Player Matchup

Cu Chulainn
Cu Chulainn
Blac030kstar
Cu Chulainn
Level 100
God Stats
2W - 1L
1,489 SR
Queue Stats
389W - 343L
1,464 Elo+
Party 3
Freya
Freya
Danninx1
Freya
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 164L
1,645 Elo+
Solo
Horus
Horus
JohanMRG
Horus
Level 105
God Stats
11W - 2L
1,535 SR
Queue Stats
919W - 867L
1,510 Elo+
Party 3
Zhong Kui
Zhong Kui
KIRA-God_Of_The_
Zhong Kui
Level 69
God Stats
3W - 1L
1,621 SR
Queue Stats
80W - 102L
1,420 Elo+
Party 2
Poseidon
Poseidon
Sx-Meliodas-xS
Poseidon
Level 15
God Stats
2W - 0L
1,735 SR
Queue Stats
24W - 19L
1,481 Elo+
Party 2
Team Averages
Level 75
1,576 SR
1,504 Elo+

VS

Team Averages
Level 66
1,519 SR
1,351 Elo+
Osiris
Osiris
DeadmanWV
Osiris
Level 66
God Stats
11W - 5L
1,594 SR
Queue Stats
620W - 614L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
KIMIKOKANE
Zhong Kui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,337 Elo+
Party 1
Horus
Horus
KnucklerDeep
Horus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,285 Elo+
Party 1
Susano
Susano
London2Cold
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,330 Elo+
Party 1
Xing Tian
Xing Tian
MetroSol
Xing Tian
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blac030kstar
Cu Chulainn
14
0 / 6 / 17
8,739
794
8,088
15,845
19,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Danninx1
Freya
13
4 / 2 / 14
8,742
795
7,376
7,338
3,315
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
JohanMRG
Horus
17
4 / 2 / 21
9,494
863
9,838
15,683
22,302
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
17
6 / 1 / 15
10,349
941
19,950
14,402
13,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
16
12 / 2 / 8
10,208
928
23,160
9,264
4,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DeadmanWV
Osiris
16
3 / 2 / 6
8,030
730
6,877
17,663
16,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
KIMIKOKANE
Zhong Kui
14
2 / 5 / 4
7,621
693
11,741
11,910
14,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 9
8,566
779
6,134
13,542
13,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
13
2 / 7 / 4
7,698
700
10,800
13,294
6,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
MetroSol
Xing Tian
13
3 / 8 / 6
8,237
749
7,974
18,741
20,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
42
26
Kills
13
13
Deaths
26
75
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Blac030kstar
Cu Chulainn
0
6
17
1.42
W
Freya
Danninx1
Freya
4
2
14
5.5
L
Osiris
DeadmanWV
Osiris
3
2
6
3
W
Horus
JohanMRG
Horus
4
2
21
7.25
L
Zhong Kui
KIMIKOKANE
Zhong Kui
2
5
4
0.8
W
Zhong Kui
6
1
15
13.5
L
3
4
9
1.88
L
Susano
2
7
4
0.57
L
Xing Tian
MetroSol
Xing Tian
3
8
6
0.75
W
Poseidon
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,412
Damage
43,526
62,532
Taken
75,150
63,130
Mitigated
71,289
30,759
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Blac030kstar
Cu Chulainn
8,088
1,085
984
1,292
15,845
19,723
642
5,035
10,810
1,424
12,589
W
Freya
Danninx1
Freya
7,376
2,293
1,425
1,426
7,338
3,315
825
2,675
4,663
10,989
0
L
Osiris
DeadmanWV
Osiris
6,877
1,231
787
6,311
17,663
16,289
0
12,306
5,098
339
16,764
W
Horus
JohanMRG
Horus
9,838
3,396
5,733
6,407
15,683
22,302
1,063
5,712
9,971
3,299
13,814
L
Zhong Kui
KIMIKOKANE
Zhong Kui
11,741
1,270
59
1,957
11,910
14,129
0
7,508
4,089
18,703
0
W
Zhong Kui
19,950
1,979
1,215
7,046
14,402
13,100
1,964
5,001
9,401
39,432
0
L
6,134
1,538
2,765
3,815
13,542
13,740
0
10,512
2,893
3,216
5,440
L
Susano
10,800
1,316
0
524
13,294
6,592
0
9,804
3,281
0
22,669
L
Xing Tian
MetroSol
Xing Tian
7,974
874
1,428
1,531
18,741
20,539
0
14,239
4,359
15,440
0
W
Poseidon
23,160
3,671
2,804
2,427
9,264
4,690
118
3,844
5,420
37,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,532
Gold Earned
40,152
120
Minions Killed
70
0
Camps Cleared
0
1,061,586
Distance Traveled
943,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,739
794
14
1
0
212,201
0
W
Freya
8,742
795
6
1
0
184,647
0
L
Osiris
8,030
730
11
1
0
192,437
0
W
Horus
9,494
863
16
1
0
217,113
0
L
Zhong Kui
7,621
693
14
1
0
167,286
0
W
Zhong Kui
10,349
941
52
5
0
222,567
0
L
Horus
8,566
779
4
0
0
216,808
0
L
Susano
7,698
700
31
3
0
189,503
0
L
Xing Tian
8,237
749
10
1
0
177,088
0
W
Poseidon
10,208
928
32
3
0
225,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role