Player Matchup

Osiris
Osiris
BornToMakeMoney
Osiris
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 143L
1,413 Elo+
Solo
Charybdis
Charybdis
Elsapopeta5472
Charybdis
Level 25
God Stats
6W - 16L
1,523 SR
Queue Stats
6W - 18L
1,367 Elo+
Party 1
Susano
Susano
FancyShan76
Susano
Level 68
God Stats
0W - 5L
1,500 SR
Queue Stats
167W - 147L
1,413 Elo+
Party 3
Chernobog
Chernobog
Sweaty088
Chernobog
Level 64
God Stats
1W - 2L
1,713 SR
Queue Stats
6W - 18L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
wolfbeast1254
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 185L
1,383 Elo+
Party 3
Team Averages
Level 51
1,547 SR
1,389 Elo+

VS

Team Averages
Level 70
1,373 SR
1,429 Elo+
Fenrir
Fenrir
HiBrason
Fenrir
Level 100
God Stats
3W - 2L
1,135 SR
Queue Stats
24W - 20L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
SlickJoey558125
Guan Yu
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
175W - 171L
1,447 Elo+
Solo
Medusa
Medusa
TMTGRaptor
Medusa
Level 47
God Stats
1W - 3L
1,434 SR
Queue Stats
24W - 25L
1,332 Elo+
Solo
Yu Huang
Yu Huang
rrracecarrr
Yu Huang
Level 88
God Stats
2W - 2L
1,505 SR
Queue Stats
43W - 36L
1,309 Elo+
Solo
Aphrodite
Aphrodite
temple1232
Aphrodite
Level 65
God Stats
2W - 2L
1,292 SR
Queue Stats
27W - 20L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
7,851
491
6,494
13,916
13,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Elsapopeta5472
Charybdis
11
1 / 2 / 1
6,558
410
7,019
8,959
3,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
13
4 / 3 / 0
8,220
514
8,014
12,449
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Sweaty088
Chernobog
12
3 / 3 / 0
7,661
479
4,489
7,711
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
11
0 / 4 / 1
6,931
433
6,116
16,853
11,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HiBrason
Fenrir
15
7 / 3 / 3
9,340
584
10,033
11,798
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 1 / 0
8,940
559
7,830
13,268
12,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
TMTGRaptor
Medusa
13
2 / 1 / 6
8,405
525
11,657
14,963
7,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
rrracecarrr
Yu Huang
15
2 / 1 / 1
9,482
593
3,455
6,134
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
temple1232
Aphrodite
12
1 / 2 / 5
8,464
529
3,982
13,519
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
8
Kills
12
12
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Charybdis
Elsapopeta5472
Charybdis
1
2
1
0.75
L
Susano
4
3
0
1.33
W
Fenrir
HiBrason
Fenrir
7
3
3
2.83
W
0
1
0
0
L
Chernobog
Sweaty088
Chernobog
3
3
0
1
W
Medusa
TMTGRaptor
Medusa
2
1
6
5
W
Yu Huang
rrracecarrr
Yu Huang
2
1
1
2.5
W
Aphrodite
temple1232
Aphrodite
1
2
5
1.75
L
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,132
Damage
36,957
59,888
Taken
59,682
35,690
Mitigated
38,634
13,086
Healing
24,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,494
3,031
0
3,749
13,916
13,357
0
0
12,566
0
53,193
L
Charybdis
Elsapopeta5472
Charybdis
7,019
2,907
0
1,796
8,959
3,110
0
1,280
7,679
0
39,557
L
Susano
8,014
1,969
0
775
12,449
4,638
0
1,646
10,764
0
52,323
W
Fenrir
HiBrason
Fenrir
10,033
3,523
177
2,688
11,798
5,150
0
326
11,472
0
55,697
W
7,830
1,456
20
5,236
13,268
12,847
0
0
13,268
0
55,953
L
Chernobog
Sweaty088
Chernobog
4,489
2,484
0
1,813
7,711
3,024
0
2,316
5,395
0
50,814
W
Medusa
TMTGRaptor
Medusa
11,657
6,858
0
4,433
14,963
7,220
2,774
3,398
11,565
0
67,063
W
Yu Huang
rrracecarrr
Yu Huang
3,455
242
0
730
6,134
2,638
2,405
256
5,878
68,849
0
W
Aphrodite
temple1232
Aphrodite
3,982
621
4,413
6,810
13,519
10,779
729
3,326
10,193
34,652
0
L
Cthulhu
6,116
425
1,434
3,519
16,853
11,561
0
2,195
14,658
31,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,221
Gold Earned
44,631
321
Minions Killed
407
0
Camps Cleared
0
1,464,686
Distance Traveled
1,615,833
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,851
491
75
5
0
256,408
0
L
Charybdis
6,558
410
58
4
0
296,877
0
L
Susano
8,220
514
75
5
0
335,753
0
W
Fenrir
9,340
584
67
4
0
381,382
0
W
Guan Yu
8,940
559
98
6
0
305,170
0
L
Chernobog
7,661
479
71
4
0
248,289
3
W
Medusa
8,405
525
80
5
0
320,223
0
W
Yu Huang
9,482
593
112
7
0
317,335
3
W
Aphrodite
8,464
529
50
3
0
291,723
0
L
Cthulhu
6,931
433
42
3
0
327,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role