Player Matchup

Ymir
Ymir
Arcticz2020
Ymir
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 33L
1,500 Elo+
Solo
Maui
Maui
DragonWillow
Maui
Level 126
God Stats
20W - 15L
1,497 SR
Queue Stats
1,947W - 1,928L
1,466 Elo+
Solo
Geb
Geb
LionWarrior007
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,429 Elo+
Solo
Nemesis
Nemesis
drrac
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 144L
1,355 Elo+
Solo
Rama
Rama
xDontCareBearzx
Rama
Level 109
God Stats
1W - 6L
1,212 SR
Queue Stats
161W - 163L
1,485 Elo+
Solo
Team Averages
Level 94
1,442 SR
1,447 Elo+

VS

Team Averages
Level 97
1,399 SR
1,432 Elo+
Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CAMEGAMER
Raijin
Level 89
God Stats
7W - 3L
1,500 SR
Queue Stats
160W - 148L
1,371 Elo+
Solo
Achilles
Achilles
RzrDemonslayer22
Achilles
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,385 Elo+
Party 1
Kukulkan
Kukulkan
UncleDadddy
Kukulkan
Level 56
God Stats
8W - 4L
1,298 SR
Queue Stats
403W - 419L
1,442 Elo+
Solo
Poseidon
Poseidon
xLUGNUTT9282x
Poseidon
Level 125
God Stats
1W - 2L
1,198 SR
Queue Stats
83W - 81L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
8,589
661
7,018
18,724
21,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 2 / 5
9,856
758
8,974
21,730
16,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 4 / 7
8,368
644
9,196
16,007
16,477
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
drrac
Nemesis
15
1 / 4 / 6
8,269
636
8,434
12,654
12,148
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 5
9,076
698
12,934
9,199
5,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
3 / 3 / 15
10,849
835
10,006
21,326
28,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
CAMEGAMER
Raijin
16
3 / 3 / 10
10,017
771
14,165
10,459
6,708
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 4 / 15
9,595
738
10,612
14,999
24,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
UncleDadddy
Kukulkan
17
5 / 1 / 8
10,475
806
14,096
5,904
3,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
xLUGNUTT9282x
Poseidon
19
7 / 1 / 11
11,097
854
20,899
8,551
5,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
11
Kills
20
20
Deaths
12
28
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
15
3.5
L
1
7
5
0.5
W
Raijin
CAMEGAMER
Raijin
3
3
10
2.67
L
5
2
5
3.75
L
1
4
7
1.13
W
2
4
15
2.38
W
Kukulkan
UncleDadddy
Kukulkan
5
1
8
9
L
Nemesis
drrac
Nemesis
1
4
6
1
L
3
3
5
1.83
W
Poseidon
xLUGNUTT9282x
Poseidon
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,556
Damage
69,778
78,314
Taken
61,239
71,655
Mitigated
68,702
22,185
Healing
23,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,006
845
1,726
7,639
21,326
28,577
566
7,177
14,149
20,228
0
L
7,018
1,267
689
898
18,724
21,437
0
15,362
3,149
13,914
0
W
Raijin
CAMEGAMER
Raijin
14,165
2,497
344
1,828
10,459
6,708
1,508
4,209
6,250
27,071
0
L
8,974
1,844
2,112
9,306
21,730
16,501
0
16,622
4,492
19,490
0
L
9,196
159
1,338
2,769
16,007
16,477
0
11,380
4,448
15,422
0
W
10,612
1,324
589
3,207
14,999
24,810
29
6,399
8,600
0
13,989
W
Kukulkan
UncleDadddy
Kukulkan
14,096
1,580
3,412
1,683
5,904
3,378
1,035
2,929
2,975
27,602
0
L
Nemesis
drrac
Nemesis
8,434
2,557
1,493
1,572
12,654
12,148
0
9,149
3,304
0
16,347
L
12,934
9,195
816
1,192
9,199
5,092
0
6,653
2,351
0
31,926
W
Poseidon
xLUGNUTT9282x
Poseidon
20,899
2,399
1,554
1,887
8,551
5,229
1,939
4,474
4,077
45,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,158
Gold Earned
52,033
107
Minions Killed
188
0
Camps Cleared
0
1,236,850
Distance Traveled
1,217,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,849
835
42
3
0
248,490
0
L
Ymir
8,589
661
15
1
0
184,442
0
W
Raijin
10,017
771
36
3
0
207,218
0
L
Maui
9,856
758
23
2
0
266,752
0
L
Geb
8,368
644
8
1
0
287,587
0
W
Achilles
9,595
738
21
2
0
221,362
0
W
Kukulkan
10,475
806
38
3
0
267,815
0
L
Nemesis
8,269
636
16
1
0
269,421
0
L
Rama
9,076
698
45
3
0
228,648
0
W
Poseidon
11,097
854
51
4
0
272,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role