Player Matchup

Odin
Odin
MiniDogeQc
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,628 Elo+
Party 1
Discordia
Discordia
T Tight2171
Discordia
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 1
Cupid
Cupid
T inutile
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,286 Elo+
Party 1
Bacchus
Bacchus
T tuserieux
Bacchus
Level 36
God Stats
2W - 2L
1,696 SR
Queue Stats
8W - 10L
1,628 Elo+
Party 1
Thanatos
Thanatos
lxNemesySxl
Thanatos
Level 87
God Stats
99W - 93L
1,543 SR
Queue Stats
311W - 326L
1,449 Elo+
Solo
Team Averages
Level 64
1,548 SR
1,498 Elo+

VS

Team Averages
Level 76
1,458 SR
1,412 Elo+
Athena
Athena
Ajota710
Athena
Level 88
God Stats
12W - 10L
1,481 SR
Queue Stats
41W - 57L
1,391 Elo+
Solo
Neith
Neith
Bahamutsfury317
Neith
Level 63
God Stats
11W - 19L
1,297 SR
Queue Stats
213W - 213L
1,362 Elo+
Solo
Kukulkan
Kukulkan
Boosie_AnnA1
Kukulkan
Level 60
God Stats
247W - 183L
1,525 SR
Queue Stats
547W - 590L
1,444 Elo+
Party 2
Janus
Janus
DMCK21519
Janus
Level 105
God Stats
61W - 70L
1,432 SR
Queue Stats
410W - 431L
1,425 Elo+
Party 2
Surtr
Surtr
JetDaWdMan
Surtr
Level 66
God Stats
146W - 142L
1,553 SR
Queue Stats
184W - 199L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 10
10,739
976
9,114
12,153
17,318
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
T Tight2171
Discordia
17
4 / 2 / 9
11,160
1,015
23,274
9,788
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
T inutile
Cupid
18
3 / 3 / 14
11,924
1,084
16,507
13,081
6,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
T tuserieux
Bacchus
17
2 / 1 / 9
10,570
961
5,191
14,258
21,808
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
lxNemesySxl
Thanatos
19
16 / 0 / 4
14,393
1,308
27,730
13,551
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

235

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ajota710
Athena
16
0 / 1 / 1
10,555
960
5,126
18,985
21,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 6 / 3
10,761
978
11,060
14,362
6,751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Boosie_AnnA1
Kukulkan
16
2 / 5 / 1
10,758
978
14,652
14,906
5,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
DMCK21519
Janus
16
1 / 7 / 2
10,055
914
12,333
15,845
6,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
16
1 / 7 / 1
10,122
920
13,964
22,258
17,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
26
Kills
6
6
Deaths
26
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
Ajota710
Athena
0
1
1
0.5
L
2
6
3
0.58
L
Kukulkan
Boosie_AnnA1
Kukulkan
2
5
1
0.5
L
Janus
DMCK21519
Janus
1
7
2
0.29
L
Surtr
1
7
1
0.21
W
1
0
10
6
W
Discordia
T Tight2171
Discordia
4
2
9
4.25
W
Cupid
T inutile
Cupid
3
3
14
3.33
W
Bacchus
T tuserieux
Bacchus
2
1
9
6.5
W
Thanatos
lxNemesySxl
Thanatos
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,816
Damage
57,135
62,831
Taken
86,356
57,459
Mitigated
57,896
15,463
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Ajota710
Athena
5,126
1,281
0
928
18,985
21,150
0
7,290
11,695
13,155
0
L
11,060
7,381
0
1,416
14,362
6,751
0
4,844
9,518
0
22,459
L
Kukulkan
Boosie_AnnA1
Kukulkan
14,652
277
225
736
14,906
5,928
0
4,355
10,551
56,167
0
L
Janus
DMCK21519
Janus
12,333
307
452
178
15,845
6,784
0
5,305
10,540
25,026
0
L
Surtr
13,964
5,839
201
4,053
22,258
17,283
0
6,671
15,587
318
29,812
W
9,114
464
0
0
12,153
17,318
0
6,078
6,075
0
21,274
W
Discordia
T Tight2171
Discordia
23,274
2,296
467
300
9,788
5,007
0
5,376
4,412
39,257
0
W
Cupid
T inutile
Cupid
16,507
10,371
450
2,728
13,081
6,883
0
6,629
6,452
0
40,536
W
Bacchus
T tuserieux
Bacchus
5,191
803
0
1,032
14,258
21,808
0
9,270
4,988
12,504
0
W
Thanatos
lxNemesySxl
Thanatos
27,730
15,975
0
10,486
13,551
6,443
0
5,021
8,530
0
57,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,786
Gold Earned
52,251
232
Minions Killed
199
11
Camps Cleared
6
1,009,230
Distance Traveled
1,021,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,555
960
18
2
0
240,527
0
L
Neith
10,761
978
21
2
2
165,859
0
L
Kukulkan
10,758
978
93
8
2
204,141
0
L
Janus
10,055
914
37
3
1
205,580
0
L
Surtr
10,122
920
30
3
1
205,431
0
W
Odin
10,739
976
35
3
0
200,251
0
W
Discordia
11,160
1,015
45
4
0
191,220
0
W
Cupid
11,924
1,084
78
7
1
197,566
0
W
Bacchus
10,570
961
15
1
0
188,672
0
W
Thanatos
14,393
1,308
59
5
10
231,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role