Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EdgarRT117
Cthulhu
Level 122
God Stats
15W - 8L
1,418 SR
Queue Stats
361W - 350L
1,475 Elo+
Party 1
Vamana
Vamana
ItsByYayizZ
Vamana
Level 118
God Stats
3W - 1L
1,270 SR
Queue Stats
71W - 67L
1,531 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Red Bishop 13
Ah Muzen Cab
Level 87
God Stats
23W - 8L
1,782 SR
Queue Stats
702W - 707L
1,474 Elo+
Solo
Charybdis
Charybdis
ninjaotter33
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,275 Elo+
Solo
Team Averages
Level 84
1,494 SR
1,451 Elo+

VS

Team Averages
Level 68
1,543 SR
1,567 Elo+
Kukulkan
Kukulkan
HOPINGPAINTER75
Kukulkan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LEAPofFAYTHE
Morgan Le Fay
Level 61
God Stats
2W - 1L
1,715 SR
Queue Stats
144W - 148L
1,447 Elo+
Solo
Hun Batz
Hun Batz
TankmanRegor
Hun Batz
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,708 Elo+
Party 2
Artio
Artio
xclassirockx
Artio
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,708 Elo+
Party 2
Ishtar
Ishtar
ΩΜΕΓΑ
Ishtar
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 309L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
5 / 4 / 12
11,484
676
8,517
10,835
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
EdgarRT117
Cthulhu
20
3 / 2 / 14
12,727
749
14,412
13,623
20,442
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Vamana
20
11 / 5 / 9
12,972
763
20,542
17,552
18,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Red Bishop 13
Ah Muzen Cab
20
8 / 1 / 10
12,508
736
19,954
13,304
7,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
ninjaotter33
Charybdis
16
0 / 8 / 11
10,303
606
7,398
13,519
5,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
7 / 3 / 10
11,766
692
18,247
12,924
7,330
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
LEAPofFAYTHE
Morgan Le Fay
18
2 / 4 / 12
11,087
652
12,236
15,147
8,851
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
TankmanRegor
Hun Batz
17
3 / 7 / 8
10,555
621
11,735
17,244
8,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 8 / 9
9,870
581
2,367
19,785
34,443
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
ΩΜΕΓΑ
Ishtar
19
6 / 6 / 4
12,029
708
15,240
15,196
8,001
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
63
27
Kills
20
20
Deaths
28
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
4
12
2.75
W
Cthulhu
EdgarRT117
Cthulhu
3
2
14
5
L
Kukulkan
7
3
10
4
W
Vamana
11
5
9
3.1
L
Morgan Le Fay
LEAPofFAYTHE
Morgan Le Fay
2
4
12
2
W
Ah Muzen Cab
Red Bishop 13
Ah Muzen Cab
8
1
10
13
L
Hun Batz
TankmanRegor
Hun Batz
3
7
8
1
W
Charybdis
ninjaotter33
Charybdis
0
8
11
0.69
L
2
8
9
0.81
L
Ishtar
ΩΜΕΓΑ
Ishtar
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,823
Damage
59,825
68,833
Taken
80,296
57,916
Mitigated
67,387
19,335
Healing
21,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,517
4,163
2,085
1,518
10,835
5,762
164
4,376
6,459
13,615
5,803
W
Cthulhu
EdgarRT117
Cthulhu
14,412
131
3,613
4,317
13,623
20,442
539
7,969
5,654
37,099
894
L
Kukulkan
18,247
777
1,247
2,008
12,924
7,330
220
2,443
10,192
44,669
0
W
Vamana
20,542
13,834
1,756
3,215
17,552
18,321
1,349
6,534
11,018
0
39,953
L
Morgan Le Fay
LEAPofFAYTHE
Morgan Le Fay
12,236
1,470
2,809
4,602
15,147
8,851
763
3,560
11,180
27,082
0
W
Ah Muzen Cab
Red Bishop 13
Ah Muzen Cab
19,954
5,957
436
997
13,304
7,476
1,679
7,855
5,449
0
38,750
L
Hun Batz
TankmanRegor
Hun Batz
11,735
2,011
2,841
1,301
17,244
8,762
403
4,264
12,725
0
27,930
W
Charybdis
ninjaotter33
Charybdis
7,398
2,803
711
687
13,519
5,915
669
6,116
7,403
0
13,134
L
2,367
257
1,524
1,448
19,785
34,443
150
4,570
14,646
9,351
0
L
Ishtar
ΩΜΕΓΑ
Ishtar
15,240
10,534
2,456
1,674
15,196
8,001
0
3,790
11,358
0
31,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,994
Gold Earned
55,307
181
Minions Killed
228
0
Camps Cleared
0
1,527,380
Distance Traveled
1,360,116
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,484
676
36
2
0
292,628
0
W
Cthulhu
12,727
749
30
2
0
288,934
0
L
Kukulkan
11,766
692
81
5
0
306,032
0
W
Vamana
12,972
763
43
3
0
293,017
0
L
Morgan Le Fay
11,087
652
41
2
0
265,576
1
W
Ah Muzen Cab
12,508
736
50
3
0
360,324
0
L
Hun Batz
10,555
621
34
2
0
283,190
0
W
Charybdis
10,303
606
22
1
0
292,477
0
L
Artio
9,870
581
23
1
0
254,619
0
L
Ishtar
12,029
708
49
3
0
250,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role