Player Matchup

Bacchus
Bacchus
Bronze IV
GzUpHostDown
Bacchus
Bronze IV
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
1,182 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 32
1,500 SR
1,182 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 47
1,269 SR
1,078 MMR
Guan Yu
Guan Yu
Silver IV
godzilla8188-ton
Guan Yu
Silver IV
Level 47
God Stats
2W - 5L
1,269 SR
Queue Stats
45W - 124L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GzUpHostDown
Bacchus
17
2 / 3 / 0
11,277
705
8,878
24,952
24,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
CerberusAo KuangAtlasChronosLoki

VS

Bans
He BoAgniHadesMauiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 0
14,602
913
17,141
16,259
14,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GzUpHostDown
Bacchus
2
3
0
0.67
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,878
Damage
17,141
24,952
Taken
16,259
24,403
Mitigated
14,736
5,954
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GzUpHostDown
Bacchus
8,878
1,959
0
5,954
24,952
24,403
0
346
24,606
50,981
0
W
17,141
5,859
0
6,134
16,259
14,736
2,519
9,679
6,580
0
86,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,277
Gold Earned
14,602
60
Minions Killed
145
2
Camps Cleared
8
269,890
Distance Traveled
304,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,277
705
60
4
2
269,890
0
W
Guan Yu
14,602
913
145
9
8
304,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role