Player Matchup

Nox
Nox
Carapace-Bleu_
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 102L
1,506 Elo+
Party 1
Rama
Rama
EdN_-SHADOW-
Rama
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
914W - 859L
1,504 Elo+
Solo
Vamana
Vamana
MilenniumSwee
Vamana
Level 43
God Stats
36W - 16L
1,641 SR
Queue Stats
97W - 106L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
capuche1313
Nu Wa
Level 60
God Stats
2W - 1L
1,670 SR
Queue Stats
11W - 18L
1,447 Elo+
Party 1
Ishtar
Ishtar
shyriu28
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,536 Elo+
Party 1
Team Averages
Level 61
1,562 SR
1,502 Elo+

VS

Team Averages
Level 125
1,494 SR
1,486 Elo+
Cernunnos
Cernunnos
DamianChisChis
Cernunnos
Level 124
God Stats
1W - 8L
1,352 SR
Queue Stats
491W - 463L
1,522 Elo+
Solo
Janus
Janus
T_Massey973
Janus
Level 120
God Stats
10W - 8L
1,539 SR
Queue Stats
336W - 313L
1,432 Elo+
Solo
Athena
Athena
TheMoonFairy
Athena
Level 145
God Stats
9W - 8L
1,593 SR
Queue Stats
258W - 255L
1,559 Elo+
Solo
Kali
Kali
Xx_ZoDiiaQuE_xX
Kali
Level 131
God Stats
3W - 3L
1,341 SR
Queue Stats
372W - 382L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
xShizZLeRz
Zhong Kui
Level 103
God Stats
14W - 10L
1,645 SR
Queue Stats
611W - 654L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
8,037
447
6,149
13,629
12,509
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 0 / 1
9,477
527
4,976
13,534
5,798
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 2
8,983
499
11,674
17,211
9,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 4 / 1
9,155
509
12,080
11,487
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
shyriu28
Ishtar
12
0 / 5 / 4
7,031
391
10,954
12,626
6,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DamianChisChis
Cernunnos
16
5 / 2 / 5
10,319
573
10,512
14,867
7,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 5
9,860
548
14,053
7,580
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
14
1 / 2 / 10
9,001
500
7,102
17,909
20,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 3 / 6
9,377
521
7,578
17,175
9,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
xShizZLeRz
Zhong Kui
16
2 / 2 / 0
10,154
564
11,840
15,286
11,952
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
9
Kills
15
15
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Cernunnos
DamianChisChis
Cernunnos
5
2
5
3.75
L
1
0
1
1.5
L
3
3
2
1.33
W
4
1
5
6.5
W
Athena
1
2
10
3
W
3
3
6
2
L
5
4
1
1.38
L
Ishtar
shyriu28
Ishtar
0
5
4
0.4
W
Zhong Kui
xShizZLeRz
Zhong Kui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,833
Damage
51,085
68,487
Taken
72,817
39,199
Mitigated
52,737
13,234
Healing
24,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,149
1,377
0
2,668
13,629
12,509
0
5,797
7,684
26,384
0
W
Cernunnos
DamianChisChis
Cernunnos
10,512
5,346
0
6,869
14,867
7,193
4,077
3,632
11,235
0
81,419
L
4,976
4,155
0
5,339
13,534
5,798
0
8,992
4,542
0
86,989
L
11,674
7,651
0
1,159
17,211
9,838
0
6,069
10,850
0
89,650
W
14,053
565
0
1,000
7,580
3,094
0
3,800
3,780
90,821
0
W
Athena
7,102
2,046
0
3,510
17,909
20,919
0
5,324
12,585
20,930
0
W
7,578
2,835
0
4,118
17,175
9,579
0
2,881
14,294
0
77,879
L
12,080
3,009
0
1,602
11,487
4,758
14
6,833
4,383
60,519
0
L
Ishtar
shyriu28
Ishtar
10,954
6,237
0
2,466
12,626
6,296
0
4,503
8,033
0
44,505
W
Zhong Kui
xShizZLeRz
Zhong Kui
11,840
1,567
0
9,157
15,286
11,952
0
2,592
12,694
86,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
48,711
459
Minions Killed
549
0
Camps Cleared
0
1,671,830
Distance Traveled
1,693,515
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,037
447
41
2
0
311,274
2
W
Cernunnos
10,319
573
138
8
0
307,239
0
L
Rama
9,477
527
150
8
0
319,821
1
L
Vamana
8,983
499
120
7
0
415,680
0
W
Janus
9,860
548
155
9
0
348,942
0
W
Athena
9,001
500
21
1
0
363,653
5
W
Kali
9,377
521
101
6
0
376,989
3
L
Nu Wa
9,155
509
79
4
0
310,669
6
L
Ishtar
7,031
391
69
4
0
314,386
0
W
Zhong Kui
10,154
564
134
7
0
296,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role