Player Matchup

Surtr
Surtr
Afovella
Surtr
Level 127
God Stats
2W - 1L
1,819 SR
Queue Stats
33W - 40L
1,489 Elo+
Party 1
Thoth
Thoth
EbonySketchE
Thoth
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
PriD3 GamerZz
Nu Wa
Level 153
God Stats
2W - 6L
1,443 SR
Queue Stats
302W - 305L
1,517 Elo+
Party 3
The Morrigan
The Morrigan
ReereeRosie
The Morrigan
Level 64
God Stats
1W - 6L
1,702 SR
Queue Stats
161W - 194L
1,479 Elo+
Party 3
Raijin
Raijin
toughgong
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 216L
1,428 Elo+
Solo
Team Averages
Level 117
1,593 SR
1,456 Elo+

VS

Team Averages
Level 124
1,640 SR
1,382 Elo+
Vamana
Vamana
ArtNnk
Vamana
Level 197
God Stats
17W - 12L
1,537 SR
Queue Stats
1,009W - 1,035L
1,459 Elo+
Solo
Martichoras
Martichoras
Fokmhaynaise
Martichoras
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,356 Elo+
Party 2
Cabrakan
Cabrakan
KKate
Cabrakan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,202 Elo+
Solo
Ah Puch
Ah Puch
bubass the king
Ah Puch
Level 120
God Stats
12W - 1L
1,937 SR
Queue Stats
434W - 456L
1,480 Elo+
Solo
Anhur
Anhur
x_-SH1N0B1-_x
Anhur
Level 128
God Stats
3W - 2L
1,727 SR
Queue Stats
96W - 97L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Afovella
Surtr
14
4 / 6 / 5
8,391
763
6,812
18,160
20,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 8
8,634
785
8,888
10,776
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 6 / 6
9,350
850
15,191
11,076
5,152
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
ReereeRosie
The Morrigan
14
2 / 7 / 6
8,195
745
4,193
8,384
3,793
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
toughgong
Raijin
16
2 / 9 / 5
8,817
802
7,146
13,638
5,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ArtNnk
Vamana
16
4 / 1 / 12
9,333
848
4,960
8,579
11,376
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
Fokmhaynaise
Martichoras
16
6 / 4 / 19
9,948
904
14,519
12,779
11,386
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
KKate
Cabrakan
16
1 / 5 / 23
10,005
910
7,461
16,556
26,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
12 / 2 / 12
11,571
1,052
17,896
9,793
5,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 4 / 13
11,021
1,002
10,298
12,655
7,115
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
113
16
Kills
34
34
Deaths
16
30
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Surtr
Afovella
Surtr
4
6
5
1.08
W
Vamana
ArtNnk
Vamana
4
1
12
10
L
2
6
8
1
W
Martichoras
Fokmhaynaise
Martichoras
6
4
19
3.88
W
Cabrakan
KKate
Cabrakan
1
5
23
2.5
L
6
6
6
1.5
L
The Morrigan
ReereeRosie
The Morrigan
2
7
6
0.71
W
12
2
12
9
L
Raijin
toughgong
Raijin
2
9
5
0.5
W
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,230
Damage
55,134
62,034
Taken
60,362
39,884
Mitigated
62,177
7,840
Healing
20,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Afovella
Surtr
6,812
2,450
506
3,221
18,160
20,676
22
6,744
11,141
129
11,051
W
Vamana
ArtNnk
Vamana
4,960
1,524
2,044
3,330
8,579
11,376
1,195
4,378
4,201
0
20,137
L
8,888
527
116
1,152
10,776
4,309
0
4,780
5,753
14,273
0
W
Martichoras
Fokmhaynaise
Martichoras
14,519
4,635
1,082
1,820
12,779
11,386
1,778
9,632
3,147
0
25,506
W
Cabrakan
KKate
Cabrakan
7,461
721
1,195
3,649
16,556
26,627
208
8,748
7,808
19,145
0
L
15,191
1,835
562
473
11,076
5,152
0
5,709
5,277
26,773
0
L
The Morrigan
ReereeRosie
The Morrigan
4,193
723
298
295
8,384
3,793
0
2,100
6,095
8,807
0
W
17,896
372
1,550
2,839
9,793
5,673
1,574
5,089
4,704
49,058
0
L
Raijin
toughgong
Raijin
7,146
528
530
687
13,638
5,954
0
5,933
7,458
23,968
0
W
10,298
5,586
322
2,687
12,655
7,115
2,560
7,700
4,955
0
23,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,387
Gold Earned
51,878
95
Minions Killed
165
0
Camps Cleared
0
782,157
Distance Traveled
909,369
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,391
763
12
1
0
160,845
0
W
Vamana
9,333
848
24
2
0
177,631
0
L
Thoth
8,634
785
12
1
0
150,444
0
W
Martichoras
9,948
904
24
2
0
177,365
0
W
Cabrakan
10,005
910
21
2
0
173,828
0
L
Nu Wa
9,350
850
17
2
0
155,802
0
L
The Morrigan
8,195
745
13
1
0
160,124
0
W
Ah Puch
11,571
1,052
65
6
0
203,941
0
L
Raijin
8,817
802
41
4
0
154,942
4
W
Anhur
11,021
1,002
31
3
0
176,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role