Player Matchup

Maui
Maui
Dream_clown234
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 108L
1,514 Elo+
Party 2
Ix Chel
Ix Chel
Dynasty0903
Ix Chel
Level 88
God Stats
15W - 26L
1,405 SR
Queue Stats
104W - 104L
1,514 Elo+
Party 2
Medusa
Medusa
SinnerDean
Medusa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,718 Elo+
Solo
Team Averages
Level 86
1,468 SR
1,582 Elo+

VS

Team Averages
Level 166
1,395 SR
1,544 Elo+
Baron Samedi
Baron Samedi
Chronokitty
Baron Samedi
Level 174
God Stats
3W - 0L
1,505 SR
Queue Stats
43W - 39L
1,581 Elo+
Party 1
Tyr
Tyr
ChrueKAOS
Tyr
Level 166
God Stats
5W - 1L
1,434 SR
Queue Stats
62W - 56L
1,659 Elo+
Party 1
Medusa
Medusa
ricklemmes94
Medusa
Level 158
God Stats
1W - 1L
1,246 SR
Queue Stats
75W - 95L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
10,498
656
4,855
17,401
25,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Dynasty0903
Ix Chel
16
2 / 4 / 2
10,769
673
14,591
16,183
9,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
SinnerDean
Medusa
14
1 / 6 / 1
9,648
603
7,486
13,497
7,609
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chronokitty
Baron Samedi
18
6 / 1 / 6
11,793
737
19,088
11,821
6,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 2 / 5
12,254
766
14,079
20,712
27,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
16
0 / 1 / 9
10,267
642
9,325
14,025
6,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chronokitty
Baron Samedi
6
1
6
9
W
6
2
5
4.25
L
1
2
3
1.25
L
Ix Chel
Dynasty0903
Ix Chel
2
4
2
0.75
L
Medusa
SinnerDean
Medusa
1
6
1
0.25
W
Medusa
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,932
Damage
42,492
47,081
Taken
46,558
42,549
Mitigated
39,688
7,332
Healing
21,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chronokitty
Baron Samedi
19,088
547
4,190
6,844
11,821
6,004
697
6,199
5,622
58,775
0
W
14,079
2,107
0
7,233
20,712
27,600
553
7,065
13,237
0
51,567
L
4,855
961
0
2,983
17,401
25,407
0
5,536
11,865
16,564
0
L
Ix Chel
Dynasty0903
Ix Chel
14,591
738
1,263
2,058
16,183
9,533
0
7,550
8,633
62,769
0
L
Medusa
SinnerDean
Medusa
7,486
2,519
0
1,028
13,497
7,609
0
6,056
7,441
0
29,600
W
Medusa
9,325
3,525
0
3,073
14,025
6,084
2,648
6,832
7,193
0
57,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
34,314
161
Minions Killed
219
0
Camps Cleared
0
823,955
Distance Traveled
942,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,793
737
78
5
0
300,813
0
W
Tyr
12,254
766
87
5
0
306,681
0
L
Maui
10,498
656
19
1
0
289,540
0
L
Ix Chel
10,769
673
109
7
0
270,886
0
L
Medusa
9,648
603
33
2
0
263,529
0
W
Medusa
10,267
642
54
3
0
335,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role