Player Matchup

Ra
Ra
Silver III
Boltofthegods
Ra
Silver III
Level 145
God Stats
8W - 6L
1,797 SR
Queue Stats
82W - 104L
1,349 MMR
Party 3
Cliodhna
Cliodhna
Bronze IV
DarkLordSithiz
Cliodhna
Bronze IV
Level 143
God Stats
0W - 2L
1,355 SR
Queue Stats
4W - 12L
1,152 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
Hotgeorge255
Danzaburou
Bronze IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,145 MMR
Party 2
Cabrakan
Cabrakan
Bronze I
Johndmon123
Cabrakan
Bronze I
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 22L
1,120 MMR
Party 2
Achilles
Achilles
Silver III
agentwaffles13
Achilles
Silver III
Level 136
God Stats
3W - 4L
1,488 SR
Queue Stats
63W - 83L
1,347 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,528 SR
1,222 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,489 SR
1,278 MMR
Bakasura
Bakasura
Silver II
BeezyBros_CA
Bakasura
Silver II
Level 157
God Stats
17W - 18L
1,407 SR
Queue Stats
810W - 846L
1,087 MMR
Solo
Sol
Sol
Silver I
DankesSchnee
Sol
Silver I
Level 127
God Stats
12W - 13L
1,424 SR
Queue Stats
130W - 125L
1,323 MMR
Party 1
Chaac
Chaac
Gold V
Jhon Rose117
Chaac
Gold V
Level 136
God Stats
46W - 44L
1,463 SR
Queue Stats
109W - 105L
1,322 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Neeb4life
Morgan Le Fay
Gold V
Level 121
God Stats
11W - 10L
1,651 SR
Queue Stats
104W - 111L
1,161 MMR
Party 4
Ravana
Ravana
Gold III
Theramorn
Ravana
Gold III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,496 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,337
485
2,208
7,764
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
10
1 / 3 / 1
5,540
504
5,004
10,488
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Hotgeorge255
Danzaburou
9
0 / 6 / 1
5,385
490
3,898
8,565
3,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Johndmon123
Cabrakan
9
1 / 5 / 0
5,387
490
2,539
12,500
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
11
2 / 1 / 1
5,951
541
5,995
7,590
6,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BellonaSun WukongAphroditeBaron SamediSerqet

VS

Bans
MercuryVamanaNemesisIshtarFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BeezyBros_CA
Bakasura
12
1 / 2 / 0
6,957
632
2,188
9,843
4,179
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 0 / 6
7,780
707
10,981
7,017
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 1 / 6
7,301
664
8,126
9,216
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Neeb4life
Morgan Le Fay
12
5 / 0 / 0
7,225
657
8,757
5,895
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Theramorn
Ravana
12
1 / 2 / 1
6,568
597
3,660
7,559
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
18
18
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BeezyBros_CA
Bakasura
1
2
0
0.5
L
0
3
1
0.17
W
6
0
6
9
L
Cliodhna
1
3
1
0.5
L
Danzaburou
Hotgeorge255
Danzaburou
0
6
1
0.08
W
5
1
6
8
L
Cabrakan
Johndmon123
Cabrakan
1
5
0
0.2
W
Morgan Le Fay
Neeb4life
Morgan Le Fay
5
0
0
5
W
Ravana
Theramorn
Ravana
1
2
1
0.75
L
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,644
Damage
33,712
46,907
Taken
39,530
28,819
Mitigated
16,635
10,574
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BeezyBros_CA
Bakasura
2,188
1,493
0
5,046
9,843
4,179
549
141
9,166
0
29,850
L
2,208
43
240
1,636
7,764
2,608
0
3,869
3,321
31,464
0
W
10,981
4,054
0
5,281
7,017
2,479
963
1,294
5,723
55,422
0
L
Cliodhna
5,004
763
0
2,195
10,488
3,712
0
3,224
7,098
0
38,132
L
Danzaburou
Hotgeorge255
Danzaburou
3,898
1,488
0
1,474
8,565
3,636
0
4,969
3,596
0
37,265
W
8,126
3,149
0
2,467
9,216
5,236
627
1,849
7,225
0
40,245
L
Cabrakan
Johndmon123
Cabrakan
2,539
463
0
3,113
12,500
12,786
0
6,362
6,105
13,484
0
W
Morgan Le Fay
Neeb4life
Morgan Le Fay
8,757
504
0
2,058
5,895
2,043
620
561
5,250
51,156
0
W
Ravana
Theramorn
Ravana
3,660
1,265
0
1,625
7,559
2,698
0
740
6,711
0
49,052
L
Achilles
5,995
1,663
0
1,916
7,590
6,077
64
717
6,387
0
30,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,600
Gold Earned
35,831
242
Minions Killed
429
0
Camps Cleared
0
1,127,141
Distance Traveled
1,157,388
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,957
632
101
9
0
210,383
0
L
Ra
5,337
485
55
5
0
246,238
2
W
Sol
7,780
707
101
9
0
215,888
3
L
Cliodhna
5,540
504
59
5
0
262,016
2
L
Danzaburou
5,385
490
58
5
0
205,452
0
W
Chaac
7,301
664
60
5
0
235,958
4
L
Cabrakan
5,387
490
26
2
0
207,390
0
W
Morgan Le Fay
7,225
657
83
8
0
229,462
0
W
Ravana
6,568
597
84
8
0
265,697
2
L
Achilles
5,951
541
44
4
0
206,045
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role