Player Matchup

Morgan Le Fay
Morgan Le Fay
JediJones96
Morgan Le Fay
Level 121
God Stats
3W - 8L
1,563 SR
Queue Stats
21W - 31L
1,425 Elo+
Party 1
Medusa
Medusa
Unbracedking
Medusa
Level 128
God Stats
2W - 6L
1,647 SR
Queue Stats
112W - 98L
1,628 Elo+
Party 1
Zhong Kui
Zhong Kui
blackHawk7664
Zhong Kui
Level 109
God Stats
2W - 3L
1,592 SR
Queue Stats
221W - 232L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gbowland
Cu Chulainn
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Susano
Susano
godlymichael1738
Susano
Level 101
God Stats
2W - 2L
1,517 SR
Queue Stats
39W - 37L
1,516 Elo+
Party 1
Team Averages
Level 110
1,564 SR
1,515 Elo+

VS

Team Averages
Level 122
1,594 SR
1,586 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Arεs
Hercules
Level 151
God Stats
42W - 36L
1,654 SR
Queue Stats
335W - 281L
1,576 Elo+
Party 3
Eset
Eset
Noxide1
Eset
Level 127
God Stats
7W - 1L
1,500 SR
Queue Stats
96W - 71L
1,617 Elo+
Party 3
Medusa
Medusa
WiLdCaT1827
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,683 Elo+
Party 2
Ra
Ra
XUndahCheese69X
Ra
Level 146
God Stats
1W - 0L
1,814 SR
Queue Stats
8W - 11L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JediJones96
Morgan Le Fay
13
2 / 4 / 2
7,621
762
13,016
11,712
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
3 / 2 / 3
7,943
794
8,461
10,041
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
blackHawk7664
Zhong Kui
15
1 / 1 / 2
8,068
807
7,366
7,486
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
gbowland
Cu Chulainn
9
0 / 0 / 0
6,015
602
0
0
0
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 3 / 3
7,601
760
7,038
9,442
4,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 1 / 6
7,783
778
11,591
7,912
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Arεs
Hercules
15
6 / 2 / 3
8,751
875
5,929
13,741
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
Noxide1
Eset
15
1 / 1 / 6
7,814
781
5,572
6,675
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
1 / 1 / 4
7,547
755
2,122
6,738
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 3 / 7
7,553
755
4,190
8,941
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
10
10
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
6
5
W
Hercules
Arεs
Hercules
6
2
3
3.75
L
Morgan Le Fay
JediJones96
Morgan Le Fay
2
4
2
0.75
W
Eset
Noxide1
Eset
1
1
6
4
L
Medusa
3
2
3
2.25
W
Medusa
1
1
4
3
W
0
3
7
1.17
L
Zhong Kui
blackHawk7664
Zhong Kui
1
1
2
2
L
Cu Chulainn
gbowland
Cu Chulainn
0
0
0
0
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,881
Damage
29,404
38,681
Taken
44,007
20,271
Mitigated
27,641
8,613
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,591
201
0
2,332
7,912
3,052
0
5,241
2,671
31,841
0
W
Hercules
Arεs
Hercules
5,929
2,065
0
6,392
13,741
16,122
0
6,746
6,995
0
11,645
L
Morgan Le Fay
JediJones96
Morgan Le Fay
13,016
1,072
0
2,298
11,712
5,448
0
5,994
5,556
26,327
0
W
Eset
Noxide1
Eset
5,572
237
316
937
6,675
2,411
31
956
5,719
29,552
0
L
Medusa
8,461
2,942
0
2,634
10,041
4,434
0
6,530
3,319
0
32,664
W
Medusa
2,122
626
0
307
6,738
2,410
310
2,336
4,402
0
14,038
W
4,190
310
430
1,601
8,941
3,646
657
5,103
3,838
26,882
0
L
Zhong Kui
blackHawk7664
Zhong Kui
7,366
211
322
3,359
7,486
6,298
1,170
4,779
2,551
32,177
0
L
Cu Chulainn
gbowland
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
7,038
155
0
0
9,442
4,091
0
3,520
5,902
0
26,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,248
Gold Earned
39,448
199
Minions Killed
222
0
Camps Cleared
0
844,343
Distance Traveled
1,096,737
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,783
778
54
5
0
221,614
0
W
Hercules
8,751
875
15
2
0
214,873
0
L
Morgan Le Fay
7,621
762
30
3
0
212,111
0
W
Eset
7,814
781
60
6
0
210,186
1
L
Medusa
7,943
794
54
5
0
209,397
0
W
Medusa
7,547
755
35
4
0
217,259
0
W
Ra
7,553
755
58
6
0
232,805
0
L
Zhong Kui
8,068
807
79
8
0
206,100
0
L
Cu Chulainn
6,015
602
0
0
0
0
0
L
Susano
7,601
760
36
4
0
216,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role