Player Matchup

Kuzenbo
Kuzenbo
Homonculi
Kuzenbo
Level 147
God Stats
1W - 2L
1,375 SR
Queue Stats
37W - 47L
1,335 Elo+
Party 1
Pele
Pele
Moridan
Pele
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,355 Elo+
Party 1
Heimdallr
Heimdallr
TRlAGE
Heimdallr
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 49L
1,247 Elo+
Party 1
Rama
Rama
Ultramanko
Rama
Level 129
God Stats
4W - 5L
1,071 SR
Queue Stats
80W - 83L
1,560 Elo+
Solo
Chronos
Chronos
illfeedem
Chronos
Level 67
God Stats
16W - 19L
1,500 SR
Queue Stats
766W - 766L
1,499 Elo+
Solo
Team Averages
Level 112
1,389 SR
1,399 Elo+

VS

Team Averages
Level 118
1,346 SR
1,470 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Coryofthegoat
Geb
Level 130
God Stats
1W - 1L
1,264 SR
Queue Stats
22W - 21L
1,482 Elo+
Party 2
Ishtar
Ishtar
GMC Dragon Slip
Ishtar
Level 144
God Stats
1W - 3L
1,176 SR
Queue Stats
88W - 79L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Lissy
Nu Wa
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,471 Elo+
Party 2
Thanatos
Thanatos
Nickrapolis
Thanatos
Level 39
God Stats
1W - 1L
1,291 SR
Queue Stats
10W - 11L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Homonculi
Kuzenbo
14
1 / 4 / 2
7,608
692
4,310
14,558
18,199
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pele
Moridan
Pele
15
3 / 6 / 3
8,706
791
9,681
13,029
4,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Heimdallr
TRlAGE
Heimdallr
14
0 / 7 / 3
7,517
683
7,506
13,011
5,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 8 / 3
7,451
677
3,329
13,084
4,686
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
illfeedem
Chronos
15
2 / 4 / 3
8,662
787
9,997
11,904
4,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
7 / 1 / 16
10,152
923
19,065
6,413
3,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 1 / 24
10,130
921
5,180
12,385
14,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 2 / 14
10,433
948
16,178
10,266
5,978
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Lissy
Nu Wa
17
9 / 2 / 16
10,213
928
16,022
7,389
3,864
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Nickrapolis
Thanatos
15
2 / 2 / 18
9,052
823
4,906
10,894
6,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
117
7
Kills
29
29
Deaths
8
14
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
16
15
W
1
1
24
13
W
10
2
14
8.5
L
Kuzenbo
Homonculi
Kuzenbo
1
4
2
0.5
W
Nu Wa
Lissy
Nu Wa
9
2
16
8.5
L
Pele
Moridan
Pele
3
6
3
0.75
W
Thanatos
Nickrapolis
Thanatos
2
2
18
5.5
L
Heimdallr
TRlAGE
Heimdallr
0
7
3
0.21
L
1
8
3
0.31
L
Chronos
illfeedem
Chronos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,823
Damage
61,351
65,586
Taken
47,347
38,367
Mitigated
34,027
8,008
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,065
920
1,132
808
6,413
3,558
1,044
2,278
4,135
35,381
0
W
5,180
259
3,880
3,283
12,385
14,604
160
4,582
7,803
10,565
0
W
16,178
10,728
3,388
2,857
10,266
5,978
2,204
2,867
7,399
0
36,088
L
Kuzenbo
Homonculi
Kuzenbo
4,310
1,177
1,268
1,739
14,558
18,199
0
7,274
7,284
10,096
0
W
Nu Wa
Lissy
Nu Wa
16,022
4,394
1,879
1,494
7,389
3,864
1,903
1,918
5,471
37,048
0
L
Pele
Moridan
Pele
9,681
1,700
832
1,282
13,029
4,949
0
9,650
3,379
0
23,977
W
Thanatos
Nickrapolis
Thanatos
4,906
610
0
5,099
10,894
6,023
1,682
2,662
8,232
0
17,805
L
Heimdallr
TRlAGE
Heimdallr
7,506
2,217
395
773
13,011
5,877
239
7,709
5,302
0
20,355
L
3,329
2,639
290
258
13,084
4,686
0
8,838
4,246
0
10,069
L
Chronos
illfeedem
Chronos
9,997
875
0
1,171
11,904
4,656
295
6,796
5,108
27,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
49,980
113
Minions Killed
153
0
Camps Cleared
0
887,062
Distance Traveled
1,138,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,152
923
35
3
0
222,442
0
W
Geb
10,130
921
9
1
0
265,966
0
W
Ishtar
10,433
948
47
4
0
232,864
0
L
Kuzenbo
7,608
692
6
1
0
216,078
0
W
Nu Wa
10,213
928
30
3
0
193,909
0
L
Pele
8,706
791
24
2
0
190,461
0
W
Thanatos
9,052
823
32
3
0
223,584
0
L
Heimdallr
7,517
683
26
2
0
171,466
0
L
Rama
7,451
677
11
1
0
104,163
0
L
Chronos
8,662
787
46
4
0
204,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role