Player Matchup

Loki
Loki
 
Loki
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Barianaian
Charybdis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
2,075 Elo+
Party 2
Cthulhu
Cthulhu
Koolaid123
Cthulhu
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 33L
1,587 Elo+
Party 2
Ne Zha
Ne Zha
branadonasaurus
Ne Zha
Level 147
God Stats
3W - 2L
1,857 SR
Queue Stats
58W - 34L
1,892 Elo+
Party 2
Team Averages
Level 130
1,571 SR
1,711 Elo+

VS

Team Averages
Level 132
1,526 SR
1,559 Elo+
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Daniel32147
Merlin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,574 Elo+
Solo
Maui
Maui
Mr Mr BTA
Maui
Level 143
God Stats
13W - 16L
1,489 SR
Queue Stats
181W - 165L
1,554 Elo+
Party 1
Nike
Nike
PackOSmokes
Nike
Level 124
God Stats
6W - 5L
1,546 SR
Queue Stats
393W - 377L
1,621 Elo+
Solo
Ne Zha
Ne Zha
WheatenAid
Ne Zha
Level 127
God Stats
28W - 28L
1,594 SR
Queue Stats
119W - 114L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 0 / 4
6,812
973
3,680
4,336
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
 
Scylla
13
3 / 0 / 4
6,466
924
5,902
1,835
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Barianaian
Charybdis
13
2 / 0 / 4
6,458
923
4,865
5,184
1,877
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Koolaid123
Cthulhu
12
1 / 1 / 6
6,012
859
3,734
6,481
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 3
5,491
784
4,001
6,531
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 3 / 1
5,225
746
2,888
4,353
1,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
11
1 / 3 / 1
5,737
820
4,411
4,337
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Maui
10
0 / 1 / 3
5,324
761
2,897
6,724
4,438
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 0
6,103
872
3,476
6,737
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
WheatenAid
Ne Zha
11
0 / 1 / 2
5,387
770
4,669
4,321
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
9
Kills
3
3
Deaths
9
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
4
5
W
Scylla
 
Scylla
3
0
4
5
L
Skadi
 
Skadi
0
3
1
0.17
W
Charybdis
Barianaian
Charybdis
2
0
4
4
L
Merlin
1
3
1
0.5
W
Cthulhu
Koolaid123
Cthulhu
1
1
6
4
L
Maui
0
1
3
1.5
L
2
1
0
2
L
Ne Zha
WheatenAid
Ne Zha
0
1
2
1
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,182
Damage
18,341
24,367
Taken
26,472
11,698
Mitigated
14,366
4,777
Healing
1,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,680
1,037
0
1,643
4,336
1,703
343
1,454
2,760
0
22,083
W
Scylla
 
Scylla
5,902
260
0
449
1,835
575
320
210
1,625
20,725
0
L
Skadi
 
Skadi
2,888
1,153
0
260
4,353
1,438
0
837
3,436
0
9,693
W
Charybdis
Barianaian
Charybdis
4,865
2,631
0
1,044
5,184
1,877
612
1,088
3,937
0
20,851
L
Merlin
4,411
93
0
50
4,337
1,598
0
1,196
3,099
18,190
0
W
Cthulhu
Koolaid123
Cthulhu
3,734
442
219
668
6,481
4,934
0
2,526
3,955
13,135
0
L
Maui
2,897
445
0
465
6,724
4,438
0
3,283
3,184
5,951
0
L
3,476
150
0
813
6,737
5,041
0
2,211
4,450
0
20,901
L
Ne Zha
WheatenAid
Ne Zha
4,669
281
0
172
4,321
1,851
0
1,562
2,667
0
16,131
W
4,001
518
0
754
6,531
2,609
220
2,030
4,328
0
13,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
27,776
172
Minions Killed
124
0
Camps Cleared
0
894,088
Distance Traveled
743,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,812
973
41
6
0
187,240
0
W
Scylla
6,466
924
39
6
0
174,730
0
L
Skadi
5,225
746
12
2
0
109,780
0
W
Charybdis
6,458
923
51
7
0
171,582
0
L
Merlin
5,737
820
45
6
0
134,356
0
W
Cthulhu
6,012
859
23
3
0
190,054
0
L
Maui
5,324
761
8
1
0
160,688
0
L
Nike
6,103
872
47
7
0
171,125
0
L
Ne Zha
5,387
770
12
2
0
167,921
0
W
Ne Zha
5,491
784
18
3
0
170,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role