Player Matchup

Medusa
Medusa
Farrar
Medusa
Level 157
God Stats
8W - 11L
1,776 SR
Queue Stats
127W - 135L
1,556 Elo+
Solo
Ix Chel
Ix Chel
Imtart
Ix Chel
Level 170
God Stats
2W - 3L
1,724 SR
Queue Stats
105W - 97L
1,482 Elo+
Solo
Ymir
Ymir
R1UBEN
Ymir
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
184W - 188L
1,491 Elo+
Solo
Susano
Susano
pacmare
Susano
Level 148
God Stats
9W - 7L
1,548 SR
Queue Stats
95W - 119L
1,518 Elo+
Solo
Aphrodite
Aphrodite
trillie
Aphrodite
Level 158
God Stats
70W - 53L
1,666 SR
Queue Stats
274W - 265L
1,538 Elo+
Solo
Team Averages
Level 156
1,643 SR
1,517 Elo+

VS

Team Averages
Level 49
1,421 SR
1,499 Elo+
Bellona
Bellona
GoBatheYourLoli
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,591 Elo+
Party 2
Aphrodite
Aphrodite
GoWashYourCougar
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,577 Elo+
Party 2
Da Ji
Da Ji
Nightmare1178
Da Ji
Level 69
God Stats
1W - 1L
1,327 SR
Queue Stats
201W - 214L
1,472 Elo+
Party 1
Khepri
Khepri
SlimOx215004630
Khepri
Level 86
God Stats
3W - 2L
1,306 SR
Queue Stats
391W - 417L
1,455 Elo+
Party 1
Ishtar
Ishtar
Transcendent195
Ishtar
Level 67
God Stats
7W - 7L
1,473 SR
Queue Stats
141W - 161L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Farrar
Medusa
11
0 / 1 / 0
5,297
757
3,093
5,381
2,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Imtart
Ix Chel
11
0 / 2 / 0
5,535
791
6,213
6,328
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
R1UBEN
Ymir
11
0 / 0 / 0
5,762
823
5,061
6,592
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
pacmare
Susano
8
0 / 0 / 0
4,873
696
583
1,687
598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
trillie
Aphrodite
12
0 / 1 / 0
5,837
834
3,198
4,650
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
5,974
853
6,358
6,017
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
11
0 / 0 / 3
6,028
861
4,028
4,283
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 0 / 1
5,635
805
6,021
6,841
3,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 0 / 4
5,938
848
2,983
4,624
3,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 0
5,577
797
860
3,306
1,402
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
4
4
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
Farrar
Medusa
0
1
0
0
W
3
0
1
3.5
W
Aphrodite
0
0
3
1.5
L
Ix Chel
Imtart
Ix Chel
0
2
0
0
W
1
0
1
1.5
L
Ymir
R1UBEN
Ymir
0
0
0
0
W
0
0
4
2
W
0
0
0
0
L
Susano
pacmare
Susano
0
0
0
0
L
Aphrodite
trillie
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,148
Damage
20,250
24,638
Taken
25,071
12,688
Mitigated
16,765
10,261
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Farrar
Medusa
3,093
1,486
0
0
5,381
2,016
172
1,180
4,201
0
15,913
W
6,358
1,819
0
1,392
6,017
4,571
0
3,065
2,952
0
14,434
W
Aphrodite
4,028
123
1,986
2,691
4,283
4,019
0
2,022
2,261
22,650
0
L
Ix Chel
Imtart
Ix Chel
6,213
1,040
1,405
2,740
6,328
2,272
0
1,311
5,017
18,636
0
W
6,021
699
0
0
6,841
3,228
0
5,033
1,808
0
15,437
L
Ymir
R1UBEN
Ymir
5,061
792
0
980
6,592
5,656
0
2,698
3,894
16,835
0
W
2,983
33
1,034
490
4,624
3,545
0
2,454
2,170
12,860
0
W
860
388
0
0
3,306
1,402
330
1,898
1,408
0
13,685
L
Susano
pacmare
Susano
583
0
0
480
1,687
598
0
497
1,190
0
3,862
L
Aphrodite
trillie
Aphrodite
3,198
159
1,802
2,854
4,650
2,146
210
1,325
3,325
18,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,304
Gold Earned
29,152
154
Minions Killed
138
0
Camps Cleared
0
716,939
Distance Traveled
793,977
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,297
757
26
4
0
150,618
0
W
Bellona
5,974
853
30
4
0
194,373
0
W
Aphrodite
6,028
861
38
5
0
163,693
0
L
Ix Chel
5,535
791
33
5
0
146,606
3
W
Da Ji
5,635
805
17
2
0
179,233
0
L
Ymir
5,762
823
31
4
0
156,285
0
W
Khepri
5,938
848
20
3
0
154,073
0
W
Ishtar
5,577
797
33
5
0
102,605
0
L
Susano
4,873
696
9
1
0
88,910
0
L
Aphrodite
5,837
834
55
8
0
174,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role