1,320
6,743
0
20,107
L
Baba Yaga
urmom003
Baba Yaga
7,159
429
0
2,536
6,514
2,125
0
2,821
3,616
42,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
27,790
272
Minions Killed
210
0
Camps Cleared
0
1,097,809
Distance Traveled
1,113,034
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,827
621
63
6
0
242,469
1
W
Maui
5,864
533
6
1
0
229,395
1
W
Neith
5,401
491
44
4
0
174,207
0
L
Serqet
5,466
497
51
5
0
250,632
0
W
Da Ji
6,166
561
56
5
0
243,414
1
W
Anubis
7,481
680
103
9
0
208,324
0
L
Yemoja
5,568
506
17
2
0
196,511
2
L
Jing Wei
5,871
534
39
4
0
217,786
2
L
Gilgamesh
4,720
429
34
3
0
225,374
0
L
Baba Yaga
6,165
560
69
6
0
222,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role