Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
JohnnySack
Hou Yi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
JustGotThat
Nu Wa
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,193 Elo+
Party 4
Mulan
Mulan
Malzov
Mulan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,273 Elo+
Party 4
Ah Puch
Ah Puch
SackSmacker
Ah Puch
Level 146
God Stats
1W - 2L
1,825 SR
Queue Stats
58W - 52L
1,589 Elo+
Party 1
Team Averages
Level 114
1,565 SR
1,427 Elo+

VS

Team Averages
Level 107
1,601 SR
1,573 Elo+
Horus
Horus
FisherOnHulu
Horus
Level 97
God Stats
64W - 47L
1,610 SR
Queue Stats
401W - 362L
1,644 Elo+
Party 3
Skadi
Skadi
QuickWK
Skadi
Level 87
God Stats
65W - 49L
1,701 SR
Queue Stats
276W - 235L
1,642 Elo+
Party 3
Khepri
Khepri
Viciouskickz
Khepri
Level 127
God Stats
3W - 1L
1,674 SR
Queue Stats
76W - 62L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
WickedInstincz
Kukulkan
Level 99
God Stats
5W - 3L
1,546 SR
Queue Stats
81W - 69L
1,509 Elo+
Party 2
Pele
Pele
iiMadafaka
Pele
Level 125
God Stats
2W - 0L
1,476 SR
Queue Stats
61W - 53L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 2 / 1
3,303
551
2,130
4,263
2,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
JohnnySack
Hou Yi
1
0 / 0 / 0
2,611
435
0
0
0
6
0 / 0 / 0
3,566
594
892
1,314
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Malzov
Mulan
7
0 / 1 / 0
3,707
618
2,156
4,157
2,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
SackSmacker
Ah Puch
7
1 / 0 / 0
3,737
623
4,711
3,284
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,924
654
2,568
4,061
1,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Skadi
QuickWK
Skadi
6
1 / 0 / 1
3,758
626
3,230
3,650
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
6
0 / 1 / 0
3,678
613
1,150
5,530
2,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
8
0 / 0 / 0
4,271
712
216
1,778
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 0 / 1
4,165
694
1,944
3,974
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
0
0
1
0.5
L
Hou Yi
JohnnySack
Hou Yi
0
0
0
0
L
0
0
0
0
L
Mulan
Malzov
Mulan
0
1
0
0
W
Skadi
QuickWK
Skadi
1
0
1
1.5
L
Ah Puch
SackSmacker
Ah Puch
1
0
0
1
W
Khepri
0
1
0
0
W
Kukulkan
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,889
Damage
9,108
13,018
Taken
18,993
6,516
Mitigated
7,886
4,893
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,130
455
0
724
4,263
2,734
0
547
3,716
11,789
0
W
2,568
1,412
40
2,411
4,061
1,953
0
81
3,727
0
17,385
L
Hou Yi
JohnnySack
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
892
81
0
500
1,314
278
0
343
971
17,446
0
L
Mulan
Malzov
Mulan
2,156
410
0
1,042
4,157
2,467
0
0
3,868
0
15,221
W
Skadi
QuickWK
Skadi
3,230
1,472
0
718
3,650
1,346
0
2,955
535
0
20,108
L
Ah Puch
SackSmacker
Ah Puch
4,711
741
0
2,627
3,284
1,037
0
476
2,808
23,053
0
W
Khepri
1,150
133
540
1,881
5,530
2,920
0
3,109
2,233
11,422
0
W
Kukulkan
216
0
0
676
1,778
539
0
231
1,547
31,036
0
W
1,944
620
0
2,308
3,974
1,128
0
945
2,965
0
18,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,924
Gold Earned
19,796
118
Minions Killed
180
0
Camps Cleared
0
483,153
Distance Traveled
637,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,303
551
15
3
0
129,267
0
W
Horus
3,924
654
27
5
0
136,630
0
L
Hou Yi
2,611
435
0
0
0
0
0
L
Nu Wa
3,566
594
29
5
0
121,715
0
L
Mulan
3,707
618
24
4
0
111,972
0
W
Skadi
3,758
626
46
8
0
121,529
0
L
Ah Puch
3,737
623
50
8
0
120,199
0
W
Khepri
3,678
613
15
3
0
125,095
0
W
Kukulkan
4,271
712
57
10
0
115,779
0
W
Pele
4,165
694
35
6
0
138,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role