Player Matchup

Freya
Freya
Basildalil
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,460 Elo+
Solo
Chiron
Chiron
High Keii
Chiron
Level 154
God Stats
6W - 6L
1,473 SR
Queue Stats
211W - 252L
1,452 Elo+
Party 1
Anubis
Anubis
KristianityX780
Anubis
Level 109
God Stats
4W - 4L
1,701 SR
Queue Stats
250W - 294L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lord Grigori
Ah Muzen Cab
Level 173
God Stats
1W - 2L
1,276 SR
Queue Stats
64W - 74L
1,511 Elo+
Party 1
Ix Chel
Ix Chel
RobbDawgg
Ix Chel
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 137L
1,445 Elo+
Party 1
Team Averages
Level 128
1,490 SR
1,457 Elo+

VS

Team Averages
Level 121
1,505 SR
1,509 Elo+
Sol
Sol
Boodsz
Sol
Level 123
God Stats
1W - 2L
1,251 SR
Queue Stats
33W - 37L
1,343 Elo+
Solo
Zeus
Zeus
Chief Ozs
Zeus
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 137L
1,429 Elo+
Solo
Anubis
Anubis
HippiePandaxo
Anubis
Level 86
God Stats
4W - 0L
1,539 SR
Queue Stats
131W - 148L
1,679 Elo+
Solo
Jormungandr
Jormungandr
RetiredPirate34
Jormungandr
Level 121
God Stats
9W - 7L
1,658 SR
Queue Stats
832W - 848L
1,489 Elo+
Solo
Shiva
Shiva
WafflePenguib
Shiva
Level 129
God Stats
3W - 2L
1,576 SR
Queue Stats
308W - 296L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
0 / 11 / 6
9,146
538
8,507
21,934
8,136
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
High Keii
Chiron
17
3 / 5 / 6
10,017
589
11,402
13,199
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 6 / 4
11,132
655
11,077
13,687
7,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Lord Grigori
Ah Muzen Cab
20
7 / 5 / 7
13,099
771
25,203
21,451
9,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
RobbDawgg
Ix Chel
15
0 / 5 / 5
8,963
527
5,109
13,043
5,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Boodsz
Sol
20
8 / 2 / 13
13,018
766
15,378
27,196
14,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
19
7 / 3 / 16
12,488
735
20,603
17,109
8,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 4 / 9
12,173
716
16,583
13,315
9,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
RetiredPirate34
Jormungandr
18
4 / 4 / 13
11,472
675
9,946
16,356
21,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 2 / 16
12,824
754
16,948
18,429
26,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
15
Kills
32
32
Deaths
15
28
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Freya
0
11
6
0.27
W
Sol
Boodsz
Sol
8
2
13
7.25
W
Zeus
7
3
16
5
L
Chiron
High Keii
Chiron
3
5
6
1.2
W
7
4
9
2.88
L
5
6
4
1.17
L
Ah Muzen Cab
Lord Grigori
Ah Muzen Cab
7
5
7
2.1
W
Jormungandr
RetiredPirate34
Jormungandr
4
4
13
2.63
L
Ix Chel
RobbDawgg
Ix Chel
0
5
5
0.5
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,298
Damage
79,458
83,314
Taken
92,405
36,143
Mitigated
80,176
23,160
Healing
41,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
8,507
2,301
10
2,640
21,934
8,136
0
16,992
4,586
15,590
0
W
Sol
Boodsz
Sol
15,378
3,844
1,446
12,531
27,196
14,085
3,110
7,464
19,732
36,684
0
W
Zeus
20,603
1,115
4,405
5,517
17,109
8,505
2,580
4,429
12,680
49,097
0
L
Chiron
High Keii
Chiron
11,402
4,465
1,118
1,101
13,199
5,553
0
9,329
3,686
0
23,012
W
16,583
0
1,681
1,974
13,315
9,366
294
3,322
9,993
38,128
0
L
11,077
0
472
2,310
13,687
7,135
0
10,533
2,958
29,423
0
L
Ah Muzen Cab
Lord Grigori
Ah Muzen Cab
25,203
10,449
764
6,193
21,451
9,656
0
14,749
6,309
0
53,941
W
Jormungandr
RetiredPirate34
Jormungandr
9,946
535
335
2,270
16,356
21,511
633
4,924
11,432
27,947
0
L
Ix Chel
RobbDawgg
Ix Chel
5,109
318
4,969
3,583
13,043
5,663
0
9,628
3,265
11,598
0
W
16,948
937
6,126
5,216
18,429
26,709
183
4,554
13,875
0
24,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,357
Gold Earned
61,975
158
Minions Killed
224
0
Camps Cleared
0
1,249,830
Distance Traveled
1,399,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,146
538
16
1
0
188,409
0
W
Sol
13,018
766
59
3
0
320,819
0
W
Zeus
12,488
735
58
3
0
293,710
0
L
Chiron
10,017
589
16
1
0
230,208
0
W
Anubis
12,173
716
55
3
0
290,934
0
L
Anubis
11,132
655
45
3
0
256,347
0
L
Ah Muzen Cab
13,099
771
64
4
0
297,182
0
W
Jormungandr
11,472
675
23
1
0
203,543
0
L
Ix Chel
8,963
527
17
1
0
277,684
0
W
Shiva
12,824
754
29
2
0
290,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role