Player Matchup

Olorun
Olorun
Nuub1sh
Olorun
Level 23
God Stats
2W - 2L
1,673 SR
Queue Stats
76W - 65L
1,433 Elo+
Solo
Neith
Neith
holland0207
Neith
Level 75
God Stats
5W - 3L
1,657 SR
Queue Stats
64W - 66L
1,470 Elo+
Party 1
Cernunnos
Cernunnos
imsorrysmiteHR
Cernunnos
Level 47
God Stats
0W - 3L
1,247 SR
Queue Stats
63W - 65L
1,485 Elo+
Solo
Xbalanque
Xbalanque
lvlonecrook
Xbalanque
Level 124
God Stats
6W - 5L
1,658 SR
Queue Stats
221W - 214L
1,540 Elo+
Party 1
Scylla
Scylla
matiasfl
Scylla
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
26W - 36L
1,438 Elo+
Solo
Team Averages
Level 60
1,590 SR
1,473 Elo+

VS

Team Averages
Level 40
1,607 SR
1,524 Elo+
Ra
Ra
Daemoniúm
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,421 Elo+
Solo
Hercules
Hercules
FreestyleFetus
Hercules
Level 18
God Stats
2W - 0L
1,724 SR
Queue Stats
3W - 0L
1,733 Elo+
Solo
Cu Chulainn
Cu Chulainn
Futuristic A1
Cu Chulainn
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 70L
1,434 Elo+
Solo
Charybdis
Charybdis
TherapyPC
Charybdis
Level 47
God Stats
6W - 4L
1,810 SR
Queue Stats
101W - 90L
1,539 Elo+
Solo
Anubis
Anubis
Warrior-In-Painn
Anubis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 30L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nuub1sh
Olorun
15
4 / 3 / 3
8,662
787
8,325
12,384
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 1
7,245
659
5,544
9,355
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
imsorrysmiteHR
Cernunnos
13
0 / 2 / 3
7,159
651
7,803
8,432
3,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xbalanque
lvlonecrook
Xbalanque
14
2 / 4 / 1
7,376
671
13,463
9,682
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
matiasfl
Scylla
14
0 / 2 / 3
7,728
703
5,048
7,203
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
8,146
741
6,590
7,349
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
15
4 / 2 / 5
8,197
745
9,074
13,887
14,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cu Chulainn
Futuristic A1
Cu Chulainn
15
3 / 0 / 11
8,217
747
9,109
11,495
12,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
TherapyPC
Charybdis
16
4 / 1 / 8
9,044
822
13,445
10,511
4,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 4
7,945
722
4,459
10,256
5,329
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
16
16
Deaths
8
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Hercules
4
2
5
3.25
W
Cu Chulainn
Futuristic A1
Cu Chulainn
3
0
11
8.5
L
Olorun
Nuub1sh
Olorun
4
3
3
1.83
W
Charybdis
TherapyPC
Charybdis
4
1
8
8
W
4
3
4
2
L
2
5
1
0.5
L
Cernunnos
imsorrysmiteHR
Cernunnos
0
2
3
0.75
L
Xbalanque
lvlonecrook
Xbalanque
2
4
1
0.63
L
Scylla
matiasfl
Scylla
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,183
Damage
42,677
47,056
Taken
53,498
21,041
Mitigated
40,472
5,757
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,590
163
1,774
1,901
7,349
3,252
122
1,477
5,872
31,627
0
W
Hercules
9,074
1,463
0
6,251
13,887
14,112
218
4,033
9,854
0
20,710
W
Cu Chulainn
Futuristic A1
Cu Chulainn
9,109
917
0
958
11,495
12,960
146
1,905
9,590
0
19,621
L
Olorun
Nuub1sh
Olorun
8,325
4,273
510
3,258
12,384
5,608
0
3,101
8,746
22,672
0
W
Charybdis
TherapyPC
Charybdis
13,445
8,203
0
1,204
10,511
4,819
2,056
2,745
7,766
0
43,624
W
4,459
112
0
2,406
10,256
5,329
0
3,213
7,043
19,279
0
L
5,544
2,291
0
552
9,355
4,577
0
2,221
6,898
0
13,073
L
Cernunnos
imsorrysmiteHR
Cernunnos
7,803
2,012
0
1,202
8,432
3,561
0
2,934
5,331
0
22,680
L
Xbalanque
lvlonecrook
Xbalanque
13,463
4,097
0
0
9,682
4,454
0
1,445
8,142
0
26,389
L
Scylla
matiasfl
Scylla
5,048
1,206
0
235
7,203
2,841
0
1,141
5,975
26,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,170
Gold Earned
41,549
170
Minions Killed
235
0
Camps Cleared
0
999,117
Distance Traveled
1,189,033
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,146
741
78
7
0
249,376
0
W
Hercules
8,197
745
31
3
0
252,531
0
W
Cu Chulainn
8,217
747
21
2
0
245,808
0
L
Olorun
8,662
787
28
3
0
201,638
1
W
Charybdis
9,044
822
78
7
0
220,227
0
W
Anubis
7,945
722
27
2
0
221,091
0
L
Neith
7,245
659
15
1
0
189,603
0
L
Cernunnos
7,159
651
36
3
0
211,044
0
L
Xbalanque
7,376
671
30
3
0
183,404
0
L
Scylla
7,728
703
61
6
0
213,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role